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From: Hardcore RPG gamer


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#226
Xewaka

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soteria wrote...

Xewaka wrote...
The italiced part is a direct contradiction. Friendly fire adds another layer of difficulty and tactical depth: It makes you utilize the terrain better, as AoE effects must be applied in conjunction with terrain, such as on chokepoints; it makes you evaluate the terrain for maximum benefit. No friendly fire means a layer of tactical depth removed.

A direct contradiction? I was stating my bias. Friendly fire for the player does what you said. Friendly fire for the AI is another matter and does not have the same effects. My post was about the latter.


I misunderstood your intent, then. Still, I believe the distinction is arbitrary and damaging to the setting's rules coherence. And I like coherency in gaming systems.

#227
Ploppy

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Xewaka wrote...
I misunderstood your intent, then. Still, I believe the distinction is arbitrary and damaging to the setting's rules coherence. And I like coherency in gaming systems.


It really makes no sense at all. If my warrior can swing his sword without lopping his companion's head off, why shouldn't the same be true of the level 35 qunari war general? And what's so different about my mages that their fireballs can't burn friendlies, while every other mage in the world still has to be very, very, careful with them?

#228
In Exile

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Xewaka wrote..
I misunderstood your intent, then. Still, I believe the distinction is arbitrary and damaging to the setting's rules coherence. And I like coherency in gaming systems.


Complaints like this are a pet peeve of mine. There is nothing particularly incoherent about having laws apply to classes of things. There is nothing substantively different between 'all PCs' and 'all non-PCs' and 'all humans'' or ''all living beings''. It's still a meaningful set.

I know that people are thinking ''laws of nature'' so they ought to apply to everything that lives, but if the laws don't, that doesn't make them incoherent. That just, at worst, makes them unrealistic.

Also, just for the record (not direction to you specifically but rather in general) so long as you have a reason for something, it is not arbitrary. So, for example, if Bioware was doing this because they thought it was more fun for the player, or they wanted to make the game easier, that would not make it arbitrary.

Modifié par In Exile, 31 décembre 2010 - 05:25 .


#229
Tiax Rules All

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This thread has had me on the edge of rage a few times, for a few different reasons. First off, FF on only nightmare but always on for enemies just sounds broken and wrong. I know what they are TRYING to do is "balance" but the phrase "two wrongs dont make a right" comes to mind. I dont get the way Bioware has decided to do this at all. The question of AOE warriors? why dont you turn that FF off but leave magic FF on? works for me... I just dont think my guys should be able to walk through fire unharmed!

and AMOIRAN, dude, Sylvius is crazy sometimes but your points are horrible, just stop..

I know many of you hate the term HARDCORE or NOT HARDCORE but compared to the alternative discriptions I keep thinking of in my head, I will keep this term.

DA2 looks SOOO NOT hardcore its not even funny.
Wether or not it will still be a good game will soon be determined

Modifié par Tiax Rules All, 31 décembre 2010 - 05:34 .


#230
upsettingshorts

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Tiax Rules All wrote...

I know many of you hate the term HARDCORE or NOT HARDCORE but compared to the alternative discriptions I keep thinking of in my head, I will keep this term.


I don't "hate" it per se.  I just think it's not very descriptive of the arguments it tends to lead to.  

For your post regarding DA2 woudln't "difficult" or "challenging" be more accurate?  "Hardcore" just seems like a label to differentiate players themselves, not game features. 

But that's not really the problem with it.  The problem is that it seems there's no consensus on what the term actually means among people who use it, or people who get annoyed by it.  To those who consider themselves hardcore, it means whatever they think makes them different from other games.  To those who do not consider themselves hardcore, it means whatever they think makes those people think they're special.  And these things vary from difficulty, to seriousness, to adherence to a particular genre of gaming and aversion to another, to time spent gaming per week, to time spent gaming over the course of one's lifetime, to measurement of how old school someone is.

Modifié par Upsettingshorts, 31 décembre 2010 - 05:43 .


#231
Tiax Rules All

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I think all of those decriptions are metrics for measuring how "hardcore" you are. You make sense and I completely get your point but I still consider hardcore a way of describing things in this instance. We can also argue about the definition of RPG, as we all know that is not very clear cut. It is still a term we can use though. When you hear the term hardcore game, an idea or type of game pops into mind. That is all the specifics I was after. When I think DA2, hardcore is not a decriptor.

#232
Inverness Moon

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TheMadCat wrote...

How can an opinion be incorrect?

When it's based off of incorrect information.

#233
TheMadCat

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Inverness Moon wrote...

TheMadCat wrote...

How can an opinion be incorrect?

When it's based off of incorrect information.


