I've got a bit of a problem with hiring an npc as a follower in my DA:O mod.
The player goes into an area with the npc already there, I added him as a creature in my .are file. At the end of their conversation, a script fires to recruit him and that works, the party picker appears and I can select him.
Problem is, he's now in the area twice, both as a follower and as an npc. I've done a search here on the forum but I can't find an immediate answer. I vaguely remember some function for destroying objects, do I need to "destroy" him as an NPC through a script mebbe to make him disappear?
Edit: I also searched through the toolset scripts for examples, like the scene where you recruit Zevran, to no avail.
Modifié par LukaCrosszeria, 16 janvier 2011 - 07:56 .





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