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#351
Gavinthelocust

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Upsettingshorts wrote...

AlanC9 wrote...

I've never understood why we don't actually talk about this issue more. Whenever the voiced protagonist gets discussed we spin off into RP issues and completely ignore the question of whether a voiced protagonist is worth the zots.


They'd end up being about the same stuff as any other voiced protagonist discussion.  I'm actually kind of sick of having them personally. 


As long as there is something someone thinks is not rpg-ish(?), any conversation can and most likely will at some point become about "true" rpgs.

#352
slimgrin

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AlanC9 wrote...

slimgrin wrote...

Deus Ex has the right idea by both using paraphrase, and showing the full dialog response.


Any idea how they're dealing with long PC lines? There are quite a few ME2 lines that would produce a w-o-t if displayed as text.


I think Brockololly knows. I haven't seen it in action yet. It seems like a good idea to me though.

#353
Guest_RangerTypeII_*

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Read the entire post befor you for an oppinion                                                                                                                                                                                                                       I  fear  the changes to DAO 2 as well     I hate the idea of a hack and slash action  game..  I have not peordered and have been think i many voice my dismay by not buying the game. 
          I love the numbercrunching and  planning my stratigy when I'm not playing.   The early RPGS were board games on a pc    role the dice and take your turn   add + 1  to the dice for spell effect  those of us that like that style of game fear  the change will be for the worse.                                                                                                                         
           One of my biggest fears is the difficulty will be dumbed down  so no stratigy  is need to accomidate real time play.  What good is tactical combat if no tactics are needed.  

I recently sent Chris Preasley  (sp??) of Bioware a message about my concerns and he responded as advised me to chech ou the reviews so i did    

One thing is for sure bioware does listen to there fans  As i sayed at the beginning  don't have an oppinion untill the end.  and I going to take that advice preorder and play the game befor I form an oppinion.    then we can all debat the direction the game is going.   

#354
Dave of Canada

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RangerTypeII wrote...

 I hate the idea of a hack and slash action  game..


It's not hack and slash.

#355
upsettingshorts

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RangerTypeII wrote...

Read the entire post befor you for an oppinion


We did.

RangerTypeII wrote...

I  fear  the changes to DAO 2 as well


Which ones?  Some may not actually be occurring.  Speaking of which...

RangerTypeII wrote...

I hate the idea of a hack and slash action  game..


Dragon Age 2 is not a hack and slash action game.

RangerTypeII wrote...

I love the numbercrunching and  planning my stratigy when I'm not playing.


And if you were able to do this for Dragon Age: Origins, why do you think it won't be possible in DA2?

RangerTypeII wrote...
          
One of my biggest fears is the difficulty will be dumbed down  so no stratigy  is need to accomidate real time play.  What good is tactical combat if no tactics are needed. 


On what are you basing your fears?  And in what way would that be different from DAO?

Modifié par Upsettingshorts, 02 janvier 2011 - 04:46 .


#356
Cobrawar

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you have to do what you feel is the right choice in your gut. Did they make the game you so loved? is your money worth supporting this game?

#357
AlanC9

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Sorry for the full quote here, folks. But context has been getting a little slippery in this thread.

Pwnsaur wrote...

AlanC9 wrote...

Pwnsaur wrote...

I find the label troll is being utilized to marginalize and invalidate people to avoid addressing their issue. Let's just stop the namecalling, because THAT.... seems like a more obvious sign of 'trolling.'


Since you're new here, you may not realize exactly how many of the complaint posts are made by the same group of posters -- sometimes in inventive new ways, sometimes just  the same boring crap we've read a dozen times before. And since jairohh repeated some of those played-out points, he gets tarred with the same brush. I agree it isn't fair, but it's understandable.

As pointed out upthread, jairohh was just wrong about the game being hack and slash -- to the extent that's a meaningful term in the first place. He also made all sorts of invalid assumptions about "hardcore RPG fans, " and then went on to demonstrate a pretty limited familiarity with RPGs

soteria called it way upthread. It wasn't trolling, but he did bury his serious points in a bunch of b.s. rhetoric. That never works if you're trying to be taken seriously.

