BobSmith101 wrote...
12 members any of which may or may not be alive some of which may not even made it to the mission. That's already more than 6.
The whole point of this thread is that these variables can and will be taken into account.
So your advocating reseting the characters to level 1 ?
It's a video game. Starting out with no skills is kind of a given. Let's just hope they don't try to make it a plot device this time around, hm?
You could lose - Mordin. Grunt, Jacob ,Miranda, Thane. That means a lot of your anti armour abilities are gone.Ditto with theguys with overload. Unless the game somehow makes up for that, then you have a serious imbalance.
Well then you're kind of a dipsh*t for killing off all your squadmates, bro. There's probably going to be a small batch of new squaddies to cover your bases, anyway. Just in case, you know, you suck that bad.
What exactly would you talk to your ME2 squad about ? You know their backgrounds, you know their issues.
Ooh, I don't know, THE MISSION? In ME3, the Reapers will be running around tearing sh*t up, and chances are every single member of your squad will be affected in some way. Not to mention the game will most likely return to a plot-driven structure, thereby allowing for more universal events that each squadmate can comment on. Additionally, they can chat with you about "old times" and perhaps discuss their pasts in more depth.
I've known my best friend for eight years, and we
still have plenty to talk about. Returning characters, assuming they are well-written, can do the same.
And I was pointing out that was obvious anyway.
So am I, Bobbycakes. So am I.