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Did Flemith have a makeover? I find this humorous.


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#376
wulfsturm

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NKKKK wrote...

NEW ARE DIRECTION.


And what's wrong with an artist wanting to change how they do their art? It's their art to begin with - they can do anything they please with it.

Modifié par wulfsturm, 05 janvier 2011 - 10:36 .


#377
AngelicMachinery

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eh I think dragon age is a pretty cool guy eh changes are direction and doesn't afraid of fans.

#378
Xewaka

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wulfsturm wrote...

NKKKK wrote...
NEW ARE DIRECTION.

And what's wrong with an artist wanting to change how they do their art? It's their art to begin with - they can do anything they please with it.


Problem is, this is not exclusive art for art's sake. Franchising requires internal coherency.

#379
David Gaider

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Xewaka wrote...
Problem is, this is not exclusive art for art's sake. Franchising requires internal coherency.


But the level at which someone starts to find something incoherent is, evidently, quite subjective.

If one insists that every detail remain exactly the same and there's no room for artistic interpretation or variance, sure, then you're going to have an issue. That's understandable, but it doesn't mean that the world is suddenly topsy-turvy either, with up now meaning down and everything thrown out the window-- which is what some people seem to be implying. That's just exaggeration. Most things, the things that we think are most important, are remaining recognizeable... and of the things that are changing, the context that they're changing all at once isn't irrelevant.

To us, anyhow. We're the keeper of our own settings vision, and it's spirit, but if someone chooses to be more pedantic than we are regarding it there's not much we can do. This is where we're going with it and we like it. We think it looks good, and if you give the "new order" a chance you might, as well.

Or not. Up to you.

#380
Xewaka

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With the information we've been given so far, the changes are for the worse. If they were for the better, I assure you it wouldn't be such an issue. Maybe as more data comes in I can reevaluate my opinion, but so far, I believe the search for a flashier, edgier look has impoverished the feeling of the setting.

#381
Morroian

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Xewaka wrote...

Problem is, this is not exclusive art for art's sake. Franchising requires internal coherency.


But thats part of the reason for the change, to give the franchise from here on a more unique look from the generic look DAO had. 

Xewaka wrote...

With the information we've been given so far, the changes are for the worse. If they were for the better, I assure you it wouldn't be such an issue.


No offence but IMHO you're overestimating how much the netizens of this forum are reflective of the wider audience. And it still comes down to a matter of opinion not some objective measure.

Modifié par Morroian, 06 janvier 2011 - 12:06 .


#382
wulfsturm

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Xewaka wrote...

With the information we've been given so far, the changes are for the worse. If they were for the better, I assure you it wouldn't be such an issue. Maybe as more data comes in I can reevaluate my opinion, but so far, I believe the search for a flashier, edgier look has impoverished the feeling of the setting.


Well, that's your opinion - mine is that I like the new art direction and the way it makes old concepts look new and fresh.

#383
Sigil_Beguiler123

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Yeah that is entirely subjective. For myself the new art direction actually makes me interested in the world on aesthetic level and not just the history/storyline of Dragon Age. It actually feels like its own thing not just a copy of every medieval Europe setting.

#384
_Aine_

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It is truly amazing how much truth and information can be gleamed solely from the internet. Seriously, people see some trailers, some teasers and they already know enough about the game to wax poetic or seethe sanctimoniously, pre-emptively at that.



Seriously, my tax dollars are wasted on the school system. People should go to school only long enough to learn to pluck out words on the keyboard and then commit full time to the internetz.



I totally think it is great to have opinions, but some people are just ... wow. How do we *really* know changes are for the better or worse unless all these people out there are members of some really exclusive beta that has absolutely no NDA... No-one is forcing anyone to buy the game. Chances are good though that the biggest critics will also be the first to buy, if only to stay relevant in their criticism...


#385
Xewaka

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Morroian wrote...

Xewaka wrote...
Problem is, this is not exclusive art for art's sake. Franchising requires internal coherency.

