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Hmmm not being able to fully customize you char it's not a backstep ?


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#151
Morroian

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Cobrawar wrote...
Why is it the people who do not like the direction DA2 has taken get bashed?

You're not getting bashed for not liking the direction of DA2 you're getting bashed for having an uninformed opinion, for not actually providing any justification or proof of your assertions, and for spamming tired old criticisms that have been seen here a 1000 times already.

Cobrawar wrote...
Also Me1 was pretty consistent. They really didnt devaite much from Me1 to me2,  they just expanded on what you could do

A case in point, this is a ridiculous assertion that you're raising simply in service of trying to bash DA2 without a good reason. Back up your assertion if you are able.

Cobrawar wrote...
let me put it like this DAO is really the only game out there that really did crpg like NwN Baulders gate1 and 2 and icewind dale.

Another case in point that makes you look like you haven't played any of those games. This is simply wrong, again back this up if you can.

Modifié par Morroian, 03 janvier 2011 - 03:51 .


#152
drahelvete

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Changing a franchise will always anger some of the fanbase.
NOT changing a franchise will always  anger some of the fanbase.
Poor devs. They just can't win.

You want a game like Baldur's Gate, Cobrawar? Check out The Broken Hourglass.

Modifié par drahelvete, 03 janvier 2011 - 03:55 .


#153
Cobrawar

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If you really think Me1 was that much different from ME2, you are really nitpicking.

#154
TJPags

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Please do not feed the Cobrawar anymore.



Please?

#155
Cobrawar

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drahelvete wrote...

Changing a franchise will always anger some of the fanbase.
NOT changing a franchise will always  anger some of the fanbase.
Poor devs. They just can't win.

You want a game like Baldur's Gate, Cobrawar? Check out The Broken Hourglass.


dragon age was pretty much made with the idea of it being a new baulders gate

Modifié par Cobrawar, 03 janvier 2011 - 03:55 .


#156
Dardove

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Cobrawar wrote...

If you really think Me1 was that much different from ME2, you are really nitpicking.


Yes, sweeping changes to tons of systems in the game but  to point them out it is nitpicking. If that is true, then your complaints about the changes in DA2 must fall under nitpicking too.

#157
Urazz

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Karyuudan wrote...

Yep but still , it was awesome be able to play with 3 different race.
I mean 1st run i did as elf mage , 2nd i did as dw rogue human , 3rd i did as warrior dwarf.
IF i have to play with only 1 dude i think i would not going to play 3 times.
Well i'm hope i'm wrong.

I played all the origins but that was only the prologues for each of them really.  It had nothing to do with my decision to complete a playthrough.  I've done several to see the different choices and how they effected the ending and epilogue so having only one preset doesn't effect me that much and won't effect the amount of playthroughs I'll be doing.

Cobrawar wrote...

drahelvete wrote...

Changing a franchise will always anger some of the fanbase.
NOT changing a franchise will always  anger some of the fanbase.
Poor devs. They just can't win.

You want a game like Baldur's Gate, Cobrawar? Check out The Broken Hourglass.


dragon age was pretty much made with the idea of it being a new baulders gate

That was the first dragon age.  They never said future games would be different or imrpoved upon.

Modifié par Urazz, 03 janvier 2011 - 03:56 .


#158
Atakuma

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Cobrawar wrote...

If you really think Me1 was that much different from ME2, you are really nitpicking.

Or you simply have higher brain functions than a squirrel.

#159
Ziggeh

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Cobrawar wrote...

If you really think Me1 was that much different from ME2, you are really nitpicking.

Haha, fair. Sorry, I was taking you seriously for a minute there. Won't happen again.

#160
AlanC9

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MDarwin wrote...

Upsettingshorts wrote...

Actually, I was going to ask then if you had a problem roleplaying in any other Bioware game - games that have semi-fixed protagonists.

Because I have a hard time with the arguments that seem to imply that the origins were a huge part of roleplaying when they only existed in one game.  They're just presets themselves, ones the game itself practically discards once you reach Ostagar. 


Just by how much will it be up to us? We simply don't know.


But we do know that DA2 is no more restrictive than BG, the Fallouts, and NWN2 in assigning a background to the PC.

#161
crimzontearz

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love how he is ignoring 90% of the crushing debate against his points......LOL

#162
Bryy_Miller

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Cobrawar wrote...

Upsettingshorts wrote...

Cobrawar wrote...

 the changes from ME1 to Me 2 really werent that big  when compared to the changes to see with DAO and DA2


Prove it.



 Tiime will prove it , in about 2 months time


Once again, the onus is not on the person asking the question.

#163
Cobrawar

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seriously where do you think dragon age got the idea of romancing another character anyway? In a way I really feel bad for you people because you cannot think on your own. You are sheep being fed the BS bioware feeds you. Have a nice day I'm going to bed I'm not wasting my time talking to the wall anymore

Modifié par Cobrawar, 03 janvier 2011 - 04:01 .


#164
Wikal

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Please don't feed the troll guys.



