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Dancing NPCs


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#1
Morbane

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How do I make an NPC just dance constantly?

- I've seen it in other modules but I can't remember which one to get how it is done.

:whistle:

#2
Lugaid of the Red Stripes

Lugaid of the Red Stripes
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Use PlayCustomAnimation in their heartbeat script.

#3
Morbane

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Thanks LotRS! Now I remember! It is a Custom Animation - the rest is fundamental...

#4
Morbane

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Ok - It isn't fundamental... I am trying this script in the NPC Heartbeat:



void main()

{

object oSelf = OBJECT_SELF;



PlayCustomAnimation(oSelf, "dance02", TRUE, 1.0f);

}



Anyone know why this isn't working?

#5
Morbane

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Nevermind - I was trying to make a succubus dance - but the dang thing dont have those animations!! DOH!




#6
M. Rieder

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Succubi have no rhythm whatsoever.

#7
Kaldor Silverwand

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There are a few different custom animations for dancing. I wrote a script for entertainers - singers, dancers, musicians and use it in my Harvest of Chaos: King's Festival+Queen's Harvest campaign. The script is posted here.

Regards

(Updated to update link)

Modifié par Kaldor Silverwand, 14 janvier 2012 - 07:48 .


#8
Lugaid of the Red Stripes

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There's a clothing pack on the vault that you could use to make a faux-succubus, i.e. a human model tarted up with wings and a tail pasted on. Is there any way to fix the problem using the 2DA's? The succubi must use the same skeleton as all the other hominoids, so all the same animations should be technically feasible.

#9
Morbane

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@Kaldor - I used your scripts as reference for which animations I was going to use - handy script btw.



@LotRS - I was wondering the same thing - but funny enough, I pulled off the succubus' wings and tail because I just wanted a tarty dancer in scant clothing. But I just got one of Jester's smaller bikini overrides and bing bang - all the tartyness I needed.