But why am I telling you that? That's your day job IIRC.


I am categorically opposed to namecalling in all situations. Whether or not it's warranted is subjective and irrelevant and doesn't change the fact that it does not elevate the discussion in any way.

Wait... Are you saying my day job is burying my points in b.s. rhetoric? What the hell.... You're attacking me out of nowhere? What the hell is wrong with people... :huh:

ps - I write Op/Ed not rhetoric.. jesus..


You really thought that? Hmm... I honestly thought that the context there was clear. Since "Why am I telling you that" obviously referred to the previous paragraph about what kind of rhetoric is ineffective, it never occurred to me that "That's your day job" could be taken as meaning anything but that since your day job is, you know, practicing rhetoric, I shouldn't be lecturing you about how to do rhetoric.

(Or is it your position that b.s. rhetoric does work? If so, I'll take your word for it, since crafting persuasive arguments is your area of expertise.)

I'm quite embarrassed. I don't mind offending people, but doing it by accident is really sloppy.

And as I guess you didn't read, I agreed with you that "troll" was unfair. Saying that the OP was asking for it isn't the same thing as saying that he deserved it.

#358
Cobrawar

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You basically won the debate and the only thing they can do is name call you. Its childish behavior ,it's the same thing people do when they when they get mad at you because of a disagreement and they resort to violence.

#359
Guest_RangerTypeII_*

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The voice vs subtitles debate.   I just watched a movie with subtitles "the girl with the dragon tatoo"  it was toatly awsom after5 minuts I didn;t notice the subtitles.  I thik the games are the same thing the player creates the voice and personality of the pc  and the subtitles are not a big deal.  That said I like ME and   Wicher  with the voiced character. I think the world is big enough for both styles  

#360
Guest_Hanz54321_*

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Merchant2006 wrote...

Is this thread for real, how the hell did it reach 12 pages, heh.


Applause!

Modifié par Hanz54321, 02 janvier 2011 - 05:01 .


#361
Bryy_Miller

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Cobrawar wrote...
won the debate


*facepalm*

#362
FreyarS

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If the series started with full voice-overs for the PC, I doubt there would be as much opposition.

#363
Guest_Hanz54321_*

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Negix wrote...

your some annoying troll who started ranting several months too late. sorry but i dont think you have rights, or at least you SHOULDN'T have.


I know this wasn't directed at the OP, but it's a good point .Image IPB

#364
Guest_RangerTypeII_*

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upsetting shorts



in one or the promos by bioware gave me the impression the game was hack and slash i forget the exact words cut off the edces and eliminate the strings or something like that

#365
Pwnsaur

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AlanC9 wrote...
You really thought that? Hmm... I honestly thought that the context there was clear. Since "Why am I telling you that" obviously referred to the previous paragraph about what kind of rhetoric is ineffective, it never occurred to me that "That's your day job" could be taken as meaning anything but that since your day job is, you know, practicing rhetoric, I shouldn't be lecturing you about how to do rhetoric.

(Or is it your position that b.s. rhetoric does work? If so, I'll take your word for it, since crafting persuasive arguments is your area of expertise.)

I'm quite embarrassed. I don't mind offending people, but doing it by accident is really sloppy.

And as I guess you didn't read, I agreed with you that "troll" was unfair. Saying that the OP was asking for it isn't the same thing as saying that he deserved it.


Well.... actually rhetoric definitely does work on some people as the continued domination of American news by FOX clearly illustrates.. But those aren't the people that I really care about informing anyhow so...

But, no.... Unless I am misunderstanding.....  You have said my day job is 'practicing rhetoric' or some such thing.. This is offensive to me, as it is NOT what my job is..  Again, I may be misunderstanding here but.. I am not a practitioner of rhetoric ^_^ as it is currently understood in American media these days. (as being a mostly derogatory term for argument.)

