Final farewell from CTP.
#1
Posté 30 décembre 2010 - 10:01
It also seems that all the team members have left without even saying goodbye.
This is sad news indeed. There is a huge amount of custom content
tips/ticks/tutorials here on the site, and a huge amount of time and
effort has been spent by me and other team members over the years. I hate to see this lost to the community, but there is not much I can do about it now.
To all the fans and supporters I would like to express a profound thank
you. You kept interest through all the troubles that CTP has endured
over the years, but I guess there is really not much reason to attempt
to keep this site going anymore.
Traffic is way down, and only the die-hards (like me) keep visiting.
I no longer have the energy or desire to keep plugging at such a huge
project by myself. I know, I have said that in the past, and other
folks convinced me to continue regardless of the various issues. This
time though, there are no friends left to help share in the work.
Take care all, and enjoy the content as best you can. There will be a change in the licensing posted for the content on the vault, with the exception of Babylon, and CTP_Generic doors, I am releasing all rules from use/abuse of the content. Babylon and the CTP_Generic doors are not mine to release from those licensing/re-use restrictions.
Goodbye, and thanks for all the fish.
JP, aka Bannor.
#2
Posté 30 décembre 2010 - 10:38
Funky
#3
Posté 30 décembre 2010 - 11:47
I'd also like to take this opportunity to thank-you and the other members of the CTP Team that gave me the guidance and inspiration to embark upon CC creation. You guys will always hold a special place in my memories.
#4
Posté 31 décembre 2010 - 12:09
#5
Posté 31 décembre 2010 - 12:12
-420
Modifié par 420, 31 décembre 2010 - 12:12 .
#6
Posté 31 décembre 2010 - 12:59
Be well. Game on.
GM_ODA
#7
Posté 31 décembre 2010 - 01:50
Whatever you do, I hope you find as much enjoyment and reward as you've obviously found with NWN.
Good luck,
JFK
#8
Posté 31 décembre 2010 - 02:22
#9
Posté 31 décembre 2010 - 03:15
Jackal_GB, I was a member back when CTP was just a guild on Bioware. A sort of silent member wishing encouragement to the team that existed back then. When CTP opened it's own website, I joined up the first week, and never really looked back.
When I started with CTP, all I could accomplish was bug reports. I did that very well though, it is something that is ingrained in my nature. I am a QA type guy. I learned to 'fix' things, slowly, very slowly at first but my momentum grew as my skills improved.
It has been a VERY wild ride, up to and including doing work with Wyvern Crown of Cormyr , the last Premium that I helped to releas as a DLA member.
I think the most fun, no, I KNOW the most fun was working on Babylon, CTP had a great team then, and a huge amount of really custom work went into that set and I sorely SORELY miss the folks that helped with that effort.
However, it seems that Bioware really did put a final nail in the coffin for NWN when they moved the forums here, and we lost a huge community of folks that just couldn't be bothered with having to learn a new forum, and lost all the history etc...
I don't think there will ever be another developer that will give a community the tools that Bioware did with NWN. The toolset, the way content was added to a mod, the fairly simple yet VERY powerful ability to create tilesets, and custom content has been lost to new engines that just require too much in additional software licenses to allow most folks to get involved. The skills required alone are mind boggling, but when you add the multiple thousands that are required to license all the different software, it just becomes next to impossible for folks to even get interested, much less accomplish anything.
I am hoping that we can save a bit of the tutorial section from the rpgmodding site, but I have no idea how long I really have to accomplish anything.
#10
Posté 31 décembre 2010 - 04:09
If you choose to continue modding in NWN, pick something you're passionate about and release it as your own. You definitely should not continue doing something you no longer have the desire to do. Some things just need to be let go. As much as I hate to say it, because it has been so good to the community, CTP is one of those things.
Hoping you the best in whatever gaming endeavour you choose to follow.
MDA
#11
Posté 31 décembre 2010 - 06:16
#12
Posté 31 décembre 2010 - 06:41
Anyway: as you know, I loved working with you on Babylon. Even if that set really had us worn down by the very end, we were worn down together. I keep you and your dearest in my daily prayers and still count you as a friend, even if I haven't always acted like one. Sorry for letting you down.
