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Holy Crap but Averunus needs to be patched!


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19 réponses à ce sujet

#1
Kid_SixXx

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I'm really tired of the point blank fireballs this guy thows during the showdown with Sophia Dryden.  Occasionally the big eared twit times his fireballs so well that the party is half-injured before the demon wave fight.

The only winning strategies seem to be to:

- Either stop all movement and manually try to get everyone out of Avernus's spell range and let him deal with Sophia himself or,

- Kill Sophia as quickly as possible so that Avernus de-aggros and we finish off Sophia's undead minions at our leisure.

Something told me to get Sophia to cloaw rip in the Veil before double crossing her by not killing Avernus but noooooo, I had to have a more dramatic conclusion.. :pinched:.

Modifié par Kid_SixXx, 29 décembre 2010 - 04:30 .


#2
caradoc2000

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Kill Sophia before you ever go see Avernus in his tower.

#3
mousestalker

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Or if you want the betrayal thingy, use forcefield on Avernus. Works everytime.

#4
errant_knight

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I've never encountered this, as I always kill Sophia right off the bat, but it's interesting to know. I'll keep it in mind if I ever decide to kill her later on.

#5
HolyAvenger

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errant_knight wrote...

I've never encountered this, as I always kill Sophia right off the bat, but it's interesting to know. I'll keep it in mind if I ever decide to kill her later on.


Me too.


OP have everyone chuck on fire resistant gear. Wade's drakeskin/dragonbone etc. works well.

#6
Last Darkness

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Spell Immune Templars have no problem.



But really ive never had this problem.

#7
Kid_SixXx

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errant_knight wrote...

I've never encountered this, as I always kill Sophia right off the bat, but it's interesting to know.


My usual strategy is to get Sophia to mend the veil rip as the condition for me killing Avernus and then I go back to kill Sophia after telling Avernus to conduct ethical research as a condition of my mercy.

If you don't get Sophia to close the rip first, then Avernus accompanies you to deal with her and mend the tear in the Veil caused by his summonings.

During the showdown, Sophia and her skeletal minions aggro on Avernus and he always casts fireball directly on their heads in order to take out everyone. Unfortunately as we know, the blast radius is so big that a fireball detonating in close quarters will injure allies as well as enemies.

You are protected from FF damage from your PC friends on Normal difficulty or lower but not from NPC's like Avernus it seems.

It makes sense that Avernus wouldn't resort to Blood Magic to defend himself since we're facing undead opponants, but the programmers could've at least had the common decency to give Avernus a selection of DD spells or debuffs to use against Sophia instead of allowing him to carelessly cast AoE's that could potentially wipe out a party.

Modifié par Kid_SixXx, 04 janvier 2011 - 02:50 .


#8
PatT2

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the ai is pretty stupid about killing its own allies with friendly fire fireballs along with casting them on the enemy.

I usually kill sophia before going out to see Avernus. Then he is never in the position to cast a spell.

Even if Avernus had other opportunities, he'd prob still cast fireball just like the rest of the ai's do. I'm thinking specifically of the Hurlock Emissary that fireballs the group in the Korcari Wilds. He casts that fireball right after a group of Genlock rogues spawn right around you, nd while we are damaged by the fire, all his ally Genlocks are dead!

Along with fire retardant clothing, one could also use those pesky "warmth balms" right before the damage. I know lots of folk just sell them, but in higher difficulties, they can really be a help. Whenver you start with enemies that are famous for putting a blizzard out...just use a few strong ice balms and keep fighting... duh!

Modifié par PatT2, 04 janvier 2011 - 05:22 .


#9
Kid_SixXx

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I usually kill sophia before going out to see Avernus. Then he is never in the position to cast a spell.


You can also solve the issue if you get Sophia to close the veil rip before going to see Avernus,.  You don't necessarily have to kill her first.


I'm thinking specifically of the Hurlock Emissary that fireballs the group in the Korcari Wilds. He casts that fireball right after a group of Genlock rogues spawn right around you, nd while we are damaged by the fire, all his ally Genlocks are dead!


Oh, the refugee rescue at the Redcliffe chanter's board! :D

Modifié par Kid_SixXx, 04 janvier 2011 - 05:28 .


#10
HolyAvenger

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Along with fire retardant clothing, one could also use those pesky "warmth balms" right before the damage. I know lots of folk just sell them, but in higher difficulties, they can really be a help. Whenver you start with enemies that are famous for putting a blizzard out...just use a few strong ice balms and keep fighting... duh!


Yup. Spirit Balm when taking on the Archie and Elixir of Grounding when dispatching the Queen of the Blackmarsh made those fights a doddle.

#11
Eber

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PatT2 wrote...

the ai is pretty stupid about killing its own allies with friendly fire fireballs along with casting them on the enemy.

I usually kill sophia before going out to see Avernus. Then he is never in the position to cast a spell.

Even if Avernus had other opportunities, he'd prob still cast fireball just like the rest of the ai's do. I'm thinking specifically of the Hurlock Emissary that fireballs the group in the Korcari Wilds. He casts that fireball right after a group of Genlock rogues spawn right around you, nd while we are damaged by the fire, all his ally Genlocks are dead!


My favourite is those apprentices you can meet in a random encounter after clearing out the tower and recruiting the mages to your army. It always cracks me up when the older mage comes up to me afterwards and says "as you can see they are quite capable". This is when I'm looking at their corpses after they have killed themselves by blasting all kinds of crazy AoE only to run into it themselves (they like to storm right into the middle after casting Tempest and the like).