Being misinformed doesn't make an opinion incorrect. You can form an opinion based on bad information, learn the correct information, and still maintain the same opinion. In order for something to be incorrect it has to be based on something factual, and an opinion is in no way factual, it's judgemental.

#234
Sharn01

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TheMadCat wrote...

Inverness Moon wrote...

TheMadCat wrote...

How can an opinion be incorrect?

When it's based off of incorrect information.


Being misinformed doesn't make an opinion incorrect. You can form an opinion based on bad information, learn the correct information, and still maintain the same opinion. In order for something to be incorrect it has to be based on something factual, and an opinion is in no way factual, it's judgemental.



This is partially true but people need to learn what an opinion is, as soon as facts, true or false are introduced it is no longer an opinion, it can be described as a theory, a belief or many other things, but not an opinion. 

I dont like greenbeans.  This is an opinion, its based purely on perosnal preference.

I dont like greenbeans because they cause brain cell loss.  This is not an opinion, the statement is based on false information.

I dont like greenbeans, and they also cause brain cell loss,  This statement contains both an opinion and false informatin, the speaker incorrectly believes green beans cause brain cell loss, but his opinion that he does not like them was not directly tied to that incorrect belief.

Modifié par Sharn01, 31 décembre 2010 - 06:49 .


#235
bsbcaer

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Tiax Rules All wrote...

I think all of those decriptions are metrics for measuring how "hardcore" you are. You make sense and I completely get your point but I still consider hardcore a way of describing things in this instance. We can also argue about the definition of RPG, as we all know that is not very clear cut. It is still a term we can use though. When you hear the term hardcore game, an idea or type of game pops into mind. That is all the specifics I was after. When I think DA2, hardcore is not a decriptor.


Old-school vs. New-school maybe?  As for me, when I think "hardcore," I measure it in time more than anything else.  I think most of us are hardcore when you spend significant amount of time invested in a game and/or can sit down and have a LONG session (I'll let you decide how "long" LONG is) feeling like little time has passed...

#236
addiction21

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What if I like greenbeans?

#237
bsbcaer

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addiction21 wrote...

What if I like greenbeans?


Then, in his example, you're going to suffer from brain cell loss.  Unless you maybe add some garlic, a little olive oil, maybe a touch of feta...

#238
Grumpy Old Wizard

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Dave of Canada wrote...

Dhiro wrote...

People are a little... unhappy about the lack of toolset, aren't they? But, and I may be wrong, the toolset was released for other factors, meaning... Bioware has no obligation to release the toolset, yes? Then, why people are complaining?


Because they won't be able to make nude mods or make new sex scenes, losing out on probably 90% of the mod market.


Wow, you seem to be ignorant of all the great mods out there. The fan made content adds lots to the game. Not to mention that fans have made unofficial patches to fix bugs Bioware has not fixed and address things like the sucky shapeshifting specialty that Bioware refused to rebalance to make useful.

#239
Negix

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Grumpy Old Wizard wrote...

Dave of Canada wrote...

Dhiro wrote...

People are a little... unhappy about the lack of toolset, aren't they? But, and I may be wrong, the toolset was released for other factors, meaning... Bioware has no obligation to release the toolset, yes? Then, why people are complaining?


Because they won't be able to make nude mods or make new sex scenes, losing out on probably 90% of the mod market.


Wow, you seem to be ignorant of all the great mods out there. The fan made content adds lots to the game. Not to mention that fans have made unofficial patches to fix bugs Bioware has not fixed and address things like the sucky shapeshifting specialty that Bioware refused to rebalance to make useful.


still theres a lot of slightly perverted mods. however, nude mods propably remain possible, i did bet a lot of money that there will be nude mods after 2 weeks anyways....

#240
jsachun

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Wrong Post

Modifié par jsachun, 31 décembre 2010 - 07:33 .


#241
Snoteye

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Sharn01 wrote...

This is partially true but people need to learn what an opinion is, as soon as facts, true or false are introduced it is no longer an opinion, it can be described as a theory, a belief or many other things, but not an opinion.

I dont like greenbeans. This is an opinion, its based purely on perosnal preference.

Actually, that's a pronouncement (possibly a judgment or observation), typically based on an opinion. An opinion would be to state that "greenbeans are bad."

But this is getting off topic.

#242
IRMcGhee

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 Greenbeans might be bad, but BAKED BEANS ARE EVIL ! :)
www.youtube.com/watch

Modifié par IRMcGhee, 01 janvier 2011 - 02:40 .


#243
addiction21

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bsbcaer wrote...

addiction21 wrote...

What if I like greenbeans?


Then, in his example, you're going to suffer from brain cell loss.  Unless you maybe add some garlic, a little olive oil, maybe a touch of feta...

'You make brain damage sound so... tasty!!!

