ThePatriot101 wrote...
@slimgrin:
Ideas? Really? Couldn't get any more specific than that? I'd like to see the list of these "ideas" are because people using generic terminology to slam something sounds very very fishy talk for saying "I don't like it and people should listen because I don't like it".
I still can't believe that people honestly believed that in order for ME2 to be great the story had to have Shepard already curb-checking the Reapers by the end. Where's the creativity in that? It's like with JRPGs where almost every one deals with destroying the evil that plagues the universe.
Did anyone get the gist that Bioware was making ME2 darker than ME1? Did anyone gather that ME2 was going to have a different story than ME1?
Half the people complaining about ME2 I've seen advocate for the things that most other games (some not worth mentioning) already did or do on a regular basis. Nobody likes a "writer" who writes basically the same book over and over. And I'm not talking about people like Tom Clancy and Stephen King who write in a particular style repeatedly. I'm talking about someone who write something which if you switched around just the names you'd get any one of the number of stories they wrote nearly identically.
Dude.
<_<
Way to assume a bunch of things that no one said or even complained about, and then try to use them as if they belonged to those who put forward valid criticisms of the game.
Also, you lost me as soon as you tried to peddle the dev's mantra that ME2 was somehow the "dark chapter" in the story.
Just that alone made me go wtf. If nothing else, I think we can all agree that ME2 was about as dark as Disney land at mid day in August. The only really "dark" thing that happens is we witness ONE character get liquified by the collectors. oooo wow. DARK.
Locations were not dark, conveyed no sense of evil or lawlessness, regardless of how many times the devs said thats what they would do.
Enemies were generic and many times outright laughable. (laughing AT them, mind you)
*THIS HURTS YOU SHEPARD*
Yeah "main" characters can die, but they only do so if you wish them to, because making sure they don't die is about as easy as clicking to upgrade your ship and doing the loyalty missions. WOW. DARK.
Dude. Your entire post basically boils down to the opposite of what you are complaining about. You liked the game and apparently saw no faults with it, and are frustrated by others who had a higher standard of quality, therefore having criticisms about the game.
It's fine if you don't think anything was bad. But please don't expect everyone else to think the same thing...





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