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Did Flemith have a makeover? I find this humorous.


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#226
Collider

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Captain Sassy Pants wrote...

Sooo.... the reason behind the art change was to give it a more "unique" look?

How is making it look "cartoony" (or "stylized" as everyone loves to call it today. Whatever.) like every other game "unique"?

It makes me think of other cartoony-looking games. I see nothing unique about it. Hell, it reminds me a lot of Bioware's own Old Republic.

Also, I absolutely hate the new art style, and it's been the main thing keeping me from pre-ordering the game.

There's nothing wrong with enjoying visual consistency. I don't see how feeling that way has become a bad thing, but I'm not a crusading yes-man, so what do I know?

Because everyone's art is the same, right?

#227
YoziMaiden

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Cobrawar wrote...

because they look at the sales of those games and see a trend forming. So instead of trying to do something really unique they just try to copy what is the current trend hoping their sales will rise as well. Its all about money


I loved DA:O,  but can you explain how it was really unique?

#228
marshalleck

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Captain Sassy Pants wrote...

There's nothing wrong with enjoying visual consistency. I don't see how feeling that way has become a bad thing, but I'm not a crusading yes-man, so what do I know?


Because everyone who likes the new art direction is a crusading yes-man, right? You're the only person capable of critical thought, the sole voice of reasoned dissent. 

#229
The Elder King

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Cobrawar wrote...

because they look at the sales of those games and see a trend forming. So instead of trying to do something really unique they just try to copy what is the current trend hoping their sales will rise as well. Its all about money


onestly I really don't mind the difference between DAO and DA2 art style, as well as the change of flemeth's look and the introduction of the horn in qunari.....I would prefer that they mantain the color of the qunari's skin, but IMHO it isn't at huge problem....as long as I can identify the darkspawn as "darkspawn" and the qunari as "qunari" (and NOT kunari), I'm ok with the changes.

#230
Cobrawar

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YoziMaiden wrote...

Cobrawar wrote...

because they look at the sales of those games and see a trend forming. So instead of trying to do something really unique they just try to copy what is the current trend hoping their sales will rise as well. Its all about money


I loved DA:O,  but can you explain how it was really unique?


 The story isnt unique, but DAO had characters that people care about. They could of told so much more though. I felt like there were still alot of loose ends when you get to the end of the game that werent explored. The DLC sure as hell didnt explore anything.

#231
The Elder King

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Cobrawar wrote...

YoziMaiden wrote...

Cobrawar wrote...

because they look at the sales of those games and see a trend forming. So instead of trying to do something really unique they just try to copy what is the current trend hoping their sales will rise as well. Its all about money


I loved DA:O,  but can you explain how it was really unique?


 The story isnt unique, but DAO had characters that people care about. They could of told so much more though. I felt like there were still alot of loose ends when you get to the end of the game that werent explored. The DLC sure as hell didnt explore anything.



so far I like what I know about some characters of DA2 (I don't like ALL characters of DAO)..... I think that for care about a character you should first PLAY the game where those characters are...... I don't think people care about morrigan, alistair, leliana, and the others NPC of DAO BEFORE they played DAO

#232
YoziMaiden

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Cobrawar wrote...

YoziMaiden wrote...

Cobrawar wrote...

because they look at the sales of those games and see a trend forming. So instead of trying to do something really unique they just try to copy what is the current trend hoping their sales will rise as well. Its all about money


I loved DA:O,  but can you explain how it was really unique?


 The story isnt unique, but DAO had characters that people care about. They could of told so much more though. I felt like there were still alot of loose ends when you get to the end of the game that werent explored. The DLC sure as hell didnt explore anything.


This is not something unique to DA:O,  I would say it is in fact unique to bioware games though.  So,  I am wondering why you suspect that this game will be any less "Unique" in comparison to the original.  

