- "Absolutely!"
The End
Modifié par Fredvdp, 03 janvier 2011 - 07:46 .
Modifié par Fredvdp, 03 janvier 2011 - 07:46 .
BiancoAngelo7 wrote...
No helmet toggle
No vehicle exploration on uncharted worlds with hazardous conditions (like ME1 but improved)
No squad armor
No elevators
Mission complete screens
PRESS F TO END MISSION
Teleporting from Normandy to Hub worlds
Hub worlds a flat big room with halls like in ME2
No Loot or stores with 3 things to sell like in ME2
Scanning/mining
not being allowed to walk on the presidium when the environment is already made like in ME2
If they try and give ME3 some kind of artsy fartsy ending that is not satisfying like not actually defeating the reapers or time travel or some kind of deus ex machina virus. Make it hardcore fight for survival, with fleet on fleet war.
Guest_m4walker_*
BiancoAngelo7 wrote...
No helmet toggle
No vehicle exploration on uncharted worlds with hazardous conditions (like ME1 but improved)
No squad armor
No elevators
Mission complete screens
PRESS F TO END MISSION
Teleporting from Normandy to Hub worlds
Hub worlds a flat big room with halls like in ME2
No Loot or stores with 3 things to sell like in ME2
Scanning/mining
not being allowed to walk on the presidium when the environment is already made like in ME2
If they try and give ME3 some kind of artsy fartsy ending that is not satisfying like not actually defeating the reapers or time travel or some kind of deus ex machina virus. Make it hardcore fight for survival, with fleet on fleet war.
Guest_AwesomeName_*
Modifié par AwesomeName, 05 janvier 2011 - 05:34 .
Guest_Ms. Lovey Dovey_*
AwesomeName wrote...
If it's not like the following:
I want ME3 to be an emotionally gut wrenching experience - the world (the galaxy) is basically ending, and if we beat them, we'll be the first to do it - so I don't want to get a Perfect! in doing so.
Furthermore, while a space battle is practically guaranteed, I want Shepard's team to execute the most important part of that final battle, but most importantly, I want Shepard to be forced into doing the last leg of that mission on her own. It would be appropriate since it's Shepard's story. And I want it to be the hardest thing she's ever had to go through, both physically and emotionally - out of sadism - because it would make sense that it would be that hard. I want to empathise with what's at stake and what the pay-off is... No matter how she beats the Reapers, the explanation might feel cliched, but it won't matter if the emotional/thematic side of it is pulled off well (e.g. like the Fountain, or Desmond Hume turning the failsafe key in Lost, or Aenea marching into St Peter's Basilica in End of Endymion). I expect a masterpiece of art - I hope you guys try as hard as possible to tug our heart strings with every weapon you've got: music, acting, level design, lighting, cinematography, editing, etc... I'm sure the story is already set in stone, but either you can tell that story in a way that just feels kick ass - or you could tell it in a way that takes our breath away and leaves us in awe and in deep thought over everything that's just happened. I'll be pissed off if it's not the latter. Actually, that's just harsh - I won't be pissed off, I just won't be amazed is all - I want to be amazed... definitely pressure
Modifié par Ms. Lovey Dovey, 04 janvier 2011 - 12:38 .
Wow, this. Imagining it makes me...AwesomeName wrote...
If it's not like the following:
I want ME3 to be an emotionally gut wrenching experience - the world (the galaxy) is basically ending, and if we beat the Reapers, we'll be the first to do it - so I don't want to get a Perfect! in doing so. With the collectors that was fine - but this is Armageddon we're up against.
Furthermore, while a space battle is practically guaranteed, I want Shepard's team to execute the most important part of that final battle, but most importantly, I want Shepard to be forced into doing the last leg of that mission on her own. It would be appropriate since it's Shepard's story. And I want it to be the hardest thing she's ever had to go through, both physically and emotionally - not out of sadism - but because it would make sense that it would be that hard. I want to empathise with what's at stake and what the pay-off is... No matter how she beats the Reapers, the explanation might feel cliched, but it won't matter if the emotional/thematic side of it is pulled off well (e.g. like the Fountain, or Desmond Hume turning the failsafe key in Lost, or Aenea marching into St Peter's Basilica in End of Endymion). I don't expect a masterpiece of art - but I hope you guys try as hard as possible to tug our heart strings with every weapon you've got: music, acting, level design, lighting, cinematography, editing, etc... I'm sure the story is already set in stone, but either you can tell that story in a way that just feels kick ass - or you could tell it in a way that takes our breath away and leaves us in awe and in deep thought over everything that's just happened. I'll be pissed off if it's not the latter. Actually, that's just harsh - I won't be pissed off, I just won't be amazed is all - I want to be amazed... so no pressure
Bzownage wrote...
