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ME3 needs more shooter elements


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206 réponses à ce sujet

#201
Destroy Raiden_

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I like the stealth kills thing I love in MOH airborne that I can do that at points my guys are running through a mansion killing people and I've found a quite rooftop to snip off all the losers outside sure they get alerted pretty quick but sense I'm a plaza away they just keep hitting the pavement. I wish in curtain levels you could do this but only once during the get Thane mission did I manage to sneak into the room and snipe a robo dog before everybody went psycho for me. Other times during that mission I cloak run across the open area and hide behind crates and the mercs are already like, " Lost target!" I was around the corner when I cloaked you didn't see me! So yes would love to be able to decide do I want to sneak attack or go rambo on them?



I like the weapons mod idea but thats what ME had and they took it out so really they just need to put it back the only game I've seen with an add on to their gun I like was the gear of war chainsaw inside the gun that would be a fun get off me choice for those jerks who sneak up on me and it definitely beats the elbow to the face I mean that's not a consequence to them just a slight hindrance now a chainsaw to your shoulder...consequence.

#202
Captain_Obvious_au

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uzivatel wrote...

I was about to comment, but then I realized OP was probably playing the (arguably inferior) PC version.

Captain_Obvious_au wrote...

EDIT: another shooter addition I forgot, which would be nice for ME - picking up the gun of a dead enemy. In GRAW2 you can kill an enemy, and then pick up their weapon and use that. However this means that you drop the weapon you're currenly using. Perhaps this would be a better system than ME2 with its abundance of weapons lockers?

Not sure about the GRIN version, but most enemy weapons in the Ubisoft version suck compared to ghost weapons.

True enough, but it's the concept that's important, not the execution in GRAW. It would just make, I think, a nicer/more realistic way of swapping weapons mid-mission, rather than using ammo lockers.

#203
ABCoLD

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Better weapon customization yes. More shooter elements no.

#204
EpicBoot2daFace

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More shooter elements? Thats exactly what it doesn't need.

#205
vimpel

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Jorina Leto wrote...

No.

Stop NO-ing :pinched:

#206
kane442

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shooting is right where it need as of ME2 ...i would like to see the wepon mods from ME1 again however as well as armor types ( heavy , med , light )

#207
RolandX9

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...no.



Dear Amonkira please no.