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DA2: Isabela / Aveline redesigns


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#201
Ortaya Alevli

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Malistix wrote...

uhm, rlly? we are discussing character facelifts because there "chins" are to big? its not like oh my god. get a life >_
to be honest i wouldn't mind all girls looking like man, i played oblivion and it was cool lol!

Oblivion looked like South Park.

#202
Ortaya Alevli

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Sigil_Beguiler123 wrote...

For myself I would like to see it done up like the Uncharted 2 art book is. That is a awesome art book (especially for a video game). Though somewhat expensive. http://www.ballistic...oks/uncharted2/

Looks yummy. Such goodies should become more commonplace, preferably with more reasonable prices.

#203
Malistix

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Ortaya Alevli wrote...

Malistix wrote...

uhm, rlly? we are discussing character facelifts because there "chins" are to big? its not like oh my god. get a life >_
to be honest i wouldn't mind all girls looking like man, i played oblivion and it was cool lol!

Oblivion looked like South Park.


if you put it like that i have to agree with the original poster. Aveline should be re-designed to Eric Cartman dressed up like a woman with the original voicecaster.

that would make my day  ;)

#204
errant_knight

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Malistix wrote...

Ortaya Alevli wrote...

Malistix wrote...

uhm, rlly? we are discussing character facelifts because there "chins" are to big? its not like oh my god. get a life >_
to be honest i wouldn't mind all girls looking like man, i played oblivion and it was cool lol!

Oblivion looked like South Park.


if you put it like that i have to agree with the original poster. Aveline should be re-designed to Eric Cartman dressed up like a woman with the original voicecaster.

that would make my day  ;)

Loghain as Cartman: "Respect my authoritah!"

Modifié par errant_knight, 30 décembre 2010 - 08:31 .


#205
crimzontearz

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Pseudocognition wrote...

crimzontearz wrote...
because she is into rolereversal?:huh:


It's only role reversal if you assume there are roles to begin with ;D


I bet in Man!Shepard's mind there were pre-defined roles that dis not involve Jack wearing plastic appendages

#206
Pseudo the Mustachioed

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crimzontearz wrote...

I bet in Man!Shepard's mind there were pre-defined roles that dis not involve Jack wearing plastic appendages


That's generally not referred to as "role reversal" but okay.
Also my manshep is totally into that.

/off topic

#207
crimzontearz

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Pseudocognition wrote...

crimzontearz wrote...

I bet in Man!Shepard's mind there were pre-defined roles that dis not involve Jack wearing plastic appendages


That's generally not referred to as "role reversal" but okay.
Also my manshep is totally into that.

/off topic


not generally no.....in some subsets of fetish yes and I needed to use an euphemism that would not get me banned so :wizard:



and it's ok.....Man!shepard is manly enough to try everything

#208
ObserverStatus

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Seagloom wrote...

This is something I could never relate to. I prefer taking characters as they come; imperfections and all. Changing them to fit one's ideal vision of beauty always felt strange. It is why I never bother with the redesigned mod for Origins. Making NPCs prettier is nice and all, but I see no reason for everyone to look like a runway model. It is not only unrealistic, but also boring.

That Aveline does not fit a typically modern conception of beauty is great in my eyes. How often do we see female characters like her as opposed to the wannabe starlet? Isabela complaints make even less sense. She looks fine in gameplay screenshots and has a stereotypically huge chest and bottom going already.

Couldn't have said it better myself.

#209
Pseudo the Mustachioed

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crimzontearz wrote...

not
generally no.....in some subsets of fetish yes and I needed to use an
euphemism that would not get me banned so [smilie]../../../images/forum/emoticons/wizard.png[/smilie]

and
it's ok.....Man!shepard is manly enough to try everything


Gotcha. Though methinks what Shep gets up to in private doesn't make him any more or less manly anywhere else.

Now how to segue from this topic...

Modifié par Pseudocognition, 30 décembre 2010 - 02:54 .


#210
crimzontearz

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Pseudocognition wrote...

crimzontearz wrote...

not
generally no.....in some subsets of fetish yes and I needed to use an
euphemism that would not get me banned so [smilie]../../../images/forum/emoticons/wizard.png[/smilie]

and
it's ok.....Man!shepard is manly enough to try everything


Gotcha. Though methinks what Shep gets up to in private doesn't make him any more or less manly anywhere else.

Now how to segue from this topic...


totally agree......unless of course he wears a spiked collar and........................nevermind

#211
ToJKa1

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Ortaya Alevli wrote...

Malistix wrote...

uhm, rlly? we are discussing character facelifts because there "chins" are to big? its not like oh my god. get a life >_
to be honest i wouldn't mind all girls looking like man, i played oblivion and it was cool lol!

Oblivion looked like South Park.


:lol: It's funny because it's true.

Well, atleast the women didn't have mustaches, unlike in Fallout 3... :blink: So it could be worse. Much, much worse.

#212
tmp7704

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Seagloom wrote...

If it was truly a question of artistic style, would not similar flaws crop up with other characters? At a minimum, should we not see the same criticism extended to Bethany, Cassandra, Flemeth, and Momma Hawke?

This actually does appear to be the case -- that is, the characters seem to share similar factial proportions across the board. Both women and men. It was discussed in more detail in the earlier threads, when the pictures of Isabela and other characters appeared for the first time. Whether these shared traits are considered a flaw, a quirk or non-issue may come down to individual preferences.

It's also quite natural the critique is aimed more at characters which are potential love interests than the ones who aren't likely to be such, i think.

