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NG+.....? (bad news from Mike Laidlaw, updated 01/07/2011)


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#176
Demx

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David Gaider wrote...

crimzontearz wrote...

come on Gaider.....listen to Maria!

and aside from the warm and fuzzy feelings Maria gave me.... you know what kinda gets me is, why the silence?


I started to ask Mike about this, but lost interest half-way through the question.


I was expecting a money reference along with the evil and laziness, so that crimzon's statement would be 100% accurate. ^_^

#177
Sylvius the Mad

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crimzontearz wrote...

one involes importing an endgame character and starting the game playing him/her (and only him or her) already levelled and geared. The other involves bonuses applicable to to ANY new character and not just imports from previous finished runs.

Ah.  That's just a subset of being able to start the game with any character you can design (level included).

NWN did this.  It was terrific (BioWare didn't actually intend it - it just worked out that way).  I loved starting the NWN OC at level 15.

I support this feature, though I see no reason why we should have to finish the game first to get access to it.

And, ideally, the content wouldn't scale to match the higher level Hawke.

Modifié par Sylvius the Mad, 06 janvier 2011 - 11:29 .


#178
ladydesire

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Maybe David's replies in this thread indicate how he feels about the concept, especially from the Lead Writer's perspective. I know that if I was the lead writer of a game and people were asking for a way to be able to see all permutations of a class on the same character, I wouldn't be all that happy about it.

#179
nightcobra

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Sylvius the Mad wrote...

crimzontearz wrote...

one involes importing an endgame character and starting the game playing him/her (and only him or her) already levelled and geared. The other involves bonuses applicable to to ANY new character and not just imports from previous finished runs.

Ah.  That's just a subset of being able to start the game with any character you can design (level included).

NWN did this.  It was terrific (BioWare didn't actually intend it - it just worked out that way).  I loved starting the NWN OC at level 15.

I support this feature, though I see no reason why we should have to finish the game first to get access to it.


so you see, as an option it has it's merit.

as for the bolded part, doesn't a hard earned reward feel sweeter? besides how could you import a previous hawke when you haven't made the playthrough to be imported yet?

Modifié par nightcobra8928, 06 janvier 2011 - 11:35 .


#180
Sylvius the Mad

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nightcobra8928 wrote...

as for the bolded part, doesn't a hard earned reward feel sweeter?

It feels like I bought a product,  but I'm not allowed to use part of it unless I jump through some hoops first,

It's just annoying.

#181
PrinceOfFallout13

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are some of you really against new game plus? whats wrong with you people?

mass effect 1 had new game plus but you could choose between starting a new game from scratch or starting the story again with one of your shepard's everything carried over except karma and decisions :happy:

Modifié par PrinceOfFallout13, 06 janvier 2011 - 11:49 .


#182
crimzontearz

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yes sylvius, "ideally" the best way would be having full character import like NWN or Baldur's gate: Dark alliance 2 (yes I know hack and slash game BUT with full import feature). Lacking that option (and given that I do get incredibly attached to my character) I will take NG+.



so....even sylvius supports this



come on Devs, we merely want to know if it's in or out

#183
StowyMcStowstow

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Sylvius the Mad wrote...

nightcobra8928 wrote...

as for the bolded part, doesn't a hard earned reward feel sweeter?

It feels like I bought a product,  but I'm not allowed to use part of it unless I jump through some hoops first,

It's just annoying.


The point of a new game + is to allow players to play through the game again, except with the equipment and power they attained in their previous playthrough. It's for people who say "oh sweet damn that was fun. I wanna do it again... but this time, with the ability to own face far more efficiently!" Not necessarily in those words.

I think most people who are against being able to do a new game + has no idea what they're talking about and just feels like complaining about something. Why? Because it's optional. Do you have to beat the game in order to access it? Yes, because if you didn't that'd be like getting halfway through a movie and restarting it because now you know a bit more than you did going in. Having a new game + allows players who want to play the game again do so, but at a faster and usually more fun pace, like unlocking the cheats in the Lord of the Rings games for the PS2. You had to finish the game to unlock them, but once you did, you could play through the game again, not having to worry about dying, just about having fun, which is what a new game + is all about.

#184
crimzontearz

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StowyMcStowstow wrote...

Sylvius the Mad wrote...

nightcobra8928 wrote...

as for the bolded part, doesn't a hard earned reward feel sweeter?

