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Hmmm not being able to fully customize you char it's not a backstep ?


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#101
upsettingshorts

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MDarwin wrote...
Have a guess! :?


No?

#102
Victia

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YoziMaiden wrote...

Back in my day, the only character customization we had was if Ryu would wear a white or black uniform. Now players seem to need to control everything right down to what a characters main hand is.


LOL, I am there with you - I remember the days when your character  was nothing but 1 pixel for the head, 4 for the body and 1 each for the limbs! Not that that makes me feel old or anythingPosted Image.

I love being able to fully customise my characters but if I cant its not the end of the world! I dont play games so that I can have a protagonist look the way I want them too. I play it for the story and fun! And its not like there is no customistaion - its just restricted to 1 race (backstory) and the same voice!

#103
Skadi_the_Evil_Elf

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It does suck a bit you're getting a more canned character than origins, but we can still customize everything other than race and voice.You still can play as different classes and genders, and change your looks. So there is still a good degree of personalization. The story might end up tighter and more focused, more coherent as a result, since you don't have to factor in so many things like race/origin.

#104
upsettingshorts

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The backstory itself isn't restricted if they don't tell us anything about it. Unless "from Lothering" and "is human" and "has a family" is considered restrictive.

In which case, sure, I can see why it'd be a problem.  But it won't be for me.  Not any more than "is Imoen's friend" and "mentored by Gorion" and "from Candlekeep" were in Baldur's Gate.

*Facts about Baldur's Gate may be inaccurate due to the fact I haven't played the game in a decade

Modifié par Upsettingshorts, 03 janvier 2011 - 01:21 .


#105
RocShemp

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Raygereio wrote...

Erm, I fail to see how this is a step backwards. The background's in DA:O were just 6 presets within which you didn't had any choices of customization either.
All they gave you were a different tutorial section and the background got a mention every now and then in order to give you the illusion that your background mattered.


This is pretty much it.  The six origins really did little to nothing to affect the storyline of DA:O.  You still get to play as different classes in DA2 so I fail to see the big deal that there is now only one origin.

#106
Guest_RangerTypeII_*

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the only step back is inability to choose race

#107
upsettingshorts

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RangerTypeII wrote...

the only step back is inability to choose race


And even that is a tradeoff that allows for the character's family to take part in the storyline.   As well as a voiced PC, but not everyone will appreciate that.

#108
Bryy_Miller

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Upsettingshorts wrote...

RangerTypeII wrote...

the only step back is inability to choose race


And even that is a tradeoff that allows for the character's family to take part in the storyline.   As well as a voiced PC, but not everyone will appreciate that.


Well, now we're getting into the argument of "what is an RPG". 

#109
upsettingshorts

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Bryy_Miller wrote...

Well, now we're getting into the argument of "what is an RPG".


Posted Image

#110
Ziggeh

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Upsettingshorts wrote...

Bryy_Miller wrote...

Well, now we're getting into the argument of "what is an RPG".


Posted Image

"The other day I purchased a copy of Dragon Age:Origins. It has proven most inneffective against light vehicles. Having recently beaten a man to death with a copy of The Witcher, I have to say I was expecting more."

Modifié par Ziggeh, 03 janvier 2011 - 01:47 .


#111
Karyuudan

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Bryy_Miller wrote...

Upsettingshorts wrote...

RangerTypeII wrote...

the only step back is inability to choose race


And even that is a tradeoff that allows for the character's family to take part in the storyline.   As well as a voiced PC, but not everyone will appreciate that.


Well, now we're getting into the argument of "what is an RPG". 


We don't know... it may be more step backs. I think the worst one will be 4 sure only be able to play with humans and only at this Preset Hawke character. This will sure reduce how many times i'm going ot finish the game, So far i finished DA:O 3 times + 1 awakening + DLC's. I can't imagine myself playing a game where your the same character 3 times.

IT's ok, on DA:O we didn't had voice acting... but at least we could select a voice type , hair , class , RACE etc....
Now its Hawke with same voice every playthrough.

