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Co-op for ME3


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#26
Bourne Endeavor

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Kronner wrote...

Co-op or multiplayer just do not belong to the Shepard's trilogy IMHO. Although I am sure EA will release a MP spinoff sooner or later.


And just in case EA is looking. I have something special for them. :D

Multiplayer in Mass Effect 3 = $60 purchase and potential to damage existing fanbase while not appealing to FPS gamers.

SP only Mass Effect 3 and subsequent ME multiplayer spin off = $120 purchase and less risk due to more ample time focused upon multiplayer components.

Modifié par Bourne Endeavor, 03 janvier 2011 - 12:13 .


#27
adam_grif

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marshalleck wrote...

Actually, I'll amend this. If it can be implemented within the following guidelines, I'd agree that there's no reason not to include it:

-It doesn't interfere with or affect the single-player campaign in any way
-It can be coded, balanced, and QA'ed with no additional expenditures of either development time or money
-It will not delay or impact the development schedule or release date of ME3

But since that's never going to be a reality, I'm afraid we're at an impasse.


This is based on the somewhat tenuous assumption that there is a pool of  "Mass Effect Money" and Bioware decides what they want to do with it, and that more money spent on non-multiplayer means a better SP game. None of these things are the case.

First of all, EA is pulling all the financial strings. What's more likely is that they have broadly the same, or even a bigger budget for singler player stuff than they had in ME2 (since ME2 was a much bigger commercial and critical success than the first), and then there is more money on top of that allocated for the development of multiplayer. That is to say, had multiplayer not been planned, they would not have been given as much money as they were.

Now, the idea that arbitrary sums of money can just make better games is basically rubbish. Throwing a billion dollars at the writing team will not produce better stories, you can't just hire 50 writers and expect them to do a better job than 2 or 3. Too many cooks and all that. Hiring a thousand software engineers won't magically lift the hardware limitations imposed by the 360/PS3, and hiring a million concept artists won't improve the look of the game. Multiplayer is developed by different people, alongside the development of the single player game. There are a small number of staff members who might overlap (or might not ) depending on the setup that Bioware uses, such as artists and writers. But the writers are already done fairly early on in development, and aren't exactly working at full capacity for the full two year cycle. Same goes for concept artists, who in many studios are already working on concept work for future games before the first game has shipped.

I'm not really sure what else I can say about this, but Multi does not ruin single player. Uncharted 2 is the poster child for Multiplayer being shoehorned into a single player game. Heck, even Deus Ex, widely considered one of the greatest PC games of all time, had a multi component.

Modifié par adam_grif, 03 janvier 2011 - 12:22 .


#28
Ghost Warrior

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Scrith wrote...

Ghost Warrior wrote...

No.


Care to specify why?

Because I believe it would ruin great singleplayer experience.I would not mind some kind of co-op spin off,but in this trilogy absolutely NO.

#29
Scrith

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*refer to post above you*

#30
marshalleck

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adam_grif wrote...

I'm not really sure what else I can say about this, but Multi does not ruin single player. Uncharted 2 is the poster child for Multiplayer being shoehorned into a single player game. Heck, even Deus Ex, widely considered one of the greatest PC games of all time, had a multi component.

A very poor multiplayer component, one which was never terribly popular nor was it well regarded at the time compared to the multiplayer stalwarts of its time--Quake 3, Unreal Tournament, and Counterstrike.  Deus Ex is remembered for its single player campaign, not the multiplayer. It is a fallacy to assume that because one mode of the game was popular and well-received, the other mode was as well. 

Modifié par marshalleck, 03 janvier 2011 - 12:54 .


#31
ExplosiveMage

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Let me chime in and say yes, i support coop for ME3...for me personally it should be part of the story mission, but fighting sequences only where they have an impact...however id say when exploring the citadel and stuff let the other player control their character and move em around to keep them interested while we go between figthing sequences...



Alternatively, i read something today about Star Wars, the old republic coop (which is also bioware i believe), that i thought was interesting....(from cooptimus, a coop gaming focused website):



'There will be cutscenes where you get to make choices about how your character reacts or what your character decides to do (very similar to Mass Effect). Furthermore, if you are in a party, you and your other party members get to take turns making these pivotal plot choices. It sounds very similar to how one might imagine playing Mass Effect or Dragon Age with friends, which a whole lot of people have been pining for!'



Thats the websites take, but i support it if done right

#32
Felfenix

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The Big Nothing wrote...

Nope.

Mass Effect 1-3 is the story of Shepard, not Shepard & Friend.


But it IS the story of Shepard and friends. Look at all the obsession over companion characters, for example. I have a feeling that ironically you're one of those people who would throw a hissy fit here on the forums if your favorite ME1 and ME2 squaddies didn't return, or didn't even get cameos.

#33
Felfenix

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marshalleck wrote...

adam_grif wrote...

I'm not really sure what else I can say about this, but Multi does not ruin single player. Uncharted 2 is the poster child for Multiplayer being shoehorned into a single player game. Heck, even Deus Ex, widely considered one of the greatest PC games of all time, had a multi component.

A very poor multiplayer component, one which was never terribly popular nor was it well regarded at the time compared to the multiplayer stalwarts of its time--Quake 3, Unreal Tournament, and Counterstrike.  Deus Ex is remembered for its single player campaign, not the multiplayer. It is a fallacy to assume that because one mode of the game was popular and well-received, the other mode was as well. 


People play games like Quake and Counterstrike for a completely different kind of experience and multiplayer than what's being proposed. It's not rocket science that people aren't interestedi n multiplayer for some kind of Halo experience. It's nice to be able to play your favorite game WITH a friend. Fable 3 was by no means a "multiplayer game" but it was nice to be able to play it with a friend. Concepts like friendship and enjoying games other than Halo are clearly beyond you though.