But thats part of the reason for the change, to give the franchise from here on a more unique look from the generic look DAO had.

I believe DA:O isn't the bland, generic comitee-churned LotR clone people make it out to be. I believe that it had character of its own. But that might be because I associate DA:O image with the Legion of the Dead.

Morroian wrote...

Xewaka wrote...
With the information we've been given so far, the changes are for the worse. If they were for the better, I assure you it wouldn't be such an issue.

No offence but IMHO you're overestimating how much the netizens of this forum are reflective of the wider audience. And it still comes down to a matter of opinion not some objective measure.


I find it's easier to assume that everything stated on a forum is an opinion unless otherwise specified, and post accordingly. To be clear, it wouldn't be such an issue to me. It's just that I'd rather not have to start each and every statement with "in my opinion".

Modifié par Xewaka, 06 janvier 2011 - 12:21 .


#386
Collider

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DA:O did feel generic to me.

DA2 feels less generic.

#387
In Exile

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Xewaka wrote...
I believe DA:O isn't the bland, generic comitee-churned LotR clone people make it out to be. I believe that it had character of its own. But that might be because I associate DA:O image with the Legion of the Dead.


What was unique about the Legion of the Dead? All I saw were just tatoos + the generic fantasy dwarf massive armour that was cloned for every armour wearing dwarf in Orzammar.

#388
wulfsturm

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shantisands wrote...

It is truly amazing how much truth and information can be gleamed solely from the internet. Seriously, people see some trailers, some teasers and they already know enough about the game to wax poetic or seethe sanctimoniously, pre-emptively at that.


Yes indeed - let us not forget how some people believe Anders will be in the game as a companion because they saw a screenshot of a character that somewhat looks like Anders standing beside Hawke's known companions.

If I had a nickle for every time someone jumped to conclusions...

#389
Xewaka

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In Exile wrote...

Xewaka wrote...
I believe DA:O isn't the bland, generic comitee-churned LotR clone people make it out to be. I believe that it had character of its own. But that might be because I associate DA:O image with the Legion of the Dead.

What was unique about the Legion of the Dead? All I saw were just tatoos + the generic fantasy dwarf massive armour that was cloned for every armour wearing dwarf in Orzammar.

I might have a bias towards awesome dwarves, but I think the Legion of the Dead is the best looking armor in DA:O. And I think it had character. You might only see it as a retexture, but I happen to like the color scheme and carvings present on the armor, and find the idea behind it appealing. And the description nailed it.

shantisands wrote...
It is truly
amazing how much truth and information can be gleamed solely from the internet. Seriously, people see some trailers, some teasers and they already know enough about the game to wax poetic or seethe sanctimoniously, pre-emptively at that.

The problem comes from a lack of information. We have to work with what's been given. The more information is given, the more accurate and informed our opinions become. Because new data means revisiting old positions to see if they still hold, and a higher amount of data allows for a more thorough revisiting.

Modifié par Xewaka, 06 janvier 2011 - 12:37 .


#390
NKKKK

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I like the Legion of the dead armor too, I hope it's present in some way in the new game. Though I hate seeing the armor being worn by humans.

#391
AngelicMachinery

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wulfsturm wrote...

shantisands wrote...

It is truly amazing how much truth and information can be gleamed solely from the internet. Seriously, people see some trailers, some teasers and they already know enough about the game to wax poetic or seethe sanctimoniously, pre-emptively at that.


Yes indeed - let us not forget how some people believe Anders will be in the game as a companion because they saw a screenshot of a character that somewhat looks like Anders standing beside Hawke's known companions.

If I had a nickle for every time someone jumped to conclusions...


But, Anders is in the game...  I just know it.  He's also the god baby, and he travelled back in time from the future.   He may also be Flemeth.

#392
In Exile

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Xewaka wrote...
I might have a bias towards awesome dwarves, but I think the Legion of the Dead is the best looking armor in DA:O. And I think it had character. You might only see it as a retexture, but I happen to like the color scheme and carvings present on the armor, and find the idea behind it appealing. And the description nailed it.


