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Path of Evil: Released


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#376
kamal_

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Arkalezth wrote...

Thanks, I'll take another look when those are up.

Files are up. There's no change to the non-modules file, but I changed it's version number to be consistent so no one asks "why there are two version numbers" and "where is the matching version".

#377
Arkalezth

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Tested (BTW, Ekkathys takes a looong time to load), looks fixed.

#378
Raduziel

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Well, my recent reports are still broken.

#379
kamal_

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Raduziel wrote...

Well, my recent reports are still broken.

Bugs listed on the bug report page are not fixed, or are fixed but the fix is not released (marked with a "[fixed]"). I fixed the Ekkathys start location and the testing key appearing immediately, because those break the game.

" I got Almasi's spellbook but I hadn't spoken with the head priestess before. Then I went to speak with her for Falak's quest, and she asked me if I "returned with the spellbook"." This bug should litterally not be possible. Husniyah will only ask about the book if you have the quest from her to get the book, the conditionals on her conversation check for the journal, not for the book. I need more information about exactly what the pc did.

The same way, the player switching and monster disappearing and reappearing (acane haven golem, the iconographer of Pros). There are no scripts on the area, or monster (the monster has the stock scripts). There's no reason I can identify for the behavior.

1.22 is up at the Nexus. It fixes those things, but isn't backwards compatible.

Modifié par kamal_, 30 septembre 2012 - 09:06 .


#380
NightRaidca

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I have no idea if I'm stuck or missing something, or if something is missing. I'm still working on the crown journal entry, and ekkathys was the first place I went. It says there is a church that dates back to the immaskari. But when I enter it, there isn't anyone to talk to, or inspect, and no one in the city talks about it eaither. I was running around for so long I decided to go to halruua's monestary, fought the adventurers and found the book, but still nothing updates. So now I'm here looking for some help.

#381
kamal_

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Read the book or do the quests in Ekkathys. Tan told you about the building, the contents of the building are hints. You apparently haven't found any additional pieces of the crown other than the Neverwinter one, so the journal for it hasn't updated.

Path of Evil is specifically not about being told what to do every step of the way, so I'm not going to tell you specifically what to do.

#382
NightRaidca

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I was wondering if what was in there might have been hints, but being a church I expected a priest with some info, like history about the building or the people. That's what threw me off most.

#383
NightRaidca

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I've got access to the stronghold, and am wondering. After choosing which soldiers you want, can you equip them better at all? I've talked to all of the merchants that deal with weapons and armor, including the merchants you have to recruit, in Ekkathys, but there are no options for it.

#384
kamal_

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NightRaidca wrote...

I've got access to the stronghold, and am wondering. After choosing which soldiers you want, can you equip them better at all? I've talked to all of the merchants that deal with weapons and armor, including the merchants you have to recruit, in Ekkathys, but there are no options for it.

No idea. I quickly checked and the conversation for the soldiers smith is in there, but I don't know who it's assigned to, if anyone. It's been over two years since I actively worked on the campaign, so my answers are hazed by time. I can tell you that there's no point to upgrading things except to feel awesome about your power and drain your gold.

#385
AllThatJazz

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Hello there, I'm currently playing Path of Evil and really enjoying it :) I have a question - does the dwarf companion have a personal quest? If so, could I get a hint as to where I have to go/what I have to do to pick it up? I'd like to swap him for the Tortured King before heading to the Underdark, but not without doing his quest first if possible :)

Thankyou! x

#386
kamal_

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The dwarf from Ekkathys does not have a personal quest. The Tortured King does, and it's in the Underdark. Remember, if you dismiss a companion, they don't hang out and wait, they are gone, taking anything they are carrying with them (you can't dismiss them if they have plot items).

#387
AllThatJazz

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Indeed, that's why I wanted to make sure I wasn't missing anything! My thanks Kamal, and congrats on a fantastic piece of work there, I'm really having a wonderful time with it :)

#388
AllThatJazz

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Hi Kamal, sorry to bother you again. I'm having trouble building the Temple/Monastery as part of the stronghold. It seems to be constructed alright, I can go inside and the Long Death monk sells me things, but when I ask for a report it's still listed as not built, and Sia still offers to construct it - though her dialogue says 'the Temple is complete, but what about the Tower?' or something (which is obviously the wrong way round). I've also constructed the Wizard's Tower, but I had to use your 'Testing' dialogue option to get that to register correctly. Is there anything I can do?

#389
kamal_

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AllThatJazz wrote...

Hi Kamal, sorry to bother you again. I'm having trouble building the Temple/Monastery as part of the stronghold. It seems to be constructed alright, I can go inside and the Long Death monk sells me things, but when I ask for a report it's still listed as not built, and Sia still offers to construct it - though her dialogue says 'the Temple is complete, but what about the Tower?' or something (which is obviously the wrong way round). I've also constructed the Wizard's Tower, but I had to use your 'Testing' dialogue option to get that to register correctly. Is there anything I can do?

You can report any bugs you want directly to my bug tracking wiki, you don't need to register to make edits
wikia wiki

If 20 total bugs get reported there, I will look at things and patch them. In fact that was the cause for the last two patches. At this point I haven't looked at that campaign in a long time. 20 is just a number I picked over a year ago for a trade off of my time making new stuff versus fixing old stuff.

It doesn't make any game difference if the architect says things are still being built versus complete.

Modifié par kamal_, 03 février 2013 - 09:01 .


#390
memyselfeandi

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kamal_ wrote...

