BobSmith101 wrote...
Phaedon wrote...
You still didn't answer his question. Keeping skills is need for plot? Keeping squadmates is a bad game mechanic?
I did, just maybe not in the way you would like.
If you transfer characters they should be the same. Unless there is a plot reason. Like Lazarus in ME2.
But as far as gameplay mechanics are concerned who the characters are don't make much difference only that they work to get you through the game. If ME3's default leaves people with 6 less playable characters, that's clearly not fair.
If everyone in ME3 starts with the same number of potential playable characters that is fair.
That still doesn't explains how skills are IMPORTANT to plot!
And I didn't made 9 Shepard's just to have same playthrough from start to finish!





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