IMHO Dragon age 2 was rushed.... they should do it like GTA series , every GTA game released is prime one better than previews one with no lacking of nothing , instead you have more stuff. Thats why they take like 2+ years each game.

1 Year after DA:O bioware was with DA2 like at 75%......... Not to mention they have other games to work on....

Modifié par Karyuudan, 03 janvier 2011 - 02:03 .


#112
pizoxuat

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Bryy_Miller wrote...
Well, now we're getting into the argument of "what is an RPG". 


My daughter's initials.  I wish you people would stop talking about my kid that way.

#113
TJPags

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Karyuudan wrote...

Bryy_Miller wrote...

Upsettingshorts wrote...

RangerTypeII wrote...

the only step back is inability to choose race


And even that is a tradeoff that allows for the character's family to take part in the storyline.   As well as a voiced PC, but not everyone will appreciate that.


Well, now we're getting into the argument of "what is an RPG". 


We don't know... it may be more step backs. I think the worst one will be 4 sure only be able to play with humans and only at this Preset Hawke character. This will sure reduce how many times i'm going ot finish the game, So far i finished DA:O 3 times + 1 awakening + DLC's. I can't imagine myself playing a game where your the same character 3 times.

IT's ok, on DA:O we didn't had voice acting... but at least we could select a voice type , hair , class , RACE etc....
Now its Hawke with same voice every playthrough.

IMHO Dragon age 2 was rushed.... they should do it like GTA series , every GTA game released is prime one better than previews one with no lacking of nothing , instead you have more stuff. Thats why they take like 2+ years each game.


The only thing on your list you can't choose is your race.  Many games limit you that way.  Some limit you even further.

As for voice, you do realize that the only time your character spoke during DAO was during combat, right?

#114
upsettingshorts

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Karyuudan wrote...

IT's ok, on DA:O we didn't had voice acting... but at least we could select a voice type , hair , class , RACE etc....
Now its Hawke with same voice every playthrough.


Voice and race/origin are the only things you cannot customize.

Karyuudan wrote...

Not to mention they have other games to work on....


Bioware has more than one studio.

Modifié par Upsettingshorts, 03 janvier 2011 - 02:06 .


#115
MDarwin

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Upsettingshorts wrote...

MDarwin wrote...
Have a guess! :?


No?


"MDarwin: Did you played other BW games?"    Answer: Uhmm, yes I did, just no ME. Why is it a crime now? :D
"In your case, it might be! :devil: MDarwin: When did you start playing games?" Answer: Ehhh, pen and paper first, than Atari console, Commodore 64 and the Amiga and after that on PC.

"MDarwin: Anything else to add?"  Answer: Uhmm, I also created an Adventure for NWN. Nice shiny ts!

"MDarwin: You are pathetic!"  Answer: I know. But what else can I do? :blink:  :o  :P

#116
upsettingshorts

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Actually, I was going to ask then if you had a problem roleplaying in any other Bioware game - games that have semi-fixed protagonists.

Because I have a hard time with the arguments that seem to imply that the origins were a huge part of roleplaying when they only existed in one game.  They're just presets themselves, ones the game itself practically discards once you reach Ostagar. 

Modifié par Upsettingshorts, 03 janvier 2011 - 02:19 .


#117
wulfsturm

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Upsettingshorts wrote...

Actually, I was going to ask then if you had a problem roleplaying in any other Bioware game - games that have semi-fixed protagonists.


Indeed, you can say that about any RPG really - you're playing a predetermined role in a role-playing game. This isn't the age of make-your-own-adventures-tabletop-madness, character customization is suposed to enhance the game for you, to make you feel like you have some sort of choice when you really don't.

If you were to make a game that has "full character customization" it ceases to be a role-playing game (RPG). It becomes then a character-playing game (CPG.) I just made that one up, but I hope I'm making sense here.

Modifié par wulfsturm, 03 janvier 2011 - 02:37 .