What manageri said was correct. (Technically the battles resolve when you enter, so the exact number of enemies is random and there there can be pockets of friendly thieves left) The testing npc was removed from the release version, since i was confident there were no bugs left in Neverwinter.


Hi Kamal
Really want to play your mod but ran into the gang skirmish bug after I killed all the gang members in the warehouse and try to report the quest complete to Seicien. You posted the consloe command for this solution in 2 versions. One was to update the journal and the other was to update the quest. Problem is I cannot get either of them to work so I must be typing them in wrong with spaces or commas out of place.
Are these correct?
advance quest "gang_skirmish" to 11           OR
rs ga_journal("gang_skirmish", 11, 1, 0, 1)
No matter which one I enter exactly as above they show error or "list of console command" in the console. Do I have to select a player first? Do I use the word  "to"  in the first command or just 11.  Do I have to be anywhere specific when the command is typed?  Are those spaces between the commas and numbers or are there no spaces? As you can see, I have know idea what I'm doing and used to only "givegold" or givexp" if I need to cheat for any reason.
The mod looks great but this is a true game stopper. Hope you still monitor it and thanks for all your work put into it.

#391
kamal_

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rs ga_journal("gang_skirmish", 11, 1, 0, 1)

#392
kamal_

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This is a post to confirm something for redditors. I annoyed a Neverwinter Online troll to the point they pretended to be me and then created a bunch of alt accounts pretending to be supporters of me. :-)

#393
Snemisis

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ok this has been bothering me on and off for propably months now i cant figure out how to get into the underdark in calimport I dont see calzan anywhere and there is no hidden area in the sewer all my jornal says is tavern talk says theres a way into the underdark.

#394
kamal_

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Snemisis wrote...

ok this has been bothering me on and off for propably months now i cant figure out how to get into the underdark in calimport I dont see calzan anywhere and there is no hidden area in the sewer all my jornal says is tavern talk says theres a way into the underdark.

The drow who can guide you to the Underdark lives by himself in a home surrounded by mushrooms, past the crafters guildhouse. You also have to know he can guide you, so unless you have a journal entry you can't ask him.

#395
Snemisis

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kamal_ wrote...

Snemisis wrote...

ok this has been bothering me on and off for propably months now i cant figure out how to get into the underdark in calimport I dont see calzan anywhere and there is no hidden area in the sewer all my jornal says is tavern talk says theres a way into the underdark.

The drow who can guide you to the Underdark lives by himself in a home surrounded by mushrooms, past the crafters guildhouse. You also have to know he can guide you, so unless you have a journal entry you can't ask him.


Ok thank you for the quick response I wasnt expecting one so quick, However I still dont know where that is there is two areas with mushrooms and actually the crafters guild is a place I cant find actually hence I gave up the diamond dust quest, so new question is the crafters guild in the first section of calimport or second, is it near the temple of shar, near the guy that grows the mushroom farm and asks what you think of it (I assumed here but found nothing) is it in the 2nd part near almasi/falsi, near the named homelesss person, near the sewers, in the "rich section".

#396
Arkalezth

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First area of the Muzad. There's an elevated path behind the market. The drow's house is at the end of that path, and the crafters guild is along the way (doesn't it have a map pin?).

#397
Snemisis

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Arkalezth wrote...

First area of the Muzad. There's an elevated path behind the market. The drow's house is at the end of that path, and the crafters guild is along the way (doesn't it have a map pin?).

Thank you kind sir I actually started a new game because I thought i ruined my chance of going in the underdark by masacering everyone in the temple of shar I found the area immediatly with your instruction thank you and thank you Kamal.

#398
Wabach

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Hello,

I'm stuck with Baranthyr. Impossible to build the church or monastery. Sia keep saying :" the old temple is rebuild already - so what are your plans for the tower ?" The problem is simple, the tower is already build, and she gave me 2 choices : monastery ot temple but when i pay nothing happened.
Karsidin update : everything constructed except the church.
Time passed is stuck at 25%
Never saw an orc in the city after Mu'tasin quest, Karsidin don't speeak of orcs or anything.
Any chance to get console command for thoose bugs ?

Thanks

Edit : the monastery is present in town but not present in update. I got the church pin on map but impossible to enter the door is closed.

Modifié par Wabach, 21 juin 2013 - 11:46 .


#399
kamal_

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Wabach wrote...

Hello,

I'm stuck with Baranthyr. Impossible to build the church or monastery. Sia keep saying :" the old temple is rebuild already - so what are your plans for the tower ?" The problem is simple, the tower is already build, and she gave me 2 choices : monastery ot temple but when i pay nothing happened.
Karsidin update : everything constructed except the church.
Time passed is stuck at 25%
Never saw an orc in the city after Mu'tasin quest, Karsidin don't speeak of orcs or anything.
Any chance to get console command for thoose bugs ?

Thanks

Edit : the monastery is present in town but not present in update. I got the church pin on map but impossible to enter the door is closed.

Are you playing version 1.23 or 1.24? The Vault doesn't seem to have 1.24.

I'm sure there is a code, as it's the same stronghold code as used in the OC, but I am not aware of what the console command would be. Other than a few hours for 1.24 I have not looked at the campaign in a long time. The upgrades are not necessary for anything however, and you can console yourself the gold you spent if you wish.

#400
Wabach

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I play 1.24 from nexus.
I already console the gold.
OK for upgrade but is there any quest related ? Like adventurers from Neverwinter ?
I love to complete everything in a game and your work is really incredible.