I'm new at animation, and so far i've managed to create a few animations that play smoothly with Gmax
However, when I import them and play them with the toolset, animations that are supposed to sit or squat just float in the air. I've adjusted the "root" so the the skeleton's feet could touch the "ground", but that makes no difference.
I'm sure I missed something, any help would be very kind and highly appreciated
Modifié par julesaber, 02 janvier 2011 - 04:28 .





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