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Do you need a Spirit Healer in your party?


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#26
RulerofX

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If you have enough luck you don't even need a healer or anyone else!

or just cheat either one works

#27
GhoXen

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WoW is probably the only game which has significant enough meaning on tank/healer system. If you say tank, people say WoW; if you say tank/spank, people say WoW; if you say huntard, people also say WoW.

#28
kaispan

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lol can't argue with that... all those keywords kind of meld over into similar games, though. I remember using the terms "AoE" and "DoT" for a strategy in a Baldur's Gate forum... some people knew what I was talking about at least. ^_^

<sorry if veering OT> Posted Image

Modifié par kaispan, 27 octobre 2009 - 04:05 .


#29
SheffSteel

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veering?

#30
GhoXen

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turning, sort of.

#31
Achromatis

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Standard MMO(ok, WoW) group makeup seems to work for most solo RPGs Ive played. Which probably makes sense... But I dont see you needing a dedicated healer. With smart use of CC(snares, roots, stuns etc.) you reduce incoming damage; rather than healing damage done your preventing it.



Of course, I couldnt possibly know for sure until Ive done ever fight through the game with and without one. I can see you needing a Rogue with stuns and incapacitates, and a Warrior build for defense with a sword and shield if you dont want a healer healer.




#32
GhoXen

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Achromatis wrote...

Standard MMO(ok, WoW) group makeup seems to work for most solo RPGs Ive played. Which probably makes sense... But I dont see you needing a dedicated healer. With smart use of CC(snares, roots, stuns etc.) you reduce incoming damage; rather than healing damage done your preventing it.

Of course, I couldnt possibly know for sure until Ive done ever fight through the game with and without one. I can see you needing a Rogue with stuns and incapacitates, and a Warrior build for defense with a sword and shield if you dont want a healer healer.


That's true enough with a small group of enemies. However, from what I know the difficulty settings directly increases the number of enemies which will spawn. On Nightmare level I'd imagine a much larger group of enemies, which not only require some CC but also a tank who can keep them all under control.

The other inevitable issue is bosses. I don't really expect snares, roots, stuns or any CC in that case to work on an archdemon, a darkspawn ogre, a broodmother, a giant spider or a dragon.

#33
Jab0r

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I don't see a dedicated healer being necessary - have one mage spend the one spell slot on the basic heal, and that should be all that's really necessary.

#34
kaispan

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GhoXen wrote...
The other inevitable issue is bosses. I don't really expect snares, roots, stuns or any CC in that case to work on an archdemon, a darkspawn ogre, a broodmother, a giant spider or a dragon.

I always hated --in pretty much every game-- leveling and getting all these cool moves that don't even work on bosses. Oh you're immune to stun, are you? And poison? how bout backstabbing?

Like how rogues were gimped to the point of near uselessness at the end of NWN2 what with all the undead... now that's when you'll be glad you brought a cleric along instead. ;D

Modifié par kaispan, 27 octobre 2009 - 04:47 .


#35
tls5669

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Herr Uhl wrote...

Yes, you can win without a spirit healer. You can heal without being a spirit healer. I plan to only have one mage with 2 healing spells.



I think 2 healing spells is all there is.

#36
Khaos51

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A non spirit healer mage dont have Revival (revives a group member)

#37
Hockey Beard

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kaispan wrote...

I always hated --in pretty much every game-- leveling and getting all these cool moves that don't even work on bosses. Oh you're immune to stun, are you? And poison? how bout backstabbing?


I hated this too...at least make them highly resistant instead of absolutely immune.

#38
GhoXen

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The undead can smell your yummy brains, that's why backstabbing doesn't work on them. At least that's how I'd like to think.

#39
Jab0r

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mlsk8 wrote...

A non spirit healer mage dont have Revival (revives a group member)

If you keep on top of your healing, you won't need it.
Also, everyone revives at the end of a fight anyway.

#40
kaispan

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Q_Q

#41
Alexandus

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stfb1055 wrote...

haha... for me i wanna try solo the whole game... but i heard it impossible... but u never know until u try! right?! xD


Aye, it'll at least be a glorious attempt!

