I myself am a console player, only ever played one game on PC and thats Origins. I really do prefer console, but Origins is very much designed for the PC, i did not enjoy it at all on my 360. Plus the fact that there are many, many mods being regularly released, the PC version is definitely ALOT better than the console version.
However, since DA2 is going to be alot more optimised for the consoles, i've been thinking i may get it for my 360 instead of my PC. But then there's the fact that the PC version will have a **** tonne of mods, and the gameplay isn't exactly intense (I prefer slower, more tactical games on the PC; and faster, more intense games on my 360).
Anyway, i'm very split on which version to get. For those who are buying the console version of DA2, why?
Who will be playing DA2 on a console and why?
Débuté par
Gibb_Shepard
, janv. 01 2011 08:02
#1
Posté 01 janvier 2011 - 08:02
#2
Posté 06 janvier 2011 - 05:29
Meanie that I am, I will simply note that I am playing DA II on a console right now.
But don't be jealous, I'm -also- playing it on the PC to see if the same bug appears on all three platforms, so it's not all fun and games.
But don't be jealous, I'm -also- playing it on the PC to see if the same bug appears on all three platforms, so it's not all fun and games.
#3
Posté 06 janvier 2011 - 06:35
Maria Caliban wrote...
Mike Laidlaw wrote...
Meanie that I am, I will simply note that I am playing DA II on a console right now.
But don't be jealous, I'm -also- playing it on the PC to see if the same bug appears on all three platforms, so it's not all fun and games.
What are you playing as?
Female rogue bow specialist who's currently competing with Varric for most thugs pincushioned. She's winning, but only barely.
#4
Posté 06 janvier 2011 - 06:43
bsbcaer wrote...
Now you've slipped into teasing!Obviously you can't get into specifics, but how does the feel of playing DA2 on the 360 compare to the feel of playing DA:O on the 360?
Better, I think, but I'm about as biased as it's possible to be. The key changes are being able to issue move-to-point orders from the radial, so you can move your party around, and since you can pretty much count on your characters to fire/act sooner to when you push the button, there's a snappier response. Personally, I've been working on lining up shots that blow through the target, hitting everything in a path; can't do it often in a fight, but it's very satisfying when you do. And if you're teamed up with a mage?
Well....you'll learn more about how that works later.





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