#12
Kid_SixXx

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Occasionally the apprentices will wait for the elder mage to cast Earthquake before they start blasting and that usually helps them survive the fight but yeah, both apprentices tend to get themselves dead in a hurry.

Modifié par Kid_SixXx, 05 janvier 2011 - 02:16 .


#13
Arthur Cousland

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I ran into this situation once, and after that I've always killed Sophia right away. I'm not fond of allies that are fireball crazy. Afterwards, I usually kill Avernus too, after he closes the veil.

#14
PatT2

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Eber wrote...


My favourite is those apprentices you can meet in a random encounter after clearing out the tower and recruiting the mages to your army. It always cracks me up when the older mage comes up to me afterwards and says "as you can see they are quite capable". This is when I'm looking at their corpses after they have killed themselves by blasting all kinds of crazy AoE only to run into it themselves (they like to storm right into the middle after casting Tempest and the like).


Yeah, I have a favorite reaction when I see those mages on that hill. You can imagine the rest.

#15
Kid_SixXx

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I think my favorite episode of AI stupidity is when Petra, Keili and Kinnon "help" you fight Shah Wyrd by throwing fireballs at a creature that is resistant to fire...

.... and it should be since it resembles a Rage Demon....

The people I have tanking Shah Wyrd OTOH aren't fireproof.

I learned through trial and error to have some Warmth Balms handy not just for protection from Shah Wyrd, but also for protection from the mages with good intentions but poor spell selection.

I suppose I should be thankful that they don't use Cold primal spells because then they'd resort to using Cone of Cold against Shah Wyrd (and freeze my tanks solid in the process) or Blizzard rather than Winter's Grasp.

Modifié par Kid_SixXx, 12 janvier 2011 - 04:59 .


#16
MrZork

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Holy crud that guy is annoying! Twice now, he's killed two party members that Sophia hadn't even touched. I reloaded once, thinking this must be some rare glitch I ran into. But, the second time, Avenus actually ran away across the room before nuking the rest of us. I played through, thinking that maybe this was a plot thing and Avenus was hoping to kill both Sophia and the party so that he could carry on his research unimpeded. But, no - it was just dumb AI. Meanwhile, ol' Bonehead doesn't take any actual damage in the battle, so besides having to dust himself off after getting knocked down every time, he has no reason not to pull the trigger.

I am forgetting now, was there an option to tell Avenus to wait in his tower until we took care of Sophia? Or some way to have him hold back? I start out by Force Fielding him, but that wears off before I'm done with Sophia & Co and before the spell is done with cooldown. I have one warmth balm in my pack and I guess I'll waste it here, though it becomes clear that the easiest way to win this is to kill Avenus first.

I was thinking I'd let him live, but at this point I feel pretty well justified in killing him. Regardless of the dialog, there is a clear case to be made that he planned on seeing his "recuers" dead...

Modifié par MrZork, 18 janvier 2011 - 10:35 .


#17
HolyAvenger

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Just kill Sophia straight away in her room, as soon as you figure she's a demon. Go see Avernus after.

#18
RamonIAm

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PatT2 wrote...

the ai is pretty stupid about killing its own allies with friendly fire fireballs along with casting them on the enemy.

I usually kill sophia before going out to see Avernus. Then he is never in the position to cast a spell.

Even if Avernus had other opportunities, he'd prob still cast fireball just like the rest of the ai's do. I'm thinking specifically of the Hurlock Emissary that fireballs the group in the Korcari Wilds. He casts that fireball right after a group of Genlock rogues spawn right around you, nd while we are damaged by the fire, all his ally Genlocks are dead!

Along with fire retardant clothing, one could also use those pesky "warmth balms" right before the damage. I know lots of folk just sell them, but in higher difficulties, they can really be a help. Whenver you start with enemies that are famous for putting a blizzard out...just use a few strong ice balms and keep fighting... duh!


True! Took me pretty long to notice, but balms are among the best items in the game.... you can solo the archdemon with a weapon and shield warrior on nightmare with the right amount of spirit balms for example!!

I just kept them in Soldier's Peak, and got them when I had some elemental boss battle, like the High Dragon, Archdemon, or the circle of magi (you can use lesser balms during the whole tower).

I never tried this, but imagine using a good deal of your crafting material on making electricity and ice balms, and then use the blizzard-tempest-spell might combo on every single battle in the game? Total overkill

#19
Joy Divison

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Kid_SixXx wrote...


I suppose I should be thankful that they don't use Cold primal spells because then they'd resort to using Cone of Cold against Shah Wyrd (and freeze my tanks solid in the process) or Blizzard rather than Winter's Grasp.


Zathrian and his super enlongated cold of cone when fighting Winterfang is just fun for that...

#20
JosieJ

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Joy Divison wrote...

Kid_SixXx wrote...


I suppose I should be thankful that they don't use Cold primal spells because then they'd resort to using Cone of Cold against Shah Wyrd (and freeze my tanks solid in the process) or Blizzard rather than Winter's Grasp.


Zathrian and his super enlongated cold of cone when fighting Winterfang is just fun for that...


I've learned the utility of having a mage with Dispel Magic handy!

I always kill Sophia right away before going to Avernus's tower--not only to avoid fireballs, but because that fight is easier to play (and replay, and replay) until the Warden Tower Shield drops!