#42
Silver Sparkle

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We dont really know the spells that come from the Spirit Healer specialization so its difficult to say at the moment. For example specialization may open up new healing spells and tactics.



I guess we aren't interested in offensive spirit magic for this thread.

#43
Badittude2you

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Party specifications are kind of a holdover from older D&D games, where it was pretty much required that a party have a Warrior, Thief, Mage and Healer to actually do well and find everything necessary, avoid traps, pick locks, identify items etc. Potions were generally harder to come by and a player death wasn't easily cared for till later levels with resurrection. Priests in D&D could wear armor,use blunt weapons and shields, in addition to priest spells which were often very impressive. In DA:0 it can be assumed that if you would like a priest like class you can use a spirit healer to fill the niche, taking spells in healing and a few damage specific spells... though I haven't seen a swarm spell yet. Since all mages can do healing, then it probably wouldn't be an absolute necessity along with a steady supply of potions

#44
On_Slaught

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Whichever Mage I have in the party will have the two healing spells most likely. That doesn't pigeon-hole them into a healing position though. It's just a nice thing to have.

#45
Teron

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I agree with others that there are not too many healing spells anyway which indicates there is no need for a pure healer.

#46
PorcelynDoll

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I think it depends on Wynne's AI. The Spirit healer has some awesome healing spells dragonage.wikia.com/wiki/Spirit_Healer but does she use them properly? I don't want her to fight if I take her, I want her to stand way back and just heal. I don't think she's neccasary though. You could have Morrigan take the healing line in creation spells or you could if you are a mage and just stock up on potions. It's the death thing that worries me. I don't want to wipe out in the boonies and be revived at a shrine in town or something. You could always go into the toolset and kit yourself and companions out in uber gear too.

#47
Malanek

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The best defence is a good offence.

#48
nubbers666

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relhart wrote...

NWN 2 was a joke as far as difficulty went, I soloed it easily with a fighter/cleric. From all accounts this game is HARD, but yes I agree most people talking about no healer parties seem to conviently forget bosses, most trash fights I'm sure you can do pretty much anything you want and be fine.


least i dont feel alone on this part lol nw2 was so freaken easy other than the massive gliches and crashes after i updated lol ended up playing it wit out the patches

#49
Foxd1e

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kaispan wrote...

as a stupid MMO healer, I would have to say I don't consider healing to be the most important part of groups--you can have an epic healer and a crappy tank and fail every time (admittedly depending on other variables as well). Now, if the tank is doing his job well, you can pass by with even mediocre heals (again depends on situation, but I am generalizing ;)).

I don't know how that transfers to non-MMO rpgs, or more importantly DA, but I pretty much agree with what's been said; the trash pulls not requiring any heals... although it sounds like the boss battles might be kind of intense, so that could go either way.

I'm probably going to at least 'minor' in healing just to reassure myself. ^_^


Yeah based on previous Bioware titles, I doubt this game will compare to wow much in the game mechanics. Bioware also stated in a earlier sneak peak of Dragon Age that having a Spirit Healer isn't essential but it helps. They basically showed off two games with different choices converging on the same boss fight. One group had Wynne and the fight was considerably easier, and the other group had something horrible befall Wynne (Me not spoil anything!) and group 2 had a tougher time and had to try different tactics.Posted Image

#50
Foxd1e

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PorcelynDoll wrote...

I think it depends on Wynne's AI. The Spirit healer has some awesome healing spells dragonage.wikia.com/wiki/Spirit_Healer but does she use them properly? I don't want her to fight if I take her, I want her to stand way back and just heal. I don't think she's neccasary though. You could have Morrigan take the healing line in creation spells or you could if you are a mage and just stock up on potions. It's the death thing that worries me. I don't want to wipe out in the boonies and be revived at a shrine in town or something. You could always go into the toolset and kit yourself and companions out in uber gear too.


You mean cheat?

Modifié par Foxd1e, 27 octobre 2009 - 08:17 .