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Paragon and Dialog Questions


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#1
Hooterville

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I just finished the long dialog at the end of Garrus' loyalty quest which begins with Harkin.  During all the scenes following up until you finally have control restored and your'er back at the beginning of the citidel, I went Paragon, the way I've gone the entire game.  This included 3 times I got the paragon sign and I clicked on it all 3 times including allowing Sidonis to go free.  However, at no time ever during or at the end of the quest did I get any paragon points which happens occassionaly on long dialogs and scenes where you don't have control.  So my question is, are those points still awarded but not displayed or are they simply a non opportunity as part of the game. 

2nd question.  This is only my 3rd playthrough and never did ME1 so I'm learning everything as I go.  I've gotten through once as renegade once as paragon and would like to understand better what benefits you get or how this helps you in the game.  There isn't an obvious improvement in the character however that doesn't mean that the game changes still aren't there and am embedded in the game.  I just finshed my 2nd game and was paragon and had close to max points however I couldn't tell you what the difference would have been if I hadn't swung that direction and instead gone renegade or just not cared and been nuetral.  Image IPB

#2
Bozorgmehr

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1) Paragon and Renegade points are always rewarded although you sometimes don't see the pop up screen confirming this.

2) I consider the Par/Ren system pretty lame; there are no real benefits having high scores though you'll need either one to keep Miranda & Jack, and Legion & Tali loyal. You get some extra options during some conversations, but that's about it.

In ME1 you could at least convince the final boss to blow his own brains out :P

#3
Sparrow44

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In ME2 if you choose a Paragon or Renegade choice you'd get rewarded more points than if you didn't choose them, so if both options are grayed out then you can feel a bit screwed as you're missing out on more points.



And in ME2 3 Paragon or Renegade choices in one conversation gives you the option of recruiting a certain asari if you're tempted by the dark side.

#4
Hooterville

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Bozorgmehr wrote...

there are no real benefits having high scores though you'll need either one to keep Miranda & Jack, and Legion & Tali loyal. You get some extra options during some conversations, but that's about it.
:P

Thank you for your reply.  My very first game I was renegade all the way and had Jack and Miranda at the end and in my 2nd game where I was paragon I had both at the end.  In both games I did all the loyalty quests. 

So I guess I don't understand what you mean by "keeping Miranda and Jack".  It is fun watching them fight and I laugh when Jack calls Miranda the "cheerleader".  Needless to say they aren't best of freinds.

#5
Hooterville

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Sparroww wrote...

And in ME2 3 Paragon or Renegade choices in one conversation gives you the option of recruiting a certain asari if you're tempted by the dark side.


I think I have all the characters available so could you spoil me so I am sure?  The assasin I have who's name I forget was made available to me by the chain smoker if I recall correctly.  I got Kusami with Bioware points! Image IPB 

#6
Bozorgmehr

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Hooterville wrote...

So I guess I don't understand what you mean by "keeping Miranda and Jack".  It is fun watching them fight and I laugh when Jack calls Miranda the "cheerleader".  Needless to say they aren't best of freinds.


When you've completed Miranda and Jack's loyalty missions a cutscene on Normandy is triggered; Mir and Jack have an 'argument' and without enough points, in either Paragon or Renegade, you can't earn both their loyalities (Tali & Legion idem).
The Par/Ren points needed to unlock the conversation option (the red & blue replies) depend on Shep's level, but you'll need a fair supply for those options to becomce available. Chosing a different reply results in Miranda or Jack to remain/become unloyal.

It is, however, not hard to unlock both Paragon and Renegade replies in a single playthrough (for all conversations btw) if you talk to everybody and never select a 'neutral' (=middle) response :)

#7
Sparrow44

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Hooterville wrote...

Sparroww wrote...

And in ME2 3 Paragon or Renegade choices in one conversation gives you the option of recruiting a certain asari if you're tempted by the dark side.


I think I have all the characters available so could you spoil me so I am sure?  The assasin I have who's name I forget was made available to me by the chain smoker if I recall correctly.  I got Kusami with Bioware points! Image IPB 


Samara's loyalty mission on Omega where you're looking for the asari fugitive; Morinth. When you get to her apartment and talk to her you'll get a paragon/renegade conversation option and after that two more, with the last one also requiring a large accumulation of points.

You basically need to select those options when they show up three times and afterwards when Samara and Morinth fight you'll get the option of choosing a side and become your squadmember while the other one doesn't, and this is the only way to recruit Morinth.

I've been vague on the spoilers to avoid spoiling of course. Hope this helps.

#8
Hooterville

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Bozorgmehr wrote...

Hooterville wrote...

So I guess I don't understand what you mean by "keeping Miranda and Jack".  It is fun watching them fight and I laugh when Jack calls Miranda the "cheerleader".  Needless to say they aren't best of freinds.


When you've completed Miranda and Jack's loyalty missions a cutscene on Normandy is triggered; Mir and Jack have an 'argument' and without enough points, in either Paragon or Renegade, you can't earn both their loyalities (Tali & Legion idem).
The Par/Ren points needed to unlock the conversation option (the red & blue replies) depend on Shep's level, but you'll need a fair supply for those options to becomce available. Chosing a different reply results in Miranda or Jack to remain/become unloyal.

It is, however, not hard to unlock both Paragon and Renegade replies in a single playthrough (for all conversations btw) if you talk to everybody and never select a 'neutral' (=middle) response :)

Just as I was saying I had never had a problem, I finish the Jack loyalty quest in my 3rd playthrough and Jack and Miranda go at it of course.  What was different this time was some of my dialog choices were grey (left side of wheel) and in the end I lost Mirandas loyalty.  She's the one who got me into all of this **** and now she pouts over a silly tatooed amazon?  lol

Will I lose her?  Does she lose her upgrades from her Loyalty quest?  I assume there isn't any way to make amends.  I guess if I were more nuetral instead of very heavy Paragon this may not have happened?

#9
Frie

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Hooterville wrote...

Just as I was saying I had never had a problem, I finish the Jack loyalty quest in my 3rd playthrough and Jack and Miranda go at it of course.  What was different this time was some of my dialog choices were grey (left side of wheel) and in the end I lost Mirandas loyalty.  She's the one who got me into all of this **** and now she pouts over a silly tatooed amazon?  lol

Will I lose her?  Does she lose her upgrades from her Loyalty quest?  I assume there isn't any way to make amends.  I guess if I were more nuetral instead of very heavy Paragon this may not have happened?


There is no way to keep both of them loyal when you're lacking p/r points.
you won't lose her, but in order to regain her loyality you have to convince her using a paragon or renegade option, which requires a lot of paragon/renegade points.

#10
Bozorgmehr

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Those greyed out dialog options are the ones that need a certain amount of Par/Ren points to become available. You'll need one of those responses to keep both squadies loyal.

Un-loyal squadies don't necessarily die during the Suicide Mission, but that's a bit complicated. You can find all the relevant info here.

[edit] you can always use Gibbed's save editor to 'correct' certain mistakes :)

Modifié par Bozorgmehr, 02 janvier 2011 - 05:55 .


#11
IrishGunman

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Bozorgmehr wrote...

In ME1 you could at least convince the final boss to blow his own brains out :P



Favorite part of Mass Effect.