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#301
Monica83

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Mh... the post i maded is vritten in a sarcastic mode... And not a trollish one but again someone comes out and says:Troll!!.. Poor humanity...



Negix just look a bit more at devs past post.. And you find all the things i say..And im one of the people that wanted animation improved... But not in that way! Warrior can do: Sword and Shield..twohanded..



In origins a warrior can: Be an archer... Have two weapons (dual wield)... Use a twohanded weapon..And of course sword and shield... Comprare the warrior than dragon age origins and dragon age 2.... A class raped because is too hard add features to make class distinct its more easy cut in pieces a class and restrain the cutted abillity to another...



The animation in origins are not perfect and needs to be improved.. In dragon age 2 are a recall to the last jerk move and they are only designed to be stylish and looking cool... BUt they looks broken and silly...

Intense?... since i find Baldur's gate 2 the best intense Crpg of all times... and its not short! SHort lenght its ok if you play an action game like devil may cry,god of war or a shooter.. A long Rpg its way much enjoyable than a short one....About the icons they shows the tone of the answer.. But again they are... mmmmh... lolish? Since i prefear select an entire written answer than some word and a icon for only a nice reason: I want the control of what my character is going to say to avoid ME situation when you select an answer and your character says something complete different from what you mean..



For ziggeh my english is not perfect so its possibile i expressed me bad..Sorry if i gived you that impression... But i can make you many many examples of why i dont like the direction of this game..




#302
Bryy_Miller

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Wait. I just realized something. You're calling DA2 a rushed sequel when you also refuse opinions that BG2 was not the best game ever. That's incredibly contradictory, considering DA2 and BG2 share essentially the same development time.

#303
Negix

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"Mh... the post i maded is vritten in a sarcastic mode... And not a
trollish one but again someone comes out and says:Troll!!.. Poor
humanity... "

its not about trolling purposely but about a certain behaviour. all the points you made were allready done by a lot of people when the game was announced originally and were also stated by people in this thread (i guess at least). repeating somethin that was already said doesn't add anything to the discussion, thus its kinda trolling (at least in my book).

"In origins a warrior can: Be an archer... Have two weapons (dual
wield)... Use a twohanded weapon..And of course sword and shield...
Comprare the warrior than dragon age origins and dragon age 2.... A
class raped because is too hard add features to make class distinct its
more easy cut in pieces a class and restrain the cutted abillity to
another..."

However, two one-hander warrior wasn't as effective as two one-hander rogue, since the warrior had a leak when it came to usefull class specific abilitys such as rogues "evasion" and had no really good specializations for it. the rogue had the duelist, increasing attack and defense and so on, while the warrior had.... nothing. same counts for archers. besides, there were only four dual wield dex warrior warrior abilitys, one of which was taunt, while another on slowed your attacks down... that not really something i want for a warrior.
however, the problem with DAO was that you could only choose between physical and magical damage, there wasn't a big difference between the rogue and the warrior. to make the rogue more of an own class he has to have unique weapon styles.


"The animation in origins are not perfect and needs to be improved..
In dragon age 2 are a recall to the last jerk move and they are only
designed to be stylish and looking cool... BUt they looks broken and
silly..."

They do. however, origins never was a "realistic" game. many finishers were absolutely over the top. the high dragon, the brood mother the ogres... you could say DA always was a bit extreme in that regard, now its just more consequent.


"Intense?... since i find Baldur's gate 2 the best intense Crpg of
all times... and its not short! SHort lenght its ok if you play an
action game like devil may cry,god of war or a shooter.. A long Rpg its
way much enjoyable than a short one...."

It can be more intensive with less content. for example Mass Effect was (imo) more intensive than dragon age sometimes, because more happened on the screen. my character running in a cutscene, giving commands and so on was a huge bonus for me. DA:O had nothing in its cutscenes with the character in it, that guy just stood there and watched.


"About the icons they shows the tone of the answer.. But again they are... mmmmh... lolish?"

otherwise you cant make a voice character, because he would just say what you just read anyways. ultimately it comes down to the question if i can make my character say precisely what i want him to say. since that wasn't tested yet we cant know that (Mass Effect doesn't count, shepard saying what he wants was intended in there to some point), so all we can do is waiting and hoping.

Modifié par Negix, 02 janvier 2011 - 02:04 .


#304
Ziggeh

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Bryy_Miller wrote...

Wait. I just realized something. You're calling DA2 a rushed sequel when you also refuse opinions that BG2 was not the best game ever. That's incredibly contradictory, considering DA2 and BG2 share essentially the same development time.

And lamenting it's length despite being several orders of magnitude more complex, requiring far more man hours, requiring more money, requiring more investment, requiring more return, requiring a larger audience.