#13
Posté 31 décembre 2010 - 08:21
Modifié par AndarianTD, 31 décembre 2010 - 08:21 .
#14
Posté 31 décembre 2010 - 09:28
There's very little reason to leave a community saying farewell as though you'll never come back, cause you know you will
Anyhow, it's too bad for the CTP.
I never quite understood why anyone who host a website for a free community would spent money
on "Forum" and or "CMS" software when there is quite a few out there that are free and awesome or AS awesome or MORE awesome then vB. The hosting expense I can understand though as not
everyone are equipped to host from a server in their basement or that their ISP permits it.
Modifié par Lord Sullivan, 31 décembre 2010 - 09:30 .
#15
Posté 31 décembre 2010 - 10:21
Anyway, life goes on. Still not sure what my future holds here. Seems that CTP is no longer needed/wanted by the community, and if it is, then it seems that no-one really wants to do the work involved. While great ideas come out in posts, few, if any, real solutions seem to appear. When they do, the original author's name is forgotten and the work is just taken and abused. Oh well,. been down that road here before, not going to retread those steps again.
#16
Posté 31 décembre 2010 - 11:12
database, zip it and give it to you as there are converters for the other free solutions such as phpBB3
out there. Also if there is no converter for the software you chose, there is always a way to manually
prepare a database file to inject the data into the new software. Takes a bit of work but its totally doable.
#17
Posté 01 janvier 2011 - 02:27
Never mind the dolphins, read the cover. It says in nice big letters 'Don't Panic'.
TR
#18
Posté 03 janvier 2011 - 01:30
#19
Posté 03 janvier 2011 - 02:20
Be well. Game on.
GM_ODA
#20
Posté 03 janvier 2011 - 07:15
ehye_khandee wrote...
I can't speak for the CTP people, but, to the best of my knowledge, once a hak or nwn something is released on the vault, no author can make you stop using it. Released is released, done is done. You'll not have to remove anything from any module on account of an author leaving the nwn fold. Double check the TOS over at the vault, I doubt you'll find any clause allowing an author to demand removal of their published material. If you do find such a clause, I'd sure like to see it.
Be well. Game on.
GM_ODA
Sorry, that is NOT the case, and this debate has been argued multiple times. The most signifigant bit is author's discretion and choice. Artwork, regardless of location, IS 100% protected by copyright law, most especially when said artwork has been posted with rules/requests etc regarding it's usage.
This discussion does NOT belong in this thread, Take it elsewhere.
#21
Posté 03 janvier 2011 - 07:27
Bannor Bloodfist wrote...
ehye_khandee wrote...
Ican't speak for the CTP people, but, to the best of my knowledge, once a hak or nwn something is released on the vault, no author can make you stop using it. Released is released, done is done. You'll not have to remove anything from any module on account of an author leaving the nwn fold. Double check the TOS over at the vault, I doubt you'll find any clause allowing an author to demand removal of their published material. If you do find such a clause, I'd sure like to see it.
Be well. Game on.
GM_ODA
Sorry, that is NOT the case, and this debate has been argued multiple times. The most signifigant bit is author's discretion and choice. Artwork, regardless of location, IS 100% protected by copyright law, most especially when said artwork has been posted with rules/requests etc regarding it's usage.
This discussion does NOT belong in this thread, Take it elsewhere.
Don't debate him and THEN say the debate doesn't belong in the thread. Having your cake and eating it too much?
To omen shepard: no, now that you've invested time putting it into your module, no one can make you remove it by simple fiat, unless you agreed as much when you downloaded it, in an included license. I won't go into more detail than that.
Funky
Modifié par FunkySwerve, 03 janvier 2011 - 07:29 .
#22
Posté 03 janvier 2011 - 07:51
#23
Posté 03 janvier 2011 - 08:09
I'm actually quite sympathetic to CC authors, being one myself, and having had my work plagiarized in the past. I don't, however, see that as cause to play make-believe with the law.
Funky
#24
Posté 03 janvier 2011 - 08:43
Modifié par Estelindis, 03 janvier 2011 - 12:54 .
#25
Posté 03 janvier 2011 - 11:49





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