I see. I didn't like the dwarf armour much. It looked okay on the dwarves, but weirdly proportioned on the humans and the design itself never appealed to me. 

Still, one armour made the artstyle of the game for you?

#393
Xewaka

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In Exile wrote...

Xewaka wrote...
I might have a bias towards awesome dwarves, but I think the Legion of the Dead is the best looking armor in DA:O. And I think it had character. You might only see it as a retexture, but I happen to like the color scheme and carvings present on the armor, and find the idea behind it appealing. And the description nailed it.

I see. I didn't like the dwarf armour much. It looked okay on the dwarves, but weirdly proportioned on the humans and the design itself never appealed to me. 
Still, one armour made the artstyle of the game for you?


No, but it's the one I remember more vividly (I did two full playthroughs in the month since release, and haven't replayed it since then, so my memory might be a little fuzzy). The heavy and massive armors is what I remember the most, because I thought they were gorgeous. Orzammar's "straight-lined" look in general was great. So yes, when I think of DA:O, I think of its dwarves and the dwarven arquitecture.
And the puzzle dreams in the fade, which I enjoyed inmensely.

#394
Jimmy Fury

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I totally get having a favorite armor or character and the nervousness at proposed changes. What I don't get, I guess, is the hardline pessimism. Could the new direction ruin what you love about the armor or character? Sure. But it could also make them better.
The new distinctions between Human, Dwarven, and Elven races could result in much more richness and depth to Dwarven crafts. They could take on a much more personal, detailed, culturally influenced look. Dwarves could get their own light armors instead of just wearing the same leather armor as everyone else.  Distinctly dwarven commoner cloths. Noticable differences in the scrap armors dusters are stuck with. Stuff like that.
Is any of that certain? no of course not. Neither is the worst case scenario. It's all specualtion so why not speculate happy things instead of doom? :unsure:

-edited for derp. I blame carver.-

Modifié par Jimmy Fury, 06 janvier 2011 - 02:32 .


#395
Xewaka

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Jimmy Fury wrote...

I totally get having a favorite armor or character and the nervousness at proposed changes. What I don't get, I guess, is the hardline pessimism. Could the new direction ruin what you love about the armor or character? Sure. But it could also make them better.
The new distinctions between Human, Dwarven, and Elven races could result in much more richness and depth to Dwarven crafts. They could take on a much more personal, detailed, culturally influenced look. Dwarves could get their own light armors instead of just wearing the same leather armor as everyone else.  Distinctly dwarven commoner cloths. Noticable differences in the scrap armors dusters are stuck with. Stuff like that.
Is any of that certain? no of course not. Neither is the worst case scenario. It's all specualtion so why not speculation happy things instead of doom? :unsure:


I already accepted that I won't be playing a dwarf. Trust me, that was the hardest part to swallow.
I just want the world to make sense. I know that some people would say "magic, blah!" as if it was an excuse for everything. But since former stablished canon shows that proper armor and weaponry is basic in warfare, and that people prepare to fight in consequence, I'd like to have that respected in DA:2. The imagery shown so far has proven the opposite. If/when we get proper shots of war craftmanship, I'll revisit this opinion.

#396
Vicious

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But since former stablished canon shows that proper armor and weaponry is basic in warfare,




What's 'proper' ?

#397
Xewaka

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Vicious wrote...

But since former stablished canon shows that proper armor and weaponry is basic in warfare,

What's 'proper' ?


In my context, existing at the very least - for armor. Covering the vital areas (torso, neck, and head), and hopefully extending to the groin area and the limbs. Not covering the limbs and leaving the vital areas exposed.

Modifié par Xewaka, 06 janvier 2011 - 03:05 .


#398
SgtPriad

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I like the new art style, it gives the game a more unique look as apposed to looking semi generic.



Also, it fits the style of the story that is being told, where dao had a more realistic this is happening now art direction,this game has more of a storybook drawn look to it, which fits the whole Varic is telling what has happened rather then what is happening.