Anyways, on-topic. Honestly, I didn't play through the game 7 different times on 7 different origins- I played several different times sometimes with the same two origins. I know other people enjoyed the origins., and I played through all of them (just didn't finish the game on all of them).



The game was basically the same each origin, save a few lines of dialogue. I'd rather see a more engaging story being told because the one origin we have can now be weaved deeper into the story.

#165
crimzontearz

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Cobrawar wrote...

If you really think Me1 was that much different from ME2, you are really nitpicking.


Unified Gear, Universal Cooldown, no gun upgrades, no individual armor upgrades, static uniforms, completely reworked skillset, Paragon + Renegade cheks based on percentages and not skill based, gutted down NG+ feature, post credit gameplay, focus on shooter mechanics, AMMO system, recharging health, no planet exploration, Companion driven story missions, totally reworked defense system, combat gameplay incentered on defense-stripping, totally reworked classes....

seriously dispute any of those.....

#166
drahelvete

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Cobrawar wrote...

seriously where do you think dragon age got the idea of romancing another character anyway?


Harvest Moon?

#167
crimzontearz

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Cobrawar wrote...

seriously where do you think dragon age got the idea of romancing another character anyway? In a way I really feel bad for you people because you cannot think on your own. You are sheep being fed the BS bioware feeds you. Have a nice day I'm going to bed I'm not wasting my time talking to the wall anymore


deo gratia

#168
MDarwin

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AlanC9 wrote...

MDarwin wrote...

Upsettingshorts wrote...

Actually, I was going to ask then if you had a problem roleplaying in any other Bioware game - games that have semi-fixed protagonists.

Because I have a hard time with the arguments that seem to imply that the origins were a huge part of roleplaying when they only existed in one game.  They're just presets themselves, ones the game itself practically discards once you reach Ostagar. 


Just by how much will it be up to us? We simply don't know.


But we do know that DA2 is no more restrictive than BG, the Fallouts, and NWN2 in assigning a background to the PC.


Nice oneliner! Eloborate your Background concern. You see can do it too! :P

Just to clarify: I am not concerned about the Background of the PC. Neither asked I about it. :blush:

Modifié par MDarwin, 03 janvier 2011 - 04:12 .


#169
Sidney

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Wikal wrote...

Please don't feed the troll guys.

Anyways, on-topic. Honestly, I didn't play through the game 7 different times on 7 different origins- I played several different times sometimes with the same two origins. I know other people enjoyed the origins., and I played through all of them (just didn't finish the game on all of them).


Same thing here, I finished a handful of origins (hated only having one mage origin) but played all of them. I was a bit sad that they had so little real meaning later on in the game.

#170
upsettingshorts

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crimzontearz wrote...

love how he is ignoring 90% of the crushing debate against his points......LOL


The Bioware Social Network:  Blake Griffin
Cobrawar: Timofey Mozgov

Modifié par Upsettingshorts, 03 janvier 2011 - 04:20 .


#171
YoziMaiden

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Victia wrote...

YoziMaiden wrote...

Back in my day, the only character customization we had was if Ryu would wear a white or black uniform. Now players seem to need to control everything right down to what a characters main hand is.


LOL, I am there with you - I remember the days when your character  was nothing but 1 pixel for the head, 4 for the body and 1 each for the limbs! Not that that makes me feel old or anythingPosted Image.

I love being able to fully customise my characters but if I cant its not the end of the world! I dont play games so that I can have a protagonist look the way I want them too. I play it for the story and fun! And its not like there is no customistaion - its just restricted to 1 race (backstory) and the same voice!


I  know,  really the story is key to me.  Which is why I absolutely adore bioware games.  I have no doubt that the story in Dragon Age two will be fantastic.  Am I a bit sad that I can't play an elf?  Yes.  On the other hand do I think it's TEH WURST TING EVAH.  Absolutely not,  as long as the story is still gripping and the supporting characters still awesome I will be happy.  

Truth be told,  My warden was the character I was least enthralled with in Origins anyway.  Yes... even Oghren.

#172
Bryy_Miller

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Cobrawar wrote...

seriously where do you think dragon age got the idea of romancing another character anyway? In a way I really feel bad for you people because you cannot think on your own. You are sheep being fed the BS bioware feeds you. Have a nice day I'm going to bed I'm not wasting my time talking to the wall anymore


Not sharing your opinion =/= stupid

#173
YoziMaiden

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Cobrawar is serious business.

#174
MDarwin

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Upsettingshorts wrote...

I don't think it'll improve roleplaying, only that it won't actively prevent it - but it (combined with the framed narrative) should improve storytelling by doing exactly what they claim it will: make the story more personal and reactive.


Your right. It should. Problem is "the claim" to it. WH claimed to be the dlc with all answers concerns warden/dao.
Well it wasn't, to me at least. :?

#175
Seb Hanlon

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The last two pages of this thread have been almost entirely arguing about arguing, or talking about Mass Effect. Let's not do that.



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