Okay so where is this thread? Hardcore...For me the "hardcore" are those collecting a paycheck. Outside of that those that claim to be "hardcore" are those grasping for a label. Something to setthemselves apart. Sorry for those that this strikes a nerve with but if you claim you are "hardcore" and dont make a living off gaming then your just one of the many grasping for some worth in this world.
In my experiance those that deem themselves the "hardcore" are those looking for a soapbox. To stand on a pedastel to look down on others. "I am the hardcore so you should look to me"  "I am the true gamer and know best" They want/need this label. They are those that "know" and should be "looked unpon" for advice. Any game should not be made unless it has their blessing.
Good thing is they are a small minority (as vocal as they are) but they are the ones that perpetuate this ideal that gamers are losers in a basement doing nothing but playing games.

And far as this thread goes... BioWare has proven to me they can make a good game be it Shattered Steel, BG series, KoToR, etc etc etc... (aside from that sonic game) so for me the proof is in the pudding.

The interesting thing being that I have played them all. MuDs to Return from Krondor, to all the Ultima games etc etc etc from the 80"s and all RPGs in between but I am the fanboy. The blind and braindead fanboy that can only defend BioWare... and has not yet preodered DA2...

Blah blah blah rambling and it is new years... gonna get ****ty faced

#244
TwistedComplex

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DA2 isnt a hack and slash.



If i was a bioware dev i would be pissed about how much people are lying about dragon age 2

#245
slimgrin

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TwistedComplex wrote...

DA2 isnt a hack and slash.

If i was a bioware dev i would be pissed about how much people are lying about dragon age 2


Pause and play is still intact, but it looks to have twitch-based gameplay too. That's Hack n' slash.

#246
Atakuma

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slimgrin wrote...

TwistedComplex wrote...

DA2 isnt a hack and slash.

If i was a bioware dev i would be pissed about how much people are lying about dragon age 2


Pause and play is still intact, but it looks to have twitch-based gameplay too. That's Hack n' slash.

It doesn't have twitch based gameplay.

#247
TwistedComplex

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slimgrin wrote...

TwistedComplex wrote...

DA2 isnt a hack and slash.

If i was a bioware dev i would be pissed about how much people are lying about dragon age 2


Pause and play is still intact, but it looks to have twitch-based gameplay too. That's Hack n' slash.


Hack and slash means mashing one button and doing the same thing over and over

That's not the case with DA2

Modifié par TwistedComplex, 31 décembre 2010 - 11:20 .


#248
Negix

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Atakuma wrote...

slimgrin wrote...

TwistedComplex wrote...

DA2 isnt a hack and slash.

If i was a bioware dev i would be pissed about how much people are lying about dragon age 2


Pause and play is still intact, but it looks to have twitch-based gameplay too. That's Hack n' slash.

It doesn't have twitch based gameplay.

unless varric starts lying... but hey thats just some very short parts of it so i dont think that makes it a H&S^^

#249
Dudalizer

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jairohhh wrote...

Hi, I've been playing rpgs since 85, I loved DAO because it had that baldurs gate -Icewind dale feeling, the strategy involved in combat in those games was a little deeper than in DAO but DAO did a great job in the strategy department.

I was hopping that DA2 would enforce the more tactical aspects of the game with the incusion of a

-COMBAT LOG (theres no way to know what kind of damage your enemies are doing to you without a combat log and this makes some of the potions in the game useless)

-ABILITY TO MOVE THE CAMERA IN STRATEGY MODE (the strategy camera is great in DAO but sometimes the player needs to be able to move it)

I know this cant be done for consoles , but it shouldnt be that hard to do in PC, the new camera in DA2 doesnt look good for strategy gameplay.

--PLEASE RECONSIDER THE HACK N SLASH aproach that you want to put in DA2, and please keep the PC VERSION OLD SCHOOL!!  

Dont loose your fanbase, if you make an Action rpgish game you loose the hardcore RPG fans and the Action adventures fans (because there are other action adventure games out there, like uncharted 3, god of war, thor,etc)

Put more security on your PC version or do something like battle.net to encourage players to buy an original copy of your game, dont try to please console gamers with an Action game.
 
I love Mass Effect but I dont want another Mass Effect




Screw that.  Excessive DRM only really hurts peole who buy legit copies of the game.  Hackers will have cracks made in a matter of days or even hours, and that just leaves those who buy legit copies of the game to deal the the BS DRM. 

#250
addiction21

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Actualty any game I can think of as being "hack and slash" needs more then one button that needs to be pressed over and over again. Hack an Slash is used with the same indiferrance as JRPG is around these parts... as a bad word and thats it. Nothing more.

Hanck an Slahs is bad. JRPG is bad. Anime is bad. Attach them to DA2 and it is bad.