It feels like I bought a product,  but I'm not allowed to use part of it unless I jump through some hoops first,

It's just annoying.


The point of a new game + is to allow players to play through the game again, except with the equipment and power they attained in their previous playthrough. It's for people who say "oh sweet damn that was fun. I wanna do it again... but this time, with the ability to own face far more efficiently!" Not necessarily in those words.

I think most people who are against being able to do a new game + has no idea what they're talking about and just feels like complaining about something. Why? Because it's optional. Do you have to beat the game in order to access it? Yes, because if you didn't that'd be like getting halfway through a movie and restarting it because now you know a bit more than you did going in. Having a new game + allows players who want to play the game again do so, but at a faster and usually more fun pace, like unlocking the cheats in the Lord of the Rings games for the PS2. You had to finish the game to unlock them, but once you did, you could play through the game again, not having to worry about dying, just about having fun, which is what a new game + is all about.


Sylvius does have a point tho, NG+ IS a subset of a full character import feature just like NWN and BG:DA2.
Sylvius is just saying he would rather have the full feature, as for me, I'll take NG+ if full import is a no go.

and yes, Sylvius as well underlines the fact that the feature is all about fun and dammit  you are both right!

I have never played a game more than I played ME 1 and 2.......ever.......and it was all because of NG+ coupled with the awesomesauce dripping from Bioware games

#185
biostarfan

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^lmao @ gaider

#186
baddogkelevra

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I completely support NG+, and it was a great amount of fun in Mass Effect 1&2.

My favorite part about it, in games like these when you can upload your data from previous games into the sequels, is about optimizing my choices. If I feel that I don't like the way my game turned out, or I want options when importing, I can keep a character I love and still change some things in the story.

Modifié par baddogkelevra, 07 janvier 2011 - 05:14 .


#187
Dudalizer

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It really doesn't matter that much to me. New game plus is cool feature, but whether it is in a game or not will have little effect on my enjoyment of said game.

#188
AlanC9

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PrinceOfFallout13 wrote...

are some of you really against new game plus? whats wrong with you people?

mass effect 1 had new game plus but you could choose between starting a new game from scratch or starting the story again with one of your shepard's everything carried over except karma and decisions :happy:


Hey, I'm just against level scaling. Some implementations of NG+ requires level scaling, so I don't want that kind of NG+. OTOH, if the game's going to have scaling anyway NG+ won't make the game suck any more than it already does.

Modifié par AlanC9, 07 janvier 2011 - 05:36 .


#189
AngelicMachinery

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AlanC9 wrote...

PrinceOfFallout13 wrote...

are some of you really against new game plus? whats wrong with you people?

mass effect 1 had new game plus but you could choose between starting a new game from scratch or starting the story again with one of your shepard's everything carried over except karma and decisions :happy:


Hey, I'm just against level scaling. NG+ requires level scaling, so I don't want NG+. OTOH, if the game's going to have scaling anyway NG+ won't make the game suck any more than it already does.


why does new game plus require level scaling?

#190
Soul Cool

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AngelicMachinery wrote...
why does new game plus require level scaling?

Well, if you're bringing your level 25 Warrior with an infinity plus one sword to the start of the game, you're obviously going to destroy everything that gets in your way if the enemies are the same as they were in your first playthrough when you were level one. Difficulty levels could help some, but that's just another way of saying the enemies get higher stats (or levels) earlier.

#191
SirOccam

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PrinceOfFallout13 wrote...

are some of you really against new game plus? whats wrong with you people?

I'm not so much against it as I am apathetic towards it. I never used it in Mass Effect, and if it's in DA2 I will likely not use it there either.

I just don't really see the point in a story-driven game with so many customization options (not physical, and this time around not race, but even just class, gender, and choices). Why would you want to play the same character a second time when there are so many other permutations waiting to be explored?

My first playthrough will (tentatively) be a Male Warrior Hawke with my City Elf from DAO's playthrough imported, and romancing Isabela. After I'm done with that, why play a Male Warrior again? Screw that; I'm going female Mage, romancing Fenris if possible. After that, definitely a Rogue, not sure on gender or romance or import. There are just too many options to explore to choose to play the same character over again.

If it's in, then fine, I'll just not use it. But if it's not in I won't miss it.

Modifié par SirOccam, 07 janvier 2011 - 05:53 .


