Sir Ulrich Von Lichenstien wrote...
Jonathan Shepard wrote...
It's sub-par and lackluster because the characters who could've been fleshed out were left behind for cameos, and new characters (who were completely unnecessary and could've been combined into a single, more soulful identity) were introduced... and the plot went backwards, if anywhere at all. At the end of ME2, you know a few more people, and you cut out the Collectors from the Reapers' plans... but you're not really anywhere close to finding a way to defeat the Reapers. The key characters were essentially ignored. That's why it's a great game... but a terrible sequel. Closer to a spin-off, if anything.
Ok am getting a bit fed up of saying this or seeing someone else say this and no offence Jonathan this isn't really directed at you but this general stupid opinion some people seem to have really does need to be nipped in the bud.
In 'Empire Strikes Back' were the Rebels closer to defeating the Empire?
HELL NO!
In fact to some extent they'd taken a step back because they had their base on Hoth destroyed, had one of their upcoming leaders frozen in carbonite and another one finding out that his dad was one of the main guys of the Empire YAY!
So all these nonsensical "we didn't come closer to finding a way to stop the Reapers" kind of comments just shows some people don't seem to have a clue about how stories work. Even more so considering we DID actually once again put a block on the Reapers plans. To some extent we're doing a better job of it than the Rebels did with the Empire
I mean, if ME was following the OT to the tea, Shep would've got their ass kicked in ME2. Oh wait, s/he did at the startOh and we got to visit a city in the clo...*coughs* erm... stars
(yeah I know the Citadel could be deemed that but Omega even looks a bit like Cloud City
)
Place your bets for Aria being the Lando of the series and joining us in ME3 to kick Reaper butt.
And see, there was kind of a major problem with that. The Death Star II came out of nowhere. It was just -plop- right there into the third movie's plot. But the whole movie fleshed out the EXISTING characters. Yes, we got to see the Emperor, and yes, Lando was introduced. Okay, so 2 new main characters. Not 15. (12 squadies, Aria, TIM, Collectors... we could add Harbinger and make it 16.)
Still. Where was Shepard's wit and personality put to the test? Luke had to battle with the temptation of knowing /he was the last Jedi, and the only way to reunite with his father was DEATH or turning friggin' EVIL/.
Shepard?
...well... there was Legion...
nope. Legion didn't cut it in the end. It's really not so much the plot that bothers me. That can be tied in closer during ME3 and rectified, hopefully. What bothers me is that almost no character was done justice, until LotSB. Don't get me wrong, I love ME2 as a game. Just not as a sequel.
And there was that one thread about ME being a SW rip off...
Well, I don't really think it should be. I know ME draws elements structure-wise from SW, but in all honesty, it didn't do too great a job. The Geth were pretty much tossed out the window for becoming as iconic as Stormtroopers, and our supposed enemy of the Collectors... well... we fight them I think 4 times in the entire game?
That's not exactly thrilling to know that most of the game even in itself is filler. I know the story was not meant to progress immensely.
But it still feels like there's too much to the Reaper threat to be dealt with in just ME3. Who knows though?
Maybe some more bridge DLC will help ME2 where it's weak right now, like LotSB did.
Modifié par Jonathan Shepard, 01 janvier 2011 - 10:54 .





Retour en haut