#305
Bryy_Miller

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Well, I can understand lamenting it's length. In that context, you're not talking about tech specs.

#306
Ziggeh

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Bryy_Miller wrote...

Well, I can understand lamenting it's length. In that context, you're not talking about tech specs.

Absolutely, but that comes with consequences. Like the animations she hates so much.

#307
Negix

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Bryy_Miller wrote...

Well, I can understand lamenting it's length. In that context, you're not talking about tech specs.

it also depends on whats cut out. if they cut out running around killing trash mobs until you finally face a challenging fight im all for a shorter game xD^^

#308
Cobrawar

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A voiced character is overrated. Its only a necessity for people with no imaginations

#309
Cobrawar

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There are also other ways you can work with enhancing a character you control without giving him a voice

#310
Bryy_Miller

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Cobrawar wrote...

A voiced character is overrated. Its only a necessity for people with no imaginations


Then I must have no imagination, because I want to see it.

#311
upsettingshorts

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Cobrawar wrote...
 Its only a necessity for people with no imaginations


False. 

#312
addiction21

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Cobrawar wrote...

There are also other ways you can work with enhancing a character you control without giving him a voice


Adding horns would be one way. Got any you want to share?

#313
Atakuma

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Cobrawar wrote...

There are also other ways you can work with enhancing a character you control without giving him a voice

Extenze does not work that way.

#314
Dave of Canada

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Cobrawar wrote...

A voiced character is overrated. Its only a necessity for people with no imaginations


Or for people who prefer it over unvoiced.

I have imagination, I have no problem with unvoiced but I'd much rather having my character interact with people and party banter than having him give the blank stare of doom to everybody. I can see why people would prefer unvoiced, though calling people who prefer voiced as having no imagination is just silly.

#315
Cobrawar

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if hawke sounds like pee wee herman would you still want to play him?

Modifié par Cobrawar, 02 janvier 2011 - 02:31 .


#316
Atakuma

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Cobrawar wrote...

if hawke sounds like pee wee herman would you still want to play him?

YES!!

#317
Cobrawar

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LOL, yeah right

#318
ToJKa1

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Cobrawar wrote...

if hawke sounds like pee wee herman would you still want to play him?


That's my main fear with voiced main character in DA2. I can't play Mass Effect with male Shepard because of the emotionless voice acting.

Modifié par ToJKa1, 02 janvier 2011 - 02:36 .


#319
upsettingshorts

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Cobrawar wrote...

if hawke sounds like pee wee herman would you still want to play him?


His voice isn't that bad

ToJKa1 wrote...

That's my main fear with voiced main character in DA2. I can't play Mass Effect with male Shepard because of the emotionless voice acting.


And I struggle to play FemShep in ME2 because of the hammish, theatrical over-acting.  I'll take ManShep's understated consistency over that any day.

You take the good with the bad.  I prefer the flaws of the voiced protagonist approach to the flaws of the silent protagonist one.

Modifié par Upsettingshorts, 02 janvier 2011 - 02:38 .


#320
Bryy_Miller

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Cobrawar wrote...

if hawke sounds like pee wee herman would you still want to play him?


Mute is always an option. Subtitles, too. Either way, it's still in the game, and it doesn't impede me.

Modifié par Bryy_Miller, 02 janvier 2011 - 02:40 .


#321
MJRick

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Cobrawar wrote...

A voiced character is overrated. Its only a necessity for people with no imaginations

I still want to know how you secretly helped make DA:O

#322
Bryy_Miller

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MJRick wrote...

Cobrawar wrote...

A voiced character is overrated. Its only a necessity for people with no imaginations

I still want to know how you secretly helped make DA:O


I think that continuing that here would get this thread locked.

#323
Cobrawar

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I always thought that fem shep was the better out of the 2 voices in ME2, odd.

#324
Brockololly

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Upsettingshorts wrote...
You take the good with the bad.  I prefer the flaws of the voiced protagonist approach to the flaws of the silent protagonist one.


As I see it though, the flaws of a voiced approach run deeper than simply giving the player a voice- it strikes into the overall length of the game and how many choices and options are afforded to the character. Unless you have a TOR like budget I don't think you're going to have as much flexibility in pursuing various RP options with the voiced approach.

I can see why some people may like the whole "cinematic" voiced PC approach, but from my POV it sucks away more from the actual game than it adds, by having some shiny cutscene where Hawke can give some groan inducing speech. Having the game play out like a movie is a waste of a video game.

#325
Atakuma

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Cobrawar wrote...

I always thought that fem shep was the better out of the 2 voices in ME2, odd.

Opinons are weird.