AlanC9 wrote...
I'm not sure how we're going to get anywhere with this without some sort of coherent definition of action game or hack-n-slash. I guess it's on you since you're the one trying to prove something. What's your definition?
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Hack and slash or
hack and slay refers to a type of gameplay that emphasizes close combat with short-range weapons. "Hack and slash" was originally used to describe an aspect of pen-and-paper role-playing games (RPGs)."
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http://dictionary.se...nd slash/en-en/Obviously the only short-range weapons boudnary was removed with the introduction of Diablo but the fact remains it's a style of gamepaly which greatly focuses on close combat (waves of enemies, surrounding enemies, quick killing, massive killing, etc.)
Does DA:O qualify as HnS? No, because it was a much slower and tactical combat-game.
Does The Witcher qualify as HnS? No, because the combat was basic and not emphasized that much, not to mention repetetive.
Does StarCraft 2 qualify as HnS? No, because combat is emphasized on a much larger scale rather than focused battles.
Does Halo 3 qualify as HnS? Yes, because combat is heavily emphasized and focused on how one is to kill an opponent be it fast, 'cool', magnitude, etc.
See where I'm going here?