iEthanol wrote...
(I'm pretty sure I just named every RPG ever made.)
Nope.
Planescape!
iEthanol wrote...
(I'm pretty sure I just named every RPG ever made.)
iEthanol wrote...
The problem with that, Mr. Woo, is that it's a stale formula. Over and over we see the same thing--- parents die, town gets destroyed, and the young boy/girl goes on a journey to save the world. (I'm pretty sure I just named every RPG ever made.)Stanley Woo wrote...
BioWare games are, above all, heroic tales of triumph over some great force or obstacle or issue.
.
Felfenix wrote...
I wanna play a character who sits around all day and complains on forums.
iEthanol wrote...
Any one else sick of saving the world?
Guest_Ms. Lovey Dovey_*
Eclipse_9990 wrote...
Felfenix wrote...
I wanna play a character who sits around all day and complains on forums.
Why play it when you can live the dream.
Guest_Eli-da-Mage_*
You're playing Dragon Age 2? Mind lending me your time machine?Maria Caliban wrote...
iEthanol wrote...
Any one else sick of saving the world?
No. Then again, I play a wide range of games that let me do more than that.
Such as Dragon Age II.
And yet Awakening proved that they are not that bad and can actually be controlled. Your logic makes no sense dude. It's all about writing. So if the Bioware writers make you the champion of the darkspawn, then it's as easy as that. I can literally think of a million ways on the spotEli-da-Mage wrote...
Yes! Let's go side with the darkspawn
army! Let's stand at the front of their ranks and...oh crap they killed
us and destroyed everything...there's no way you can join the
darkspawn...that's like siding with an asteroid about to smash
earth...it just doesn't work out for you...
Modifié par iEthanol, 02 janvier 2011 - 08:42 .
Dave of Canada wrote...
iEthanol wrote...
(I'm pretty sure I just named every RPG ever made.)
Nope.
Planescape!
iEthanol wrote...
The problem with that, Mr. Woo, is that it's a stale formula. Over and over we see the same thing--- parents die, town gets destroyed, and the young boy/girl goes on a journey to save the world. (I'm pretty sure I just named every RPG ever made.)Stanley Woo wrote...
BioWare games are, above all, heroic tales of triumph over some great force or obstacle or issue.
.
iEthanol wrote...
Matchy Pointy wrote...
marshalleck wrote...
Matchy Pointy wrote...
I'd rather save the world then destroy it, can't have much fun in a destroyed world.
Disagree. I've always thought the Fallout series is one of the best around.
The Fallout world isn't destroyed, merely in ruins, there is still life in it.
Come on now. Obviously by destroying the world we don't mean literally extinguishing all life.
I'm thinking more of pushing the world into anarchy (while still holding a strong foot in it). You know, destroy allk established governments, kill any possible threats, this, that.
leonia42 wrote...
I want to skip through a meadow, picking flowers and checking out rainbows with a fluffy bunny companion.
Guest_Eli-da-Mage_*
Awakening =/= Origins, which is what I was refering to.I accidentally deleted the wrong part, and forgot your name, but anyway the OP said...
And yet Awakening proved that they are not that bad and can actually be controlled. Your logic makes no sense dude. It's all about writing. So if the Bioware writers make you the champion of the darkspawn, then it's as easy as that. I can literally think of a million ways on the spot
Eli-da-Mage wrote...
I imagine Hawke might be able to do some pretty evil things, but s/he isn't going to become Kirkwalls Champion, get to a high place in society or whatever and then just BURN IT ALL TO THE GROUND for lolz. It just doesn't make sense.
Seb Hanlon wrote...
iEthanol wrote...
The problem with that, Mr. Woo, is that it's a stale formula. Over and over we see the same thing--- parents die, town gets destroyed, and the young boy/girl goes on a journey to save the world. (I'm pretty sure I just named every RPG ever made.)Stanley Woo wrote...
BioWare games are, above all, heroic tales of triumph over some great force or obstacle or issue.
.
Well, DA2 is one for three, I guess. Town gets destroyed. Hawke isn't saving the world, and as some of the previews have pointed out, family plays a substantial role in the story.
You'll have to play the game, though, and see what you think of the story we've told.
Modifié par iEthanol, 02 janvier 2011 - 08:47 .
Atakuma wrote...
Bioware should make a Freddy Krueger RPG.
Guest_Stanley Woo_*
Atakuma wrote...
Bioware should make a Freddy Krueger RPG.
Modifié par Stanley Woo, 02 janvier 2011 - 06:42 .
Pwnsaur wrote...
Also, as someone mentioned in a different post.. To make 'evil' choices, or whatever you want to call them, almost have no benefits. The lure of the 'low path' is the choice of least resistance and greatest power, which is why there are so few 'good' people. The rewards for being 'bad' or 'evil' are nil, bordering on detrimental. I mean, how does it help a PC to ignore the NPC in need? (the usual 'evil" choice). A loss of EXP and a loss of $ and a gain.....where? Evil needs to make more sense and be easier to choose IMO.
And the BioWare dev saying they will pretty much never include 'evil' options is pretty lame... even from a long time BioWare fan.. At some point the technology will allow for greater choice and a more diverse gaming experience, if BioWare doesn't take advantage of that inevitable fact, someone else will...
Modifié par iEthanol, 02 janvier 2011 - 08:52 .
Krueger wasn't a pedophile in the original movie, So it would be psycho murdererDave of Canada wrote...
Atakuma wrote...
Bioware should make a Freddy Krueger RPG.
Psycho murderer Krueger or pedophile Krueger? Or a mix of both?