#213
jpdipity

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Like the OP, unless the final character models are different, I will be redesigning Aveline and Isabela.  Of course, it won't be the first thing I do since, sadly, we likely will not have a toolset available upon release that is if we ever get one that will work with DA2.

It has absolutely nothing to do with making them look beautiful or like models.  I like my characters to look unique and fit their personality.  One companion with a big chin perhaps adds character to their appearance.  However, that's not the case when every character (other than Fenris) has a ginormous chine and a puffy, dough-boy face.  Unless they are related, there is no reason for everyone to have huge chins and the obscenely square jawline of a comic book hero.

I have redesigned most of the characters in DAO - not to make them all beautiful, but to make them more realistic and fitting to their personality and/or lore.  For example, Loghain is supposed to have icy blue eyes per the books; so, I gave them to him.  He is a seasoned fighter; so, I added some facial scarring which seems likely that he would have given his experience, time on the front lines and age.  I also completely re-vamped all the elves based on descriptions in the books because, as shipped with the game, they merely looked like short humans.

#214
SufferingTormentDarkness

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Seriously whats up with the female bodybuilder look you guys are going with? looks atrocious

#215
crimzontearz

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de gustibus non desputandum est....



I still like Isabela....a lot

#216
errant_knight

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tmp7704 wrote...

Seagloom wrote...

If it was truly a question of artistic style, would not similar flaws crop up with other characters? At a minimum, should we not see the same criticism extended to Bethany, Cassandra, Flemeth, and Momma Hawke?

This actually does appear to be the case -- that is, the characters seem to share similar factial proportions across the board. Both women and men. It was discussed in more detail in the earlier threads, when the pictures of Isabela and other characters appeared for the first time. Whether these shared traits are considered a flaw, a quirk or non-issue may come down to individual preferences.

It's also quite natural the critique is aimed more at characters which are potential love interests than the ones who aren't likely to be such, i think.

This is absolutely the case. Any criticism I have is about character structure/proprtions and textures in general.

#217
AyeMakSicur

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Nothing to worry about, Isabela has been redesigned!



http://na.llnet.biow...a-1280x1024.jpg



Thank heavens!

#218
GodWood

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No she hasn't

#219
Schneidend

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SufferingTormentDarkness wrote...

Seriously whats up with the female bodybuilder look you guys are going with? looks atrocious


Contrary to popular belief, shields and longswords are pretty heavy to be running around with for extended periods of time, not to mention bashing and stabbing people with them.

#220
D.Kain

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Schneidend wrote...

SufferingTormentDarkness wrote...

Seriously whats up with the female bodybuilder look you guys are going with? looks atrocious


Contrary to popular belief, shields and longswords are pretty heavy to be running around with for extended periods of time, not to mention bashing and stabbing people with them.


For me a female bodybuilder looks the same as male bodybuilder. No more or less atrocious. And yeah warriors do not have telekinesis they use muscles.

#221
Dudalizer

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Aveline looks fine to me, but I don't find Isabela's face attractive in the least. Her face just seems a bit bloated IMO. I hope that Bioware fixes that. Having an ugly face only lowers her already low appeal for me.

Modifié par Dudalizer, 30 décembre 2010 - 11:46 .


#222
Schneidend

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Dudalizer wrote...

Aveline looks fine to me, but I don't find Isabela's face attractive in the least. Her face just seems a bit bloated IMO. I hope that Bioware fixes that. Having an ugly face only lowers her already low appeal for me.


The word "fix" implies that something is "wrong."

Aveline is not being catered to anybody's tastes but those of the devs. How much Aveline "appeals" to you aesthetically is not their concern.

#223
tmp7704

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Schneidend wrote...

Aveline is not being catered to anybody's tastes but those of the devs. How much Aveline "appeals" to you aesthetically is not their concern.

If the design process for ME2 can be any indication, how much a character appeals to the potential audience can be actually quite a bit of concern. Especially for supposed LI.

#224
Guest_----9-----_*

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Seagloom wrote...
This is something I could never relate to. I prefer taking characters as they come; imperfections and all. Changing them to fit one's ideal vision of beauty always felt strange. It is why I never bother with the redesigned mod for Origins. Making NPCs prettier is nice and all, but I see no reason for everyone to look like a runway model. It is not only unrealistic, but also boring.

That Aveline does not fit a typically modern conception of beauty is great in my eyes. How often do we see female characters like her as opposed to the wannabe starlet?


Well said and I agree. Discovering and experiencing this person is another aspect of the game and instead of trying to modify them. But for all the opposing viewpoints, I guess that's why plastic surgeons do so well. But it does render down to 'image' and 'perception,' and that's a moving target dependent on a lot of factors.

Maybe it's one of the side affects of playing RPGs. Before the modern RPG, you either built these characters in your mind or if you were an artist or author you created them. Now there's an easier access of being able to 'build' or create characters through the medium of an RPG game. So it's far easier for more people to project their inner wishes of characters and desires to a CGI model - a virtual what if, a virtual Barbie Doll or G.I. Joe. Combine that with an immersive storyline and it maybe another way of discovering or experiencing ourselves or stepping outside of ourselves. And a partial explanation of the popularity of all these shooters, sports games and RPGs.

Just look at all the variations of the 'Rosie the Riveter' character... how they were defined and redefined, including one 'Norma Jean, covergirl' working in a munitions factory in 1944...

www.pophistorydig.com/

#225
Sarielle

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----9----- wrote...


Just look at all the variations of the 'Rosie the Riveter' character... how they were defined and redefined, including one 'Norma Jean, covergirl' working in a munitions factory in 1944...

www.pophistorydig.com/



Fascinating little link. Thanks! :)