ME3 needs more shooter elements
#26
Posté 30 décembre 2010 - 02:00
It would make combat so much more varied and fun. Adding random number into a bunch of categories doesn't make combat fun.
#27
Posté 30 décembre 2010 - 02:11
#28
Posté 30 décembre 2010 - 02:39
Simply put the game already is all the shooter it needs to be but needs more RPG not more shooter. Not saying the stealth thing is a bad idea, but that's not strictly a shooter thing.
#29
Posté 30 décembre 2010 - 02:56
Just so you all dont freak, I said RPG GAMEPLAY, not character interaction etc.
Almost everyone wants a return to immersion, exploration and vast feel of the universe, and you want them to give us more shooter elements?
How are they even supposed to do that? Eliminate talents and just make levels go in a set path one after another with cut scenes or mission briefings between them?
Dude. You want to go play Gears or Halo, thats fine. But dont encourage the devs to keep exaggerating in the wrong direction they have already.
Ugh. My head hurts from thinking about the possibility of your request coming true. Ow.
#30
Posté 30 décembre 2010 - 03:01
Cap, you and I have disagreed in the past but this time, my friend, you struck gold. I've been dying for that sort of stuff since ME1.
Simply put... I LIKE!!!!
#31
Posté 30 décembre 2010 - 03:29
-Polite
#32
Posté 30 décembre 2010 - 03:36
In fact I want more customization.
#33
Posté 30 décembre 2010 - 03:36
-Pyrate
#34
Posté 30 décembre 2010 - 03:37
PoliteAssasin wrote...
No. Go play GR.
-Polite
Or you could go play Baldur's Gate. Works both ways don't it?
#35
Posté 30 décembre 2010 - 04:11
Whilst I can understand the concern, where did I suggest that?BiancoAngelo7 wrote...
How are they even supposed to do that? Eliminate talents and just make levels go in a set path one after another with cut scenes or mission briefings between them?
#36
Posté 30 décembre 2010 - 04:52
#37
Posté 30 décembre 2010 - 05:12
The only thing that has basically changed is the title.
Just shows how hypocritical some people are, I guess.
#38
Posté 30 décembre 2010 - 05:19
After all, I have played R6V and currently is playing through GRAW (Im on the 5th mission, so freaking hard!) and I think being able to customize my weapon would be amazing.
#39
Posté 30 décembre 2010 - 05:30
On topic:
How is more customization and the ability to tackle each situation differently bad at all? One of the biggest problems with Mass Effect is that you have to handle every situation the same way, run in guns blazing and start killing your way through crap, over and over, and over, and over, and over again. One of the biggest reasons I don't want XP for killing enemies brought back is that it discourages thinking outside the box for getting through situations, you're always going to go out of your way to kill every enemy in the mission.
As for stealth? That's stupid! I mean why would you expect a class called the Infiltrator actually infiltrate?
#40
Posté 30 décembre 2010 - 05:32
This.PoliteAssasin wrote...
No. Go play GR.
-Polite
ME 3 desperately needs more RPG elements. And I´m not talking about dialogues and decisions.
#41
Posté 30 décembre 2010 - 05:33
Which part about upgrading your weapon or stealth missions is bad?Babli wrote...
This.
ME 3 desperately needs more RPG elements. And I´m not talking about dialogues and decisions.
#42
Posté 30 décembre 2010 - 05:35
Personally I think ME3 needs RPG elements more then shooter elements, but why can't it have both? People are just scared of change. Mass effect isn't just an RPG, it's also a shooter, so it obviously needs to improve those elements as well. I don't see why they can't improve the RPG elements and the shooters elements.
Modifié par darknoon5, 30 décembre 2010 - 05:35 .
#43
Posté 30 décembre 2010 - 05:36
Babli wrote...
This.PoliteAssasin wrote...
No. Go play GR.
-Polite
ME 3 desperately needs more RPG elements. And I´m not talking about dialogues and decisions.
What are weapon customization and multiple ways to solve each situtation? Or do you mean more RPG elements in that we should have a massive talent tree of skills that are totally useless because 90% of battles involves using the exact same skill over and over again until the enemy dies?
#44
Posté 30 décembre 2010 - 05:36
Modifié par Cra5y Pineapple, 30 décembre 2010 - 05:37 .
#45
Posté 30 décembre 2010 - 05:37
Babli wrote...
This.PoliteAssasin wrote...
No. Go play GR.
-Polite
ME 3 desperately needs more RPG elements. And I´m not talking about dialogues and decisions.
Agreed. Lots of shooters out there. ME3 doesn't need to be a pure shooter.
#46
Posté 30 décembre 2010 - 05:38
Lots of RPGs out there too. And did you read the OP? He's saying ME3 could have the elements listed in the OP but could still have more RPG elements.slimgrin wrote...
Babli wrote...
This.PoliteAssasin wrote...
No. Go play GR.
-Polite
ME 3 desperately needs more RPG elements. And I´m not talking about dialogues and decisions.
Agreed. Lots of shooters out there. ME3 doesn't need to be a pure shooter.
Modifié par Cra5y Pineapple, 30 décembre 2010 - 05:39 .
#47
Posté 30 décembre 2010 - 05:40
slimgrin wrote...
Babli wrote...
This.PoliteAssasin wrote...
No. Go play GR.
-Polite
ME 3 desperately needs more RPG elements. And I´m not talking about dialogues and decisions.
Agreed. Lots of shooters out there. ME3 doesn't need to be a pure shooter.
For Christ's sake, read OP's post before you reply!
#48
Posté 30 décembre 2010 - 05:45
I can't believe the number of IDIOTS that clearly either can't understand English, didn't read past the title or are just that plain stupid considering some of the comments raised. The most hilarious thing is the elements aren't really just 'shooter' elements but could be declared RPG as well.
I know I've had disagreements with Cap in the past, but I wholeheartedly agree that it would be nice to see these shooter/RPG elements in the game. What I find more hilarious by the people disagreeing with this is something Phaedon noted, the first suggestion is basically akin to the old ME format of upgrading our weapons which some people have asked for before. There really is some hypocrites in the BSN
#49
Posté 30 décembre 2010 - 05:45
Bamboozalist wrote...
I am honestly amazed how many people didn't even read past the title.
*guilty*
I'm amazed at how
-No to his title.
-Yes to his post.
Modifié par slimgrin, 30 décembre 2010 - 05:46 .
#50
Posté 30 décembre 2010 - 05:46
Guess what, despite the poor title, that's exactly what the OP is suggesting. Customization and the ability to handle situations in more than one way are the pinnacle of RPG elements because the key to an RPG is...and this is a real surprise so you might want to brace yourself for it...role playing. The more you can customize and play the way YOU want to and not be locked into a single style of game play the more an game is a true role playing experience.





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