Correct me if im interpreting your 4. wrong, but why should you not go around recruiting people again?
If BW do it your way and not let you recruit people in ME3, You probably wont be able to win at all and will have to go play ME2 AGAIN, and make sure everyone survives, and if you're like me, that means playing ME1 again too. (though ill take almost any excuse to play through again, it would be a pain in the backside to play 40-80 hours worth of two games, depending on how you play, just to play a personal Mass Effect 3)
I say if people die, You should Have to recruit people to take their place, build relationships with them and earn loyalty, But not the whole squad of course (unless they're all dead).
Otherwise whats the point?
If everyone but shep dies, is he supposed to fight alone?
That would be a sad day
Unless of course you meant ALL new squad members. In which case, yeah me too.
However, I agree about Garrus, Tali, TIM.
If Mr Elusive, Garrus and Jack aren't in 3, somebody is going to have to open a pretty sharply worded email, detailing their mothers antics, body size and hygiene habits!
Guest_Eli-da-Mage_*
Guest_AwesomeName_*
Ms. Lovey Dovey wrote...
AwesomeName wrote...
If it's not like the following:
I want ME3 to be an emotionally gut wrenching experience - the world (the galaxy) is basically ending, and if we beat them, we'll be the first to do it - so I don't want to get a Perfect! in doing so.
Furthermore, while a space battle is practically guaranteed, I want Shepard's team to execute the most important part of that final battle, but most importantly, I want Shepard to be forced into doing the last leg of that mission on her own. It would be appropriate since it's Shepard's story. And I want it to be the hardest thing she's ever had to go through, both physically and emotionally - out of sadism - because it would make sense that it would be that hard. I want to empathise with what's at stake and what the pay-off is... No matter how she beats the Reapers, the explanation might feel cliched, but it won't matter if the emotional/thematic side of it is pulled off well (e.g. like the Fountain, or Desmond Hume turning the failsafe key in Lost, or Aenea marching into St Peter's Basilica in End of Endymion). I expect a masterpiece of art - I hope you guys try as hard as possible to tug our heart strings with every weapon you've got: music, acting, level design, lighting, cinematography, editing, etc... I'm sure the story is already set in stone, but either you can tell that story in a way that just feels kick ass - or you could tell it in a way that takes our breath away and leaves us in awe and in deep thought over everything that's just happened. I'll be pissed off if it's not the latter. Actually, that's just harsh - I won't be pissed off, I just won't be amazed is all - I want to be amazed... definitely pressure
^This. Minor adjustments.
Eli-da-Mage wrote...
Tali.
Modifié par dzizass, 04 janvier 2011 - 01:26 .
Guest_AwesomeName_*
PsychoWARD23 wrote...
Wow, this. Imagining it makes me...AwesomeName wrote...
If it's not like the following:
I want ME3 to be an emotionally gut wrenching experience - the world (the galaxy) is basically ending, and if we beat the Reapers, we'll be the first to do it - so I don't want to get a Perfect! in doing so. With the collectors that was fine - but this is Armageddon we're up against.
Furthermore, while a space battle is practically guaranteed, I want Shepard's team to execute the most important part of that final battle, but most importantly, I want Shepard to be forced into doing the last leg of that mission on her own. It would be appropriate since it's Shepard's story. And I want it to be the hardest thing she's ever had to go through, both physically and emotionally - not out of sadism - but because it would make sense that it would be that hard. I want to empathise with what's at stake and what the pay-off is... No matter how she beats the Reapers, the explanation might feel cliched, but it won't matter if the emotional/thematic side of it is pulled off well (e.g. like the Fountain, or Desmond Hume turning the failsafe key in Lost, or Aenea marching into St Peter's Basilica in End of Endymion). I don't expect a masterpiece of art - but I hope you guys try as hard as possible to tug our heart strings with every weapon you've got: music, acting, level design, lighting, cinematography, editing, etc... I'm sure the story is already set in stone, but either you can tell that story in a way that just feels kick ass - or you could tell it in a way that takes our breath away and leaves us in awe and in deep thought over everything that's just happened. I'll be pissed off if it's not the latter. Actually, that's just harsh - I won't be pissed off, I just won't be amazed is all - I want to be amazed... so no pressure
xlavaina wrote...