Hope it's all cleared up! :o

#366
upsettingshorts

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RangerTypeII wrote...

upsetting shorts

in one or the promos by bioware gave me the impression the game was hack and slash i forget the exact words cut off the edces and eliminate the strings or something like that


In appearance, possibly.  The video I think you're referring to was trying to say that the game is trying to change its presentation and style, not actually remove the dice rolls or tactical nature of its predecessor.  Have you seen the gameplay walkthrough yet?

#367
Sylvius the Mad

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Amioran wrote...

Only because you want to see it that way. I imagine when you meet someone you are one of those that inherently want them to be what you like, isn't it? Same goes with relationships. It is one of the primary human faults, the one of always wanting the other to be like you want it to be, the one of having control on everything.

This doesn't even vaguely relate to the topic.  I'm not a player in the real world - I'm a character.  And if players exist, I'm not aware of them (just as RPG characters are not aware of me).

It is a drawback only because you want to see the negative aspects of it. I already elencated the benefits but you really didn't care. You only cared about that you couldn't customize the archetypes to your wanting, nor having control over them. This, however, de-personalize those archetypes, because it is ineherent in the act of controlling (read Kant).

I have read Kant.

I hate Kant.  The extent to which his ideas have informed social sciences over the past 100 years is appalling.

But again, I don't see the relevance to the topic at hand.

So you are telling me that all people complaining about being unable to have a balanced gameplay with a party of all warriors (for example) is a benefit of gameplay?

No.  Those complaints aren;t part of gameplay.

But I do think that the inability to have any party you can imagine offer balanced is a benefit.  What if the player wants unbalanced gameplay?  If all parties are balanced, he can't have that.

No, they didn't felt like real people, they felt archetypes that you could customize to your whim.

You're looking at it from the player's perspective.  I'm not.  I'm saying they seem like real people from the characters' perspective.  The PC perceives the companions as real people because they are real people (from his point of view).  And the details of their personalities are all there, because the player filled in all the gaps as necessary.

DA2's design seems to want to characters to seem like real people from the player's perspective, which is an impossible task, and thus a foolish goal.

Real people are not like that. Now they have their inherent drawbacks and positives, and these are out of your control, as it happens in reality.

And the same was true in DAO.  The characteristics of the companions were beyond the control of the Warden.  But they were not beyond the control of the player, because the player is in control of his party in a party-based game (which DAO explicitly was).

You only think I'm wrong because you're failing to see the player and his character as distinct entities.

The "utilization" you talk about is tied to equipment, not on the inherent abilities (with positive and negative) of the character. There's a difference on the two. You tie utility with a specific arsenal, but that is not univoque. Isabela is a swashbuckler now, adept with daggers but not good with bows, why should she use one if it is not her style? If you are a fencing master I doubt you will use a bow (if you never trained on it) to fight someone, no matter the distance.

And if Isabela were a real person (from my point of view) this would matter.  But she's not.  She's a toy.  If I want her to use a bow she's going to use a bow.  Otherwise she's a defective toy.

Yes, from the PC's point of view Isabela does whatever Isabela wants to do.  The PC can't read her mind, and has no real idea why she's choosing to use one weapon set rather than another.  But none of that is at all relevant to the point I'm making.

#368
Brockololly

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slimgrin wrote...

AlanC9 wrote...

slimgrin wrote...

Deus Ex has the right idea by both using paraphrase, and showing the full dialog response.


Any idea how they're dealing with long PC lines? There are quite a few ME2 lines that would produce a w-o-t if displayed as text.


I think Brockololly knows. I haven't seen it in action yet. It seems like a good idea to me though.


At about the 7:40 mark you can see the conversation system with the 3 general "tones" and then the full text below. Granted this was from a while ago so maybe they've changed things since then. I like how it works there as you can actually see how the NPC is reacting to what you're saying via body language.

#369
In Exile

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AlanC9 wrote...
I've never understood why we don't actually talk about this issue more. Whenever the voiced protagonist gets discussed we spin off into RP issues and completely ignore the question of whether a voiced protagonist is worth the zots.


It comes down to the same thing. The RP issue is just a particular cost.

I also think that we can't come to an understanding over VO because what the pro VO side sees as one of the major benefits the anti VO crowd sees it as part of the biggests costs.

