Mesina2 wrote...
They'll be your squadmates and help so you don't waste your time to recruit people.
ME2 was the first and only time that you had to recruit people in a Bioware game, so even if the ME2 crew does not come back it is unlikely that you would have to do it in ME3. And Miranda can help Sheppard more by leaving and doing her own thing
Grunt knows about Reapers and I doubt he will return to Tuchanka until Reapers are destroyed.
What if returning to Tuchanke helps destroying the reapers, because he acts as general/inspiration/right-hand -man or Wrex ? You act as if I suggested that he would go back and start a farm to raise Varren, which I never did.
Hmh, Reapers will kill her too if Shepard fails? I think she'll care at least about that.
Not really, She is more likely to run instead of being concerned about her own well being imo
True, but Quarians don't need Tali for that.
Yes while waging war not talking to the person with the most knowledge about your opponent and the most experience with dealing with them is a sound strategy
Heeee?
Ok that was unclear. When you first meet Samara she is held captive by an Asari cop. Samara makes it clear that she will only stay in custody for one more day during which Sheppard needs to retrieve the information she is looking for. Should Sheppard fail or not take the mission she makes it clear that after the day she will break out and kill the cop, who is only doing her duty and is therefore paragon.
In further conversations Samara makes it clear that she will try bring everyone to justice, no matter the cost, the consequences or her opinion of the culprit. So not even pure paragon Sheppard, the last hope of the universe is safe around her once her vow ends after the suicide mission.
You generally argue like that once a team-member leaves the squad they stop taking part in the general plot. But the reverse is true, as long as the ME2 squad-members remain squad-members their hands are tied and they cannot do anything against the reapers. Letting them leave the squad and assist Sheppard on their own is a way better way for Bioware to make their existence relevant in ME3
If e.g. Tali remains a team member in ME3 her survival in ME2 becomes pointless because all that team-members do is standing around waiting for Sheppard to decide if they are allowed to follow on a mission. But if Tali returns to the Flotilla her existence and her opinion of Sheppard can influence how the Quarians threat the player and how useful they will be in the final fight, even influencing if the player is able to safe humankind or not and so allows her to play a much more important part.