Bzownage wrote...
Correct me if im interpreting your 4. wrong, but why should you not go around recruiting people again?
If BW do it your way and not let you recruit people in ME3, You probably wont be able to win at all and will have to go play ME2 AGAIN, and make sure everyone survives, and if you're like me, that means playing ME1 again too. (though ill take almost any excuse to play through again, it would be a pain in the backside to play 40-80 hours worth of two games, depending on how you play, just to play a personal Mass Effect 3)
I say if people die, You should Have to recruit people to take their place, build relationships with them and earn loyalty, But not the whole squad of course (unless they're all dead).
Otherwise whats the point?
If everyone but shep dies, is he supposed to fight alone?
That would be a sad day
Unless of course you meant ALL new squad members. In which case, yeah me too.
However, I agree about Garrus, Tali, TIM.
If Mr Elusive, Garrus and Jack aren't in 3, somebody is going to have to open a pretty sharply worded email, detailing their mothers antics, body size and hygiene habits!
You make a good point, but Shepard can't survive unless 2 squad members survive as well. Therefore you wouldn't have to go it aloneYou'd just be a massive number of squad members down. It is completely possible to beat ME1 and 2 using ONLY 2 squad members on your team at any given time (yes I know about the suicide mission, thats why I said on your team).
You interpreted it kind of correctly. I was simply stating that the fact that it is possible to do a 2 survivor import, Bioware should not create ME3 around this fact. They should create it as if most people survived.
The only thing I'm mainly complaining about is that I don't want to run around collecting new squad members in ME3. I want a completely fleshed out series of engaging story missions. Thats all.
But what if you were forced to kill TIM so you could TAKE HIS PLACE?Encarmine wrote...
If i was forced to kill TIM or forced to destroy Cerberus.
Tachai03 wrote...
My list of pet peeves:
- The council still refuses to believe in the existance of the reapers [highly doubt it]
- If you cannot have your old ME2 squad. This does not mean no new squaddies. Just dont get rid of the old ones. [Also, highly doubt it. The game ends RIGHT after everyone is on the Normandy.]
- Elevators don't come back.
- ME3 is too linear, and most of it takes place in some sort of building or another. Like ME2.
- Customizing Shepard is still weak, and you barely get any options [if at all] from the previous 2 games.
- You cannot carry your skills and/or weapon choices from ME2. Such as the new weapon you could pick on the Collector base.
- There are no female Salarians, Turians, Drell or Krogan. Lack of female alien counterparts.
- We don't get to see Tali's face, or what Quarians look like.
- The story line of the Reapers' existance does not get much detail/ there is no explanation.
- The Rachni, reprogrammed Geth, etc., don't fight alongside Shepard. [If they were saved/reprogrammed.]
- Wrex does not appear, even if you saved him, or appears for only 1 scene.
- No more Paragon/Renegade interrupts. [doubt it]
- Timed conversations.
- Lack of dialogue amongst your crew members/LI. There is a considerable gap in ME2 in which all squad members have nothing to say; you're bored out of your mind. Needs to implement more memorable dialogue moments - such as when Mordin gives you medical advice.
There's probably more, but I can't think of any at the moment. Though I have faith in Bioware, so they probably wont make noticable plot holes or something of the like.
Modifié par Alexander Kogan, 04 janvier 2011 - 08:52 .
m4walker wrote...
BiancoAngelo7 wrote...
No helmet toggle
No vehicle exploration on uncharted worlds with hazardous conditions (like ME1 but improved)
No squad armor
No elevators
Mission complete screens
PRESS F TO END MISSION
Teleporting from Normandy to Hub worlds
Hub worlds a flat big room with halls like in ME2
No Loot or stores with 3 things to sell like in ME2
Scanning/mining
not being allowed to walk on the presidium when the environment is already made like in ME2
If they try and give ME3 some kind of artsy fartsy ending that is not satisfying like not actually defeating the reapers or time travel or some kind of deus ex machina virus. Make it hardcore fight for survival, with fleet on fleet war.
Yeah, you said it.
And it would ****** me off if you can't have sex with samara.