I was wondering if anyone else finds themselves pulled into the role as therapeutic nurturer role when relating to their followers and other major game NPCs. I kind of laugh, because the last character has been the most villanous I've been in game and even he couldn't quite break away from the pull.
In a lot of ways, it seems to me that the Bioware games I've played sort of encourage this. (It seems like there is a lot of Operant Conditioning where you are subtley encouraged to be this way and normally rewarded for it, and that the game designers and writers might likewise embrace a lot of the values of the values of humanistic psychology.
And for those of you who aren't familiar with Roderian therapy see
www.myshrink.com/counseling-theory.php
Modifié par Addai67, 30 décembre 2010 - 07:39 .





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