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Weapon Damage Rates


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#1
Katamariguy

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 Since I couldn't find them on the wiki, here they are(shields and barriers are counted as the same). All measurements are in damage-per-second.

M-3 Predator-
Armor-279
Shields/Health-186

M-6 Carnifex-
Armor-309.58
Shields/Health-206.38

M-5 Phalanx-
Armor-219.6
Shields/Health-146.4

Top Pistols-

1.Carnifex
2.Predator
3.Phalanx

M-4 Shuriken-
Armor/Health-239.17
Shields-358.75

M-9 Tempest-
Armor/Health-215.83
Shields-323.75

M-12 Locust-
Health-229.17
Armor/Shields-286.46

Top Anti-Armor SMGs

1.Locust
2.Shuriken
3.Tempest

Top Anti-Shield SMGs

1.Shuriken
2.Tempest
3.Locust

Top Anti-Health SMGs

1.Shuriken
2.Locust
3.Tempest

Modifié par Katamariguy, 30 décembre 2010 - 11:48 .


#2
Katamariguy

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 M-23 Katana(assuming 58 RPM)
Armor/Health-212.67
Shields-319

M-27 Scimitar
Armor/Health-271.17
Shields-406.75

M-300 Claymore(no reload trick)
Health-167
Armor/Shields-208.75

M-300 Claymore(reload trick)
Health-286.29
Armor/Shields-357.86

M-22 Eviscerator-
Health-235.52
Armor/Shields-294.4

Geth Plasma Shotgun(assuming 60 RPM)
Health/Armor-250.38
Shields-375.57

Geth Plasma Shotgun(Charged Up)
Health/Armor-278.2
Shields-417.3

Top Anti-Armor Shotguns-

1. Claymore Reload Trick 
2.Eviscerator 
3.Geth Plasma Shotgun Charged 
4.Scimitar 
5.Geth Plasma Shotgun 
6.Katana
7.Claymore no reload trick

#3
Katamariguy

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Top Anti-Shield Shotguns-

1.Geth Plasma Shotgun Charged
2.Scimitar
3.Geth Plasma Shotgun
4.Claymore Reload Trick
5.Katana
6.Eviscerator
7. Claymore

Top Anti-Health Shotguns

1.Claymore Reload Trick
2.Geth Plasma Shotgun Charged
3.Scimitar
4.Geth Plasma Shotgun
5.Eviscerator
6.Katana
7.Claymore

Modifié par Katamariguy, 30 décembre 2010 - 12:25 .


#4
AntiChri5

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Last one has Scimitar listed twice.

#5
Katamariguy

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M-8 Avenger

Health-153

Armor/Shields-191.25



M-15 Vindicator

Health-44.77

Armor/Shields-55.97



Geth Pulse Rifle

Health-180

Armor-207

Shields-243



Collector Assault Rifle

Health-145

Armor/Shields-181.25



M-76 Revenant

Health-248.5

Shields-298.2

Armor-347.9



M-96 Mattock

Health-630

Shields-756

Armor-819



Man, I really need to make a spreadsheet.

#6
Katamariguy

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M-92 Mantis-

Health/Shields-175.4

Armor-263.1



M-97 Viper

Health-327.6

Shields-376.74

Armor-442.26



M-29 Incisor-Fire Rate Unknown



Top Sniper Rifles



1.Viper

2.Widow

3.Mantis

#7
hong

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The numbers used to be on the wiki, but for some reason they got removed. Don't know why.

#8
Katamariguy

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 Avalanche, arc projector, firestorm, and blackstorm are not featured due to unpredictable damage.

M-100 Grenade launcher(100 RPM)
Health-833.33
Armor/Shields-1041.66

ML-77 Missile Launcher
Health-466.67
Armor/Shields-583.33

Collector Particle Beam
Health/Armor-400
Shields-600

M-920 Cain
All-2500

Modifié par Katamariguy, 30 décembre 2010 - 12:49 .


#9
Katamariguy

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Top Anti-Health/Armor Heavy Weapons



1.Cain

2.Grenade launcher

3.Missile Launcher

4.Collector Particle Beam



Top Anti-Shield Heavy Weapons



1.Cain

2.Grenade launcher

3.Collector Particle Beam

4.Missile launcher

#10
Katamariguy

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 Top Anti-Health Weapons

1.Cain
2.Grenade Launcher
3.Mattock
4.Missile Launcher
5.Collector particle Beam
6.Viper
7.Claymore Reload Trick
8.Geth Plasma Shotgun Charge
9.Scimitar
10.Geth Plasma Shotgun

Top Anti-Armor Weapons

1.Cain
2.Grenade Launcher
3.Mattock
4.Missile Launcher
5.Viper
6.Geth plasma Shotgun Charge
7.Collector particle Beam
8.Widow
9.Geth Plasma Shotgun
10.Claymore Reload Trick

Top Anti-Shield Weapons
1.Cain
2.Grenade Launcher
3.Mattock
4.Collector particle Beam
5.Missile Launcher
6.Geth Plasma Shotgun
7.Scimitar
8.Viper
9.Geth Plasma Shotgun
10.Shuriken

#11
Kronner

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IMHO this is fairly useless information (Avenger 3x better than Vindicator, seriously?). Another example, you will surely kill a regular enemy faster with Eviscerator than Viper/Shuriken etc., yet these numbers say otherwise. Just my $0.02 though.

#12
Irzhen

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Tthis is pure DPS from what I understood. It doesn't take into account burst damage, which is much more important for normal enemies. For example, the claymore does a lot of burst damage, but without the reload trick other weapons may do more dps. It will still take one shoot to kill most enemies, while the others have to take more shoots and take more time. (Just using claymore because the difference between dps and burst is a lot). Pure DPS is only usefull on long battles against a single enemy where a weapon can be fired with little interruptions.

Still fun to look at thou. More information is better than none :P

#13
Tony Gunslinger

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It does seem a kind of odd. How were how these numbers made up?

edit, oh nevermind, thanks Irzhen.

Modifié par Tony Gunslinger, 30 décembre 2010 - 03:03 .


#14
Leeroi

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Also Claymore damage (and shotgun damage in general apart from GPS) should really be doubled compared to sniper damage, cause you almost never use shotguns at non-point blank range. Snipers don't have proximity modifier either. I'm saying that due to the Anti - health ranking where Viper is better than Claymore. No way that's true :P

#15
ryoldschool

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I appreciate you putting all the data in a place, maybe can be referenced in Pacifin's sticky. The avalanche does not show up in the list because we don't know the numbers, but strategy-wise its an important weapon option. I always use it in the hardest places in the game ( Horizon - two scions, Collector ship trap - opening ambush ) to freeze multiple enemies and it uses about 10 rounds. I use that weapon on all classes in those areas and it makes those fights tolerable.

#16
yuckygeo

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Here's the link to the ME Wiki Weaponry Comparison Guide.  For some reason they moved it to the Forum/Watercooler section.