AlanC9 wrote...
Since you're cheating, are you experiencing a
version of the character that the devs intended to deliver?


Is it right to call it cheating? I have always played a mixed character. This is why I prefer Mark Meer as a VO.

You're
probably right that we'd end up in the same place however we approach
the VP. But at least the zot argument would be more universal. I'm
mostly surprised that opponents don't go there more, I guess.


The thing is, it comes down to opportunity cost, and we don't evaluate the opportunity cost the same way.

#370
Sylvius the Mad

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In Exile wrote...

Amioran wrote...
It was a comparative metaphor, so pefectly logic. While it is not the same thing in itself, at the same time it is, because a game is a microcosm in a macrocosm (in this case real life), as everything else. So the two things are comparable in the specific also if the context is different and the logic behind the specific is the same.


A comparative metaphor only works if the comparison is appropriate. In this case it isn't.

Sylvius considers an RPG as something that is in a state of flux. Think of it as a thought experiment. So long as something could be true, for Sylvius it is possible for it to be true in that particular playthrough.

So if Isabella could be an archer, for example, and there is no information on her background other than the fact that she is a pirate, because it could be true that she trained exclusively as an archer as opposed to a pirate, to Sylvius the character of Isabella could be a swashbuckler or an archer.

Of course, Isabella is a swashbuckler and does have this as part of her background. Nevertheless, Sylvius would still argue that almost (if not entirely) independent of how convoluted the argument could be, so long as you could make the case that it could be true that Isabella is an archer, that is enough for her to be able to be an archer in any playthrough.

What Sylvius does not like is more defined content in an RPG as a consequence. This is the source of his objections.

Thank you.  That was very well put.

#371
Anathemic

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RangerTypeII wrote...

The voice vs subtitles debate.   I just watched a movie with subtitles "the girl with the dragon tatoo"  it was toatly awsom after5 minuts I didn;t notice the subtitles.  I thik the games are the same thing the player creates the voice and personality of the pc  and the subtitles are not a big deal.  That said I like ME and   Wicher  with the voiced character. I think the world is big enough for both styles  


Well here's the difference between Mass Effect and The Witcher. The Witcher video game RPG was based soley on a premade character off Andrzej Sapkowski's novels (Geralt), the other created by the whim of a company, probably inspiried from a previous media figure somewhere in literature/media history.

With the former it is obvious that the character will be premade and set in accordance with the lore it was directly inspired from, else it will enrage fans of said lore and receive harsh criticisms.

With the latter it is not so obvious for said character was based on a whim and has no real firm ground in place to decide whether it is premade or player-controlled for the genre the character in is called a RPG (Role-playing Game).

Sure in The Witcher Geralt is controlled by the player whim, but it is all directed by the will of CD Project and the premade lore that Geralt and the outcome of the plot (of the game) fits in with the general guidelines of said lore and not stray too far away from said guidelines to make it look like a premeditated thrashing of said lore.

Modifié par Anathemic, 02 janvier 2011 - 05:15 .


#372
bsbcaer

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RangerTypeII wrote...

upsetting shorts

in one or the promos by bioware gave me the impression the game was hack and slash i forget the exact words cut off the edces and eliminate the strings or something like that


Here's the page for the combat walkthrough...watch, then you can make your decision

http://dragonage.bio...om/da2/gallery/

#373
Guest_RangerTypeII_*

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Upsettingshorts wrote...

RangerTypeII wrote...

upsetting shorts

in one or the promos by bioware gave me the impression the game was hack and slash i forget the exact words cut off the edces and eliminate the strings or something like that


In appearance, possibly.  The video I think you're referring to was trying to say that the game is trying to change its presentation and style, not actually remove the dice rolls or tactical nature of its predecessor.  Have you seen the gameplay walkthrough yet?

i did see the walk through  my firs thought ws oh no there is a jump button  just need to play it and see

#374
Dave of Canada

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... there is no jump button.

#375
Sylvius the Mad

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Upsettingshorts wrote...

I cheat (because I hate the Paragon/Renegade dialogue mechanic) and often switch between Paragon and Renegade options

How is that cheating?