TMZuk wrote...
Morroian wrote...
Not IMHO, there weren't nearly enough small differences to keep me coming back. What sustained me through multiple playthroughs was different character builds, something which can still be done with DA2. Plus the friendship/rivalry system should make character interaction that much more interesting and lead to multiple playthroughs as well.
There we'll have to disagree. I see a strong lack of customization is character builds as well. Consider, in DA:O, you could make your warrior a dual-wielder, a sword and shield warrior, a two-hander, an archer, or any combination of the four. My favourite warrior was the dual-wielder with some archery skills as well. Gone. The only way I can do that is by playing a rogue. However, with a rogue they are the -only- paths to follow, now.
It is beyond me how you people can claim there will be more or as much customization, when all the information released points toward less customization, but perhaps you know something I don't know. And the tired argument about making the classes more "distinct", is excactly that; tired. I don't want distinct classes, I want freedom and customization. There's more to that than creating a pretty looking character.
^
Perfect , maximun freedom on everything you can , races, classes , choices , names , characters , etc.... is the way to go. In my opinion, being tied to one char sucks.... What if i dont like the name Hawke ? Or if i want to be as DA:O
a warrior with Dual wielding + some archery ? I wont be able too ><"
I don't know.... DA 2 will have to be like 11/10 to compensate the supposed lack of customization and freedon on DA:O. But hey... i may be wrong. We just can't forget about great games that got ruined after bad sequels, like Fable III for example... sad.




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