#233
Jimmy Fury

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I'm curious as to how many folks in the "art changing isn't a big deal" camp are also comic geeks.
Because I am and I'm almost certain that my 20 years of reading comics are why I couldn't care less about a change in art style. I'm used to it. Heck, I'm used to art changing from one page to the next.  It's just something that happens... art changes.
You can't honestly expect one artist (or art director as the case may be) to stay on a title forever. You can't even expect one artist to do things exactly the same forever. 

Somewhat unrelated note about teeth... since when could human teeth not rend flesh? My teeth can rend flesh... "Sharp teeth" doesn't have to mean pointy shark teeth. It could mean a sharp edge, like a razor. Razor's aren't pointy but they certainly rend the heck out of some flesh...
Unless Gaider said "pointy shark teeth" I don't see how the new hurlock's teeth are really in violation of his description... but then I haven't read the books yet so he might have gone on a bit more about them?

#234
The Elder King

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Jimmy Fury wrote...

I'm curious as to how many folks in the "art changing isn't a big deal" camp are also comic geeks.
Because I am and I'm almost certain that my 20 years of reading comics are why I couldn't care less about a change in art style. I'm used to it. Heck, I'm used to art changing from one page to the next.  It's just something that happens... art changes.
You can't honestly expect one artist (or art director as the case may be) to stay on a title forever. You can't even expect one artist to do things exactly the same forever. 

Somewhat unrelated note about teeth... since when could human teeth not rend flesh? My teeth can rend flesh... "Sharp teeth" doesn't have to mean pointy shark teeth. It could mean a sharp edge, like a razor. Razor's aren't pointy but they certainly rend the heck out of some flesh...
Unless Gaider said "pointy shark teeth" I don't see how the new hurlock's teeth are really in violation of his description... but then I haven't read the books yet so he might have gone on a bit more about them?


I read a lot of manga, that I compare to a comic, and I saw a lot of time a change of art style, and I couldn't care the less..... I rather focus my attention about the story, and I find myself angry when the mangaka drastically changes it:whistle:

#235
Cobrawar

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you cant really compare comics to dragon age because, comics are usually reflective of the generation reading it. Batman was created in 1939 that a huge amount of time, of course changes will be made, because society has changed. Dragon age has just been out a few years its like comparing the footprints of a giant to the footprints of a hobbit. Even if you wanted to use the art direction excuse, as being someone who bought comics himself, when they change artists, yes they sometimes take fans with them. Some fans are so in love with an artist that they will follow that artist no matter what comic he works on.

Modifié par Cobrawar, 04 janvier 2011 - 05:27 .


#236
YoziMaiden

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We you really in love with the art of bland Old Lady Flemeth, and the orcs and goblins dark spawn so much that you are going to leave the Dragon Age sandbox?

#237
Xewaka

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Jimmy Fury wrote...
I'm curious as to how many folks in the "art changing isn't a big deal" camp are also comic geeks.
Because I am and I'm almost certain that my 20 years of reading comics are why I couldn't care less about a change in art style. I'm used to it. Heck, I'm used to art changing from one page to the next.  It's just something that happens... art changes.
You can't honestly expect one artist (or art director as the case may be) to stay on a title forever. You can't even expect one artist to do things exactly the same forever. 

However, this is not the work of a single artist, but a team of them. Therefore, some more consistency is expected, as everything has to fit a certain mold to keep artistic integrity in the project. So an artist swap doesn't cause as much change in a videogame as in a comic book, as the art direction still has to fit with all the other artists.

Jimmy Fury wrote...
Somewhat unrelated note about teeth... since when could human teeth not rend flesh? My teeth can rend flesh... "Sharp teeth" doesn't have to mean pointy shark teeth. It could mean a sharp edge, like a razor. Razor's aren't pointy but they certainly rend the heck out of some flesh...
Unless Gaider said "pointy shark teeth" I don't see how the new hurlock's teeth are really in violation of his description... but then I haven't read the books yet so he might have gone on a bit more about them?


