Nightwriter wrote...
More importantly, the game does not play as though the goal is to gather allies, and whatever ally gathering you do get done on the side gives you no sense of accomplishment from the game overall.
Umm, it's based entirely around recruiting and loyalty missions. The topic comes up constantly in conversations with TIM, Joker, Miranda, Kelly, etc. The Collector events are set up as intrusions, things that forcibly derail the team-building process. How does it not play that way?
And, I can easily say that yeah, seeing my team, the team that is mine, every last one of 'em alive, cohesive, and ready for whatever came next after I'd led them through a wildly successful improvised assault to total victory gave me a sense of overall accomplishment. And I gave a crap about every one of them because I knew them and had done all sorts of crazy stuff with them and for them throughout the galaxy. Well, except for my stupid fish, which I'd already replaced by the time Miss Scale Itch finally started doing something useful. And Jacob.
ETA: OK, I misread the sense of "ally" you were using, but regardless, the point about a sense of accomplishment still stands.
Modifié par didymos1120, 03 janvier 2011 - 07:49 .





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