#34
samurai crusade

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Absolutely not. Can I choose my co-op partners stats? weapon loadout? what powers to use? I play RPG's so I can call the shots. Leave co-op for the next installment but not in Shepards story. If they want to do a Splinter Cell Conviction...fine... but don't ruin the length of Shepards story. Same goes for multiplayer

#35
JamieCOTC

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I would prefer ME3 be a single player game. Thanks.

#36
Matchy Pointy

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I say no to co-op. As you said, it only works in combat (becasue who will stand around as I chat up an asari bartender for half an hour?). And how many here just plays Mass Effect to shoot something, really?

#37
caradoc2000

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Felfenix wrote...

But it IS the story of Shepard and friends.

It is the story of Shepard and friends, not the story of Shepard and the player's friends.

#38
adam_grif

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A very poor multiplayer component, one which was never terribly popular nor was it well regarded at the time compared to the multiplayer stalwarts of its time--Quake 3, Unreal Tournament, and Counterstrike. Deus Ex is remembered for its single player campaign, not the multiplayer. It is a fallacy to assume that because one mode of the game was popular and well-received, the other mode was as well.




I know Deus Ex multi sucked, but the Single Player is remembered as one of the best games of all time. It having a multiplayer component did not ruin the single player.

#39
Lumikki

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No thanks.

#40
Mr Mxyzptlk

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The Big Nothing wrote...

Nope.

Mass Effect 1-3 is the story of Shepard, not Shepard & Friend.


Sure it is, Shepard usually has 2 people following him around everywhere he goes so what would be so bad about letting our friends control them? Obviously you guys have never played Secret of Mana.

#41
jason9880

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Bourne Endeavor wrote...]

And just in case EA is looking. I have something special for them. :D

Multiplayer in Mass Effect 3 = $60 purchase and potential to damage existing fanbase while not appealing to FPS gamers.

SP only Mass Effect 3 and subsequent ME multiplayer spin off = $120 purchase and less risk due to more ample time focused upon multiplayer components.


This. 

#42
Guest_Bennyjammin79_*

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No. How many threads is it going to take until it's understood that multiplayer of any kind is not wanted?

#43
Hedera

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What you all must remember is that Mass Effect is a Story/Character-driven RPG. Co-operative play doesn't exactly translate well. I admit sometimes it would be really cool to faceroll some husks with a buddy, throwing shockwave after shockwave and watching the parts fly, but is that really the Mass Effect experience? It would remove the entire point of the game and bring it more into the Co-op cover shooter genre, akin to Gears of War. Bioware, as far as I have witnessed, is not making Mass Effect to be the ultimate party Co-op blastfest. They are making a trilogy of sci-fi roleplaying games that allow ONE player to immerse him/herself in THE deepest science fiction universe this side of Star Wars. Co-op is probably a no-go.



Wow... /rant

#44
AlanC9

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adam_grif wrote...
First of all, EA is pulling all the financial strings. What's more likely is that they have broadly the same, or even a bigger budget for singler player stuff than they had in ME2 (since ME2 was a much bigger commercial and critical success than the first), and then there is more money on top of that allocated for the development of multiplayer. That is to say, had multiplayer not been planned, they would not have been given as much money as they were.


Let's say that's true. Would ME3 money mean more sales? If not, why would EA throw MP money into the pot?

#45
Phategod1

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Yeah I read the OP, and do you really want to sacrifice the staffing and disk space for a feature that you'll never use, for a feature a minimum of people will actually play. Lets look at it like this, lets say to add this feature it would cost Bioware lets say $500k to develop or add would I'd prefer that to be added to the Marketing budget or anything other then a feature Most wouldn't touch. It adds nothing to the game look how well Multiplayer did for Bioshock 2

#46
Mr Mxyzptlk

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adam_grif wrote...
I'm not really sure what else I can say about this, but Multi does not ruin single player. Uncharted 2 is the poster child for Multiplayer being shoehorned into a single player game. Heck, even Deus Ex, widely considered one of the greatest PC games of all time, had a multi component.


Deus Ex had multiplayer?

#47
Blooddrunk1004

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No, Mass Effect franchise is single player based on Shepard story.

No multiplayer, no co-op crap.

I rather see them concetrating on polishing and story.

Bioware can make make tons of multiplayer spin of games but please dont experiment on ME3.

#48
Crazyfulla

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at first i thought i thought co op wouldve been fun... until i thought of romances... no way im sharing tali with someone... ME3 should defenitly be single player...



although if coop ment one as shepard and one as squad member that would be kinda cool...but then i think romance again... eww single player please

#49
adam_grif

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Mr Mxyzptlk wrote...

Deus Ex had multiplayer?


It still does! I recently purchased the Deus Ex double pack during the steam Christmas sales, just to have a digital copy. For 2.99 it was hard to say no.

Let's say that's true. Would ME3 money mean more sales? If not, why would EA throw MP money into the pot?


Having multiplayer lets them put "1 - 16 players" (or whatever) on the box, lets them advertise a new feature, gets them better review scores (if it's good) and increases the "value proposition" of the game. It also provides easier ways to squeeze money out of people in the form of Map-Pack DLC.

#50
Matchy Pointy

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Crazyfulla wrote...

at first i thought i thought co op wouldve been fun... until i thought of romances... no way im sharing tali with someone... ME3 should defenitly be single player...

although if coop ment one as shepard and one as squad member that would be kinda cool...but then i think romance again... eww single player please


Not to mention conversations, the other player is just going to stand around as Shepard chats people up?