You might notice that when you actually have to "tear" something rather than simply cut it with a knife into a mouth-filling piece, the teeth you actually use for that tearing are the canines. You know, the fang-shaped ones?
Human mouth is funny that way, it has teeth for cutting -useful with vegetable-, teeth for rending -useful with fibrous food such as meat, and teeth for chewing -useful to ease digestion. Omnivore diet requires versatility like that. However, a full carnivore diet requires more empashis on the canines, and less on the incisives, as it will be tearing flesh and muscle more usually than cutting grass.

#238
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YoziMaiden wrote...

We you really in love with the art of bland Old Lady Flemeth, and the orcs and goblins dark spawn so much that you are going to leave the Dragon Age sandbox?


He probably loves that Flemeth looks like a generic old woman, while she is one of the most powerful persone in Thedas. I onestly find Flemeth's appareance in DAO appropriate for how she wants to be seen by the Warden, if she mantains this appareance in DA2 I'lll find that ridicolous.

#239
Cobrawar

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YoziMaiden wrote...

We you really in love with the art of bland Old Lady Flemeth, and the orcs and goblins dark spawn so much that you are going to leave the Dragon Age sandbox?



 There are plenty of characters that are old that people like. why does every charcter in the game have to look like a 20 yr old with a perfect body? Ill tell you why. To help stimulate the happy time in the pants of some teenage  kid who hates the world and evreythitng around him. Its a gimmik, a cheap gimmik

Modifié par Cobrawar, 04 janvier 2011 - 05:33 .


#240
Xewaka

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YoziMaiden wrote...
We you really in love with the art of bland Old Lady Flemeth, and the orcs and goblins dark spawn so much that you are going to leave the Dragon Age sandbox?


I've never associated Darkspawn with orcs and goblins. Then again, the LoTR movies' orcs still haven't displaced Warhammer Fantasy Battles Orcs as my mind image of Orckind.

Besides, having the most powerful being in Thedas looking as an old, withered lady is very fitting and amusing.

#241
The Elder King

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Cobrawar wrote...

YoziMaiden wrote...

We you really in love with the art of bland Old Lady Flemeth, and the orcs and goblins dark spawn so much that you are going to leave the Dragon Age sandbox?



 There are plenty of characters that are old that people like. why does every charcter in the game have to look like a 20 yr old with a perfect body? Ill tell you why. To help stimulate the happy time in the pants of some teenage  kid who hates the world and eveyrhitng around him. Its a gimmik, a cheap gimmik


To me the new look of Flemeth doesn't look like a "20 years old boy", she seems like an old woman, but I find her new look to be more powerful......I don't mind character that look old, but the look of Flemeth in DAO seems too generic.

#242
YoziMaiden

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Cobrawar wrote...

YoziMaiden wrote...

We you really in love with the art of bland Old Lady Flemeth, and the orcs and goblins dark spawn so much that you are going to leave the Dragon Age sandbox?



 There are plenty of charcters that are old that people like. why does every charcter in the game have to look like a 20 yr old with a perfect body? Ill tell you why. To help stimulate the happy time in the pants of some teenage  kid who hates the world and eveyrhitng around him. Its a gimmik, a cheap gimmik


Flemeth's face hasn't changed at all,  and if you look at her model in Origins,  GASP she has the same build as every other female in the game.  So,  please...  it can't be that can it?  She looked like a generic npc in the original game,  they gave her some greying hair,  some wrinkles and slapped on a green robe.  That doesn't really scream important character does it?  It worked in Origins because she was pretty much a background character or atleast pretending to be,  but now as she is developing and moving into the foreground she needs to "pop" and catch the eye. 

I know change can be scary...  but,  it'll be okay I promise.  

#243
Nerevar-as

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Jimmy Fury wrote...

I'm curious as to how many folks in the "art changing isn't a big deal" camp are also comic geeks.
Because I am and I'm almost certain that my 20 years of reading comics are why I couldn't care less about a change in art style. I'm used to it. Heck, I'm used to art changing from one page to the next.  It's just something that happens... art changes.
You can't honestly expect one artist (or art director as the case may be) to stay on a title forever. You can't even expect one artist to do things exactly the same forever. 


