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The Kunari really have Horns on their heads now? are you serious?


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#76
Dhiro

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Upsettingshorts wrote...

BrotherWarth wrote...

One of the Klingon moons exploded, causing thier foreheads to change...


They changed in Star Trek: The Motion Picture.  I think Cobrawar would prefer it if they still looked like this:

Image IPB


I take that people in space have no sense of fashion whatsoever?

#77
Cobrawar

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If you say we are giving them Horns because they look cooler, At least you are being honest. what I hate is inconsistency in RPG's. There was so much they could of worked with the story of DAo. Do the Qunari really need Horns to differentiate them from everyone else in the world? hell No they had a whole culture to work with. Making petty cosmetic Q's is weak for a story. It seems like to me Bioware is picking easy choices, which then I worry if it being rushed out and not much thought is going into story. If the writing sucks the game will suck

Modifié par Cobrawar, 01 janvier 2011 - 09:23 .


#78
Dhiro

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Cobrawar wrote...

If you say we are giving them Horns because they look cooler, At least you are being honest. what I hate is inconsistency in RPG's. There was so much they could of worked with the story of DAo. Do the Qunari really need Horns to differentiate them from everyone else in the world? hell No they had a whole culture to work wit. making petty cosmetic Q's is weak for a story. It seems like to me Bioware is picking easy choices, which then I worry if it being rushed out and not much thought is going into story. If the writing sucks the game will suck


So if they have horns they can't have a culture? Wow, Karma is a b****.

#79
Cookieie

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Cobrawar wrote...

If you say we are giving them Horns because they look cooler, At least you are being honest. what I hate is inconsistency in RPG's. There was so much they could of worked with the story of DAo. Do the Qunari really need Horns to differentiate them from everyone else in the world? hell No they had a whole culture to work wit. making petty cosmetic Q's is weak for a story. It seems like to me Bioware is picking easy choices, which then I worry if it being rushed out and not much thought is going into story. If the writing sucks the game will suck


ew, I think I just found just the troll pewp.

#80
Guest_kya169_*

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Cobrawar wrote...

This is dragon age not WOW . If this is true they look ridculous. The Kunari look like rejects from the Dreanai now




I liked the Sten look better.  The newer Qunari sort of look like monsters.

#81
Cobrawar

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What I'm saying is putting horns on the head doesn't give them a culture its just a petty cosmetic meant to signify strength Do I really need horns to tell me this? and i blame the crap DLC for this because they could of used the DLC to elaborate more on the people like the qunari and others, but they gave us weak DLC like which hunt which is considered to be one of the worst

#82
Brahox

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A little late are ya?

#83
upsettingshorts

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Cobrawar isn't so much moving the goalposts as he is teleporting them to random places within the stadium.

*checks out of thread*

#84
TJPags

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Cobrawar wrote...

What I'm saying is putting horns on the head doesn't give them a culture its just a petty cosmetic meant to signify strength Do I really need horns to tell me this? and i blame the crap DLC for this because they could of used the DLC to elaborate more on the people like the qunari and others, but they gave us weak DLC like which hunt which is considered to be one of the worst


But now they're giving us a whole game, instead of DLC, where the Qunari are playing a major role.  So why not wait and see what we learn about them in this game before complaining?

Especially since your first complaint was "ewww, they have horns, that's dumb, damn WoW ripoff".

#85
Dhiro

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Cobrawar wrote...

What I'm saying is putting horns on the head doesn't give them a culture its just a petty cosmetic meant to signify strength Do I really need horns to tell me this? and i blame the crap DLC for this because they could of used the DLC to elaborate more on the people like the qunari and others, but they gave us weak DLC like which hunt which is considered to be one of the worst


They don't need clothes to have a culture, but I'm not hearing you complain about it.

#86
Atakuma

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Somebody isn't getting enough fiber in their diet.

#87
Cookieie

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Brahox wrote...

A little late are ya?


Not my best day, I admit.
At least this opened up my nosetrils

#88
Eudaemonium

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Cobrawar wrote...

If you say we are giving them Horns because they look cooler, At least you are being honest. what I hate is inconsistency in RPG's. There was so much they could of worked with the story of DAo. Do the Qunari really need Horns to differentiate them from everyone else in the world? hell No they had a whole culture to work with. Making petty cosmetic Q's is weak for a story. It seems like to me Bioware is picking easy choices, which then I worry if it being rushed out and not much thought is going into story. If the writing sucks the game will suck



While I get your point, I think in a visual medium like a video game there is a need to visually differentiate to a greater extent than there might be in books, for example. It is true that the primary distinction *visually* between the groups in Origins was, purely and simply, their height and frame. When the Warden meets Sten, s/he can ask "What are you?", a question like this seems to imply a level of differentiation in appearance that just didn't really seem prevalent. I don't get why the Warden wouldn't just assume Sten was a taller-than-average human with a deep tan.

The visual change is a retcon, yes, but I don't think it really diminishes anything. And at least Bioware is constructing a story around why some Qunari have horns and others don't, rather than just saying they didn't all along. For example, hornless Qunari are considered special and are often in high-ranking positions or sent (like Sten) as envoys/investigators/etcetera into foreign lands, presumably because they stand out less to non-Qunari and are less intimidating (though for the Qunari themselves, the lack of horns is intimidating). It was also mentioned early on that the Tal'Vashoth often de-horn themselves, presumably to represent their separation from the Qun, thus accountign for why none of the Qunari mercs had horns.