#118
MDarwin

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Upsettingshorts wrote...

Actually, I was going to ask then if you had a problem roleplaying in any other Bioware game - games that have semi-fixed protagonists.

Because I have a hard time with the arguments that seem to imply that the origins were a huge part of roleplaying when they only existed in one game.  They're just presets themselves, ones the game itself practically discards once you reach Ostagar. 


Just by how much will it be up to us? We simply don't know. Let's wait and see on "how restrictive" it might or might not turn out, to be. I have my doubts about that, it will be an "improved" roleplay thingi.

#119
upsettingshorts

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I don't think it'll improve roleplaying, only that it won't actively prevent it - but it (combined with the framed narrative) should improve storytelling by doing exactly what they claim it will: make the story more personal and reactive.

Modifié par Upsettingshorts, 03 janvier 2011 - 02:45 .


#120
Morroian

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Karyuudan wrote...

We don't know... it may be more step backs. I think the worst one will be 4 sure only be able to play with humans and only at this Preset Hawke character. This will sure reduce how many times i'm going ot finish the game, So far i finished DA:O 3 times + 1 awakening + DLC's. I can't imagine myself playing a game where your the same character 3 times.


Why can't you imagine playing once for each class and then add in say change your gender. Thats at least 3 play throughs. As has been said there is a high degree of personalisation such that you don't have to play the same character each time.

Karyuudan wrote...

IMHO Dragon age 2 was rushed.... they should do it like GTA series , every GTA game released is prime one better than previews one with no lacking of nothing , instead you have more stuff. Thats why they take like 2+ years each game.

1 Year after DA:O bioware was with DA2 like at 75%......... Not to mention they have other games to work on....


Your opinion is uninformed, its been mentioned plenty of times here that DAO was finished 9 months before release DA2 will have been worked on for almost 2 years by release time.

Modifié par Morroian, 03 janvier 2011 - 03:08 .


#121
Cobrawar

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Why is it the people who do not like the direction DA2 has taken get bashed? Seriously I'm starting to think some of you work for bioware

#122
upsettingshorts

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Cobrawar wrote...

Seriously I'm starting to think some of you work for bioware


You mean like you used to in that "urban legend?"

#123
crimzontearz

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Cobrawar wrote...

Why is it the people who do not like the direction DA2 has taken get bashed? Seriously I'm starting to think some of you work for bioware

because as opposed to saying "I do not like this new direction" they say "TEH GAME SUXXORZ...HARDCORE RPG SKILLS FTW" and other crap like that ..so the rest of us who think clearly and listen to the devs and watch the interviews and videos just "show" them some facts and try to use some logic....only it rarely works

no but seriously I'D LOVE to work for Bioware

#124
Cobrawar

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Upsettingshorts wrote...

Cobrawar wrote...

Seriously I'm starting to think some of you work for bioware


You mean like you used to in that "urban legend?"


 Its a true story my friend,  but I dont want to talk about that now as I have  in other threads. You guys really shouldn't bash people for having different points of view. You just make them not want to buy the game. The points you think you prove really dont make any difference the game is already made
.

Modifié par Cobrawar, 03 janvier 2011 - 03:22 .


#125
upsettingshorts

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1) When challenging a negative opinion of DA2 that is based on false, outdated, or potentially misinterpreted information that is not bashing. You might notice I stopped challenging someone in this thread I disagreed with because I was satisfied they weren't simply wrong, they just have a different opinion.

2) In the case where we debate a feature, it may not have any impact on DA2, but it might for DA3. Ultimately though, if you're debating on an internet forum about anything you probably think debating itself is fun.

3) Oh, when people use language associated with trolling (such as "dumbed down" or "for the masses" or "Dragon Effect") they either are trolls, or are associated with trolls before they clarify their position - to one that actually has a point other than to annoy people.  Until that happens they get bashed.  There you go.

Modifié par Upsettingshorts, 03 janvier 2011 - 03:25 .