Stasis Adept for Mass Effect 2
#1
Posté 31 décembre 2010 - 09:26
#2
Posté 31 décembre 2010 - 09:51
Always go Bastion; best passive for Adept. Nemesis only increases Warp's damage which is pretty useless anyway - if your Warp can insta-strip (normal) enemies you're good. Bastion boosts Pull, Singularity and Stasis (and you'll get additional Par/Ren bonus)
Also, you'll have a 20% duration penalty (all powers) playing on Insanity; Bastion helps to neutralize this penalty. I only take Nemesis on my Adept if I'm using Energy Drain on Geth Missions (everything else (or without ED) Bastion).
#3
Posté 31 décembre 2010 - 10:29
Yeah I was wondering why Harbinger wasn't being effected but it does help with those damn YMIR Mechs. Thanks. Also what such I chose for weapon specialization. I have been leaning torwards Shotguns lately after seeing some vids of people using them but I also seen some guys use Snipers.Bozorgmehr wrote...
Stasis is great on an Adept, but it won't stop Harbinger (one of the few enemies who's immune to Stasis' effect - Singularity will keep him out of your way though).
Always go Bastion; best passive for Adept. Nemesis only increases Warp's damage which is pretty useless anyway - if your Warp can insta-strip (normal) enemies you're good. Bastion boosts Pull, Singularity and Stasis (and you'll get additional Par/Ren bonus)
Also, you'll have a 20% duration penalty (all powers) playing on Insanity; Bastion helps to neutralize this penalty. I only take Nemesis on my Adept if I'm using Energy Drain on Geth Missions (everything else (or without ED) Bastion).
#4
Posté 31 décembre 2010 - 11:05
MrDizaztar wrote...
Yeah I was wondering why Harbinger wasn't being effected but it does help with those damn YMIR Mechs. Thanks. Also what such I chose for weapon specialization. I have been leaning torwards Shotguns lately after seeing some vids of people using them but I also seen some guys use Snipers.
I love Shotguns in ME2 and the GPS is great for Adepts - one shot will strip enemy defenses at all ranges, allowing your Adept's biotic powers to do their job; all the other shotties are nice also, but you'll need to get close to enemies to get the most out of em - risky but great fun if it works
The Mattock is deadly, and preferable to Sniper Rifles (annoying zoom when using powers); great at any range. There isn't a clear winner and it depends on playstyle, but Mattock and/or GPS are best weapons for Adepts IMHO.
#5
Posté 31 décembre 2010 - 03:12
Bozorgmehr wrote...
[..]
The Mattock is deadly, and preferable to Sniper Rifles (annoying zoom when using powers); great at any range. There isn't a clear winner and it depends on playstyle, but Mattock and/or GPS are best weapons for Adepts IMHO.
...and you can walk and shoot at the same time with the Mattock. Kinda hard to do that with a SR.
#6
Posté 31 décembre 2010 - 05:09





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