So, considering it is basically a visual retcon, I am pleased that Bioware is constructing a cultural narrative around  the visual redesign.

All the info above, btw, came from memory regarding one of the earliest threads, when the redesign was unveiled.

#89
Boss Fog

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Cobrawar wrote...

No they are ripping off WoW because they look too close to another race in a another game. Seriously isn't anyone creative anymore?????


Draenei have hoovs, Qunari don't.

Draenei have silly russian accents and are for the most part compassionate, Qunari are neither of these.

Qunari had no distinguishing features which made them stand out; tall, chubby dark skinned half elves?  Bleh.

Why are you posting this now?  We've known about the new Qunari look for months now, you need to work on your timing.

#90
Cobrawar

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yeah I guess I am lol See if you said like maybe very powerful qunari developed horns or maybe the leadership did I could except that but I just feel like. Oh we are giving everyone horns is just painting a board stroke of a picture. Its not paying attention to detail. its drastically changing a look of a race just for the sake of changing the look.

#91
wulfsturm

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Cobrawar wrote...

yeah I guess I am lol See if you said like maybe very powerful qunari developed horns or maybe the leadership did I could except that but I just feel like. Oh we are giving everyone horns is just painting a board stroke of a picture. Its not paying attention to detail. its drastically changing a look of a race just for the sake of changing the look.


And why is making an in-game race more unique to enhance the experiance a bad thing?

Sometimes change is good.

#92
Guest_John Newton_*

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Cobrawar wrote...

yeah I guess I am lol See if you said like maybe very powerful qunari developed horns or maybe the leadership did I could except that but I just feel like. Oh we are giving everyone horns is just painting a board stroke of a picture. Its not paying attention to detail. its drastically changing a look of a race just for the sake of changing the look.


yeah...well guess who gives a sh*t...only you...so far-_-

#93
slimgrin

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Bioware doesn't take baby steps. When they make changes, they do it with frakkin sledge hammer.

#94
andar91

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Cobrawar wrote...

What I'm saying is putting horns on the head doesn't give them a culture its just a petty cosmetic meant to signify strength Do I really need horns to tell me this? and i blame the crap DLC for this because they could of used the DLC to elaborate more on the people like the qunari and others, but they gave us weak DLC like which hunt which is considered to be one of the worst

Image IPBImage IPBI think it's a reasonable assumption based on screenshots and videos that the Qunari are going to be a major part of DA2, most likely in an antagonistic fashion.  Whether you like the new visuals or not, it's going a bit far to say that they're relying on horns to distinguish the character and ignoring their culture.  If anything, we'll proabably learn a lot more about the Qunari culture in this game because of their role in the game; the visual change merely serves to distinguish them racially from the elves, dwarves, and humans of Dragon Age.  The elves were very close to humans too, and they also got a new visual look with bigger ears and bigger eyes (though it isn't as drastic as the Qunari's change).

Furthermore, the horns or absence-thereof, are a part of that race's culture, as the hornless are considered destined for some special task.  Personally, I think horns were always a part of the lore, or at least the discussions of the writers concerning Qunari, but the technical limitations of the game (like helmets fitting onto different models) held them back.  Much like the technical limitations of this game (and also the story) don't allow for female qunari models to be made.

#95
Eorion_Moonwing

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Qunari is a different humanoid species not a human race so its more then o.k. for them to look differently. In Origins elves, dwarfs and qunari all of them, looked like humans with the minor mutations.

#96
Cobrawar

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They never needed to make a change visually, just should of just made DLC to tell more of the story of the Qunari. Like I said if the writing sucks the game will suck. Maybe people like crap writing but I sure as hell don't . Yeah stars wars 1,2,3 make a ton of money but no one n in their right mind except of 5 yrs old and retarded people like it.

Modifié par Cobrawar, 01 janvier 2011 - 09:45 .


#97
Cobrawar

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if its not broke why fix it? Dao did very well on sales ill just never understand it

#98
Ortaya Alevli

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Cobrawar wrote...

They never needed to make a change visually, just should of just made DLC to tell more of the story of the Qunari. Like I said if the writing sucks the game will suck. Maybe people like crap writing but I sure as hell don't . Yeah stars wars 1,2,3 make a ton of money but no on in their right mind except of 5 yrs old and retarded people like it.

What makes you so sure that the writing will be crap?

#99
andar91

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Cobrawar wrote...

They never needed to make a change visually, just should of just made DLC to tell more of the story of the Qunari. Like I said if the writing sucks the game will suck. Maybe people like crap writing but I sure as hell don't . Yeah stars wars 1,2,3 make a ton of money but no on in their right mind except of 5 yrs old and retarded people like it.

Image IPBImage IPBWell, I guess that makes me retarded, since I liked them.  If you're really going to go down the route of, if you don't agree with me you're retarded or five-years-old, than I think we're probably wasting our time here. 

And I disagree about the visual change.  Qunari are supposed to be a different race, and you could barely tell they weren't just human bodybuilders.  With the change, they're much more distinct.

#100
Morroian

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Cobrawar wrote...

They never needed to make a change visually, just should of just made DLC to tell more of the story of the Qunari. Like I said if the writing sucks the game will suck.


Since when does changing the visual appearance have anything to do with the writing?