Yeah the title is self explanatory. Lately I've wonder what would be a good armor set for Adepts in Mass Effect 2. I'm pretty sure there are other topics on this, but I'm kinda lazy and don't want to go digging through a bunch of pages until I run into my answer. Currently I have been using the Blood Dragon Armor for my Adept and for the most part it has been working out. However, I am pretty sure I am going to have to equip her with the Ordinace Packs or the Kestrel Power Pack. Any suggestions?
Adept Armor
Débuté par
MrDizazta
, déc. 30 2010 03:00
#1
Posté 30 décembre 2010 - 03:00
#2
Posté 30 décembre 2010 - 03:54
The General consensus I've gotten with Armor is that it really doesn't make much difference. Blood Dragon Armor is definitely a good choice for the Adept. Other than that, I'd go with pieces that increase either Shields or Power Damage.
#3
Posté 30 décembre 2010 - 06:57
Armor doesn't make much of a difference, I'd go for looks but if you really want the best possible stats here are a few tips.
Very few biotic powers do direct damage, so +% power damage isn't as useful as you'd think. I'd only use these pieces if you just can't quit take out a barrier/armor bar with a warp and need a little extra boost.
+% melee damage is one of the few stats you can increase by a noticeable amount(up to 45%), so if you melee a lot this would be a good choice
IMO +shields and +health are useless, if you're on insanity/hardcore you're health only lasts a few seconds anyway when out of cover.
The capacitor gear has been tested and it does make a small improvement in shield regen time, it's up to you if this is important to you.
Extra ammo capacity might be useful if you use a weapon like the mattock that lacks in ammo.
The archon visor doesn't work.
Very few biotic powers do direct damage, so +% power damage isn't as useful as you'd think. I'd only use these pieces if you just can't quit take out a barrier/armor bar with a warp and need a little extra boost.
+% melee damage is one of the few stats you can increase by a noticeable amount(up to 45%), so if you melee a lot this would be a good choice
IMO +shields and +health are useless, if you're on insanity/hardcore you're health only lasts a few seconds anyway when out of cover.
The capacitor gear has been tested and it does make a small improvement in shield regen time, it's up to you if this is important to you.
Extra ammo capacity might be useful if you use a weapon like the mattock that lacks in ammo.
The archon visor doesn't work.
#4
Posté 30 décembre 2010 - 01:11
In general, whatever you think looks cool.
Personally I go for:
- kestrel torso and arms (nice all round stats, looks good as well),
- strength boost pads for shoulder (25% melee damage is noticeable),
- stimulator conduits (I like how they look)
- archon visor (NOTE, this is only for its looks - I have it match a nice orange tint 2 and striped pattern on the armour)
Personally I go for:
- kestrel torso and arms (nice all round stats, looks good as well),
- strength boost pads for shoulder (25% melee damage is noticeable),
- stimulator conduits (I like how they look)
- archon visor (NOTE, this is only for its looks - I have it match a nice orange tint 2 and striped pattern on the armour)
#5
Posté 30 décembre 2010 - 04:37
The stats doesn't really make a difference, but if you want to squeeze your power to the max then the Blood Dragon armor is probably your best choice.





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