I am and I care about the teeth issue, as I see as a change to the design rather than the artist style. I´m a bit worried consistency between games matters less than the new art team view.
Not so much about Flemeth. Here I can see she would like to appear at her most powerful and imposing.. Hope it works better than the nutty old bat from Origins which still left clear she had her own agenda.

#244
KBomb

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IndigoWolfe wrote...

Anathemic wrote...

So what happened to darkspawn having sharp teeth capable of tearing flesh according to your books?


You're selling teeth too short. Human teeth are quite capable of tearing flesh. And from the looks of things, these darkspawn will have additional canines.


True. My teeth can tear up a steak like no one's business.

#245
YoziMaiden

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Xewaka wrote...

YoziMaiden wrote...
We you really in love with the art of bland Old Lady Flemeth, and the orcs and goblins dark spawn so much that you are going to leave the Dragon Age sandbox?


I've never associated Darkspawn with orcs and goblins. Then again, the LoTR movies' orcs still haven't displaced Warhammer Fantasy Battles Orcs as my mind image of Orckind.

Besides, having the most powerful being in Thedas looking as an old, withered lady is very fitting and amusing.


Really?  The first thing that came to mind was oh look orcs.  On the other hand I really don't know much about war hammer...   I have friends that played the game but I never got into it myself.

I have no problem with Flemeth looking like an old withered woman,  I do have a problem with her simply looking generic though.

#246
upsettingshorts

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Jimmy Fury wrote...

I'm curious as to how many folks in the "art changing isn't a big deal" camp are also comic geeks.


I've never read a comic book or graphic novel in my life and I don't think it's a big deal.  Same thing happens in television and cinema all the time.

For example to me the Isabela change is like how Felix Leiter changes actors in (almost) every Bond movie he appears in.   The Darkspawn and Qunari changes are like the Klingons post The Motion Picture

It's never really bothered me much at all.  If the writers tell me the Darkspawn are still Darkspawn, the Qunari are still Qunari, and Isabela is still Isabela, that's good enough for me.

Modifié par Upsettingshorts, 04 janvier 2011 - 05:46 .


#247
RinpocheSchnozberry

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Nerevar-as wrote...
I am and I care about the teeth issue,


Did anyone else literally laugh out loud at this?

"Teeth issue."

Teeth issue!   ZOMG!  A totally unimportant part of the model that has never ever come into play in the story changed
slightly!  Ahhhh!  Everyone go nuts!

:o:O:O:blink::blink::o:crying::crying::crying::(:(:o:O:sick::sick::pinched::o=]

Modifié par RinpocheSchnozberry, 04 janvier 2011 - 05:46 .


#248
Nerevar-as

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Xewaka wrote...

I've never associated Darkspawn with orcs and goblins. Then again, the LoTR movies' orcs still haven't displaced Warhammer Fantasy Battles Orcs as my mind image of Orckind.

Besides, having the most powerful being in Thedas looking as an old, withered lady is very fitting and amusing.


Wonder how people would react if they changed the orcs to the "classical" design for The Hobbit movies.
And Flemeth reminds me of Palpatine.

#249
RinpocheSchnozberry

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Nerevar-as wrote...

Wonder how people would react if they changed the orcs to the "classical" design for The Hobbit movies.
And Flemeth reminds me of Palpatine.


Does Frodo still get the ring?  Does Frodo's journey change?   No, not in the slightest.  In fact, the ring can be anything.  The character can be anyone.  The tale's the thing, brosphorus!

#250
The Elder King

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Nerevar-as wrote...

Xewaka wrote...

I've never associated Darkspawn with orcs and goblins. Then again, the LoTR movies' orcs still haven't displaced Warhammer Fantasy Battles Orcs as my mind image of Orckind.

Besides, having the most powerful being in Thedas looking as an old, withered lady is very fitting and amusing.


Wonder how people would react if they changed the orcs to the "classical" design for The Hobbit movies.
And Flemeth reminds me of Palpatine.


Palpatine before or after his shock surgery?