#192
AlanC9

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Soul Cool wrote...

AngelicMachinery wrote...
why does new game plus require level scaling?

Well, if you're bringing your level 25 Warrior with an infinity plus one sword to the start of the game, you're obviously going to destroy everything that gets in your way if the enemies are the same as they were in your first playthrough when you were level one. Difficulty levels could help some, but that's just another way of saying the enemies get higher stats (or levels) earlier.


Yeah, but some folks actually like that sort of thing. So I've edited my post.

#193
Soul Cool

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AlanC9 wrote...
Yeah, but some folks actually like that sort of thing. So I've edited my post.

They could always go the Ninja Gaiden II route and make it insanely difficult throughout the whole thing. :devil:

But that's just mean. Anyways, I suppose I could see your point. Wailing on enemies is fun to a point, I usually reach that point very quickly, but not so for other players, so, eh, let them have it. *shrug*

#194
steelfire_dragon

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ng??

#195
Soul Cool

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steelfire_dragon wrote...

ng??


New Game Plus. A new game where your character, (and sometimes) levels, weapons, gear, etc carry over into a new playthrough.

Modifié par Soul Cool, 07 janvier 2011 - 06:36 .


#196
Follow Me on Twitter

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shnizzler93 wrote...

An honest question to the OP:

Why do love NG+ so much?

I probably haven't played as many games as you have, and the only one I've NG+'d in was Chrono Trigger (that I can remember). For me, it wasn't too much fun in there because I was way overleveled for the enemies


I have played alot of games with NG+ and it really does make the game abit more fun, if they did something like this i could only hope it comes with a newer setting that makes the monsters alot more difficult maybe even making nightmare difficulty only unlockable after completing the game once on that character so we can replay the game on nightmare with our old equipment+stats.  (Quest items and stuff removed ofc)

Only downside to NG+ i can think of is that it would probably really make the choices you make difficult to keep track of example being : You make the ultimate sacrafice first run through, second run through you make the dark pact with morrigon. How would the game know which ending you want to keep for any expansions/dlc that change with that kinda decision.

#197
Soul Cool

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Follow Me on Twitter wrote...
Only downside to NG+ i can think of is that it would probably really make the choices you make difficult to keep track of example being : You make the ultimate sacrafice first run through, second run through you make the dark pact with morrigon. How would the game know which ending you want to keep for any expansions/dlc that change with that kinda decision.

That's...actually pretty easy to solve. Just give each playthrough its own unique save in a way that lets you know which one it is so you can import the one you want.

#198
steelfire_dragon

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Soul Cool wrote...

steelfire_dragon wrote...

ng??


New Game Plus. A new game where your character, (and sometimes) levels, weapons, gear, etc carry over into a new playthrough.

oh thats what it is, then I don't care at all for that feature.

#199
ladydesire

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SirOccam wrote...

I just don't really see the point in a story-driven game with so many customization options (not physical, and this time around not race, but even just class, gender, and choices). Why would you want to play the same character a second time when there are so many other permutations waiting to be explored?


Maybe they don't see all the permutations as being important enough to play the game again "properly" (notice the quotation marks).

My first playthrough will (tentatively) be a Male Warrior Hawke with my City Elf from DAO's playthrough imported, and romancing Isabela. After I'm done with that, why play a Male Warrior again? Screw that; I'm going female Mage, romancing Fenris if possible. After that, definitely a Rogue, not sure on gender or romance or import. There are just too many options to explore to choose to play the same character over again.


Agreed; I actually think that NG+ is limiting, to a degree, since you don't get the gender and class permutations when you import the character you just completed playing through with; all you really get is the ability to change the decision you made and the neat toys you had before.

If it's in, then fine, I'll just not use it. But if it's not in I won't miss it.


Until the game bugs start appearing because the time spent testing the feature allowed them to sneak in? :P

#200
Sylvius the Mad

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Soul Cool wrote...

AngelicMachinery wrote...
why does new game plus require level scaling?

Well, if you're bringing your level 25 Warrior with an infinity plus one sword to the start of the game, you're obviously going to destroy everything that gets in your way if the enemies are the same as they were in your first playthrough when you were level one.

From my experience with a similar feature in NWN, that was the whole point of playing with a higher level character.

Any appeal NG+ holds for me would vanish if the content were scaled such that a high-level character faced a challenge right from the beginning of the game.