Vyse_Fina wrote...
I haven't read the ginormous first post yet but it is obviously a very elaborate concept... and therefor it is probably way too late to put it into ME 3 ._.
By now it may actually be time to make suggestions for ME4. That game however may have completely different gameplay requirements so... idk maybe bad timing to post this? =/
Hate saying it because I love dreaming up mechanics and ideas myself and know how much effort goes into them...
Edit:
Assuming that ME3 may start with a Reaper attack it may not be the best idea for Shepard to go around on uncharted worlds to erect new colonies while the rest of the galaxy gets destroyed and indoctrinated... This would have been a good idea for ME1... or ME4?
Having a common base for all allies against the reapers sounds interesting though. Mabe not an uncharted world but a Ship or Space station instead that could be upgraded and expanded?
PS: Without knowing the rest of the game's mechanics going as deep as specific rewards isn't really neccessary since those are part of a rather though balancing act that needs t be done with the big picture in mind. Maybe some of the rewards and mechanics you considered don't even exist in ME3
Those things aside it sounds good though and hey, anything that reminds me of Skies of Arcadia should be used somewhere :innocent:
(In skies of Arcadia you strand on an uninhabited Island at one point survive there alone for a while get rescued and later on you make the island into your main base which can then be improved by recruiting new crewmembers and doing some sidequests)
I also vote for a ladder like this in that regard.
1.
Planet-scanning/Mako will return to make RPG elements, this is a mcuh better idea then any of that.. more fun, more immersive, and awesome. Have the entire wealth of a solar system as a homebase as your disposal.
2. No ME4.
3. That is all.





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