Harbinger- Take out Mattock, Adrenaline rush
Geth Primes-Ditto
YMIR Mechs- 3 or more Widow Headshots Do great wonders
How Do you kill certain enemies?
Débuté par
Katamariguy
, janv. 03 2011 01:26
#1
Posté 03 janvier 2011 - 01:26
#2
Posté 03 janvier 2011 - 01:44
Use the right tool vs the different bars.
Red: Anything goes, biotics work great.
Yellow: Pistol, Sniper Rifle, Incierate
Blue: SMGs, Overload, Energy drain
Purple: Warp
Can be applied to 95% of the enemies. There are very very few enemies you need a special tactic versus and more often then not those tactics involve positioning which is kinda a big subject. The rest you can just bulldoze your way through on any difficulty.
Red: Anything goes, biotics work great.
Yellow: Pistol, Sniper Rifle, Incierate
Blue: SMGs, Overload, Energy drain
Purple: Warp
Can be applied to 95% of the enemies. There are very very few enemies you need a special tactic versus and more often then not those tactics involve positioning which is kinda a big subject. The rest you can just bulldoze your way through on any difficulty.
Modifié par Zahe, 03 janvier 2011 - 01:46 .
#3
Posté 03 janvier 2011 - 03:12
Mass Effect 1:
Against husks I use explosive rounds to knock them down and let the team finish them off. Bringing Ashley along to dispense bullets and Kaiden in case I need biotics to knock over husks.
Against husks I use explosive rounds to knock them down and let the team finish them off. Bringing Ashley along to dispense bullets and Kaiden in case I need biotics to knock over husks.
#4
Posté 03 janvier 2011 - 10:56
You can't apply ME1 style combat logic to ME2. They are two totally different combat styles. Zahe has some great advice for you. I'll elaborate further on his post. Red means that you are damaging your opponent's health directly. As long as they have no additional shielding/barriers/armor, you can use anything against them and it will have a direct effect. There is a distinct counter system for the three types of shielding (shields, armor and barriers). Zahe says it great, as those are the hard counters for those types of defense.
Anyway, against husks in ME1, I'm not sure... I haven't played that game in a while. But what I do know is that game was incredibly easy even on insane since your character can be level 60 before starting an insane run, and enemies will literally fall en masse to a fully upgraded heat sink top line pistol hahahaha thats what I did at least. You don't even need to really worry about powers in ME1. Just run and gun.
Anyway, against husks in ME1, I'm not sure... I haven't played that game in a while. But what I do know is that game was incredibly easy even on insane since your character can be level 60 before starting an insane run, and enemies will literally fall en masse to a fully upgraded heat sink top line pistol hahahaha thats what I did at least. You don't even need to really worry about powers in ME1. Just run and gun.
#5
Posté 04 janvier 2011 - 09:00
ME1 is all about spamming cc powers --> spamming pistol+marksmanship. Cover is a misnomer and positioning/manuevering is solely for funnelling enemies so they come single file.
ME2 is about positioning/manuevering --> stripping defenses --> killing. Manuevering is for control of the battlefield, which can affect the number of enemies that spawn. Cover and other environmental features are improved over the first game, allowing for a bit more variety. Overall, combat is smoother and more tactical in ME2.
ME2 is about positioning/manuevering --> stripping defenses --> killing. Manuevering is for control of the battlefield, which can affect the number of enemies that spawn. Cover and other environmental features are improved over the first game, allowing for a bit more variety. Overall, combat is smoother and more tactical in ME2.
Modifié par Locutus_of_BORG, 04 janvier 2011 - 09:01 .
#6
Posté 04 janvier 2011 - 09:11
I thought ME1 was all about avoiding getting one-shotted (by snipers and rockets), activating barrier or immunity, while gunning things down with your pistol. CC was important for stopping the bigger things like Krogans, but not really necessary against anything else.
#7
Posté 04 janvier 2011 - 09:48
In ME, I preferred gunning everything down with the Shotty up close and the Sniping over very long distances as the Soldier - Shock Trooper.
I rarely CC'd with talents, even on Insanity, I would just keep using Immunity and with Sledgehammer Rounds and two Frictionless Weap Mods on the Shotty it was simply a matter of time.
I liked fighting with Wrex and Tali or Garrus the most. Ash, Kaidan and Liara were often my least used Squadmates in ME.
But to make fights shorter near the end and on the Citadel Long Walk and Boss fight, I eventually went with a squad that had Tali and Liara.
I rarely CC'd with talents, even on Insanity, I would just keep using Immunity and with Sledgehammer Rounds and two Frictionless Weap Mods on the Shotty it was simply a matter of time.
I liked fighting with Wrex and Tali or Garrus the most. Ash, Kaidan and Liara were often my least used Squadmates in ME.
But to make fights shorter near the end and on the Citadel Long Walk and Boss fight, I eventually went with a squad that had Tali and Liara.





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