Kronner wrote...
That could work 
But different cooldown system? Global CD is perfect IMHO.
Yeah I'd like to keep that, much better than ME1 system and I'm not interested in 'mana' and potion drinking in ME3 either:)
But there are many things you could do; like presets (using powers in certain order to reduce their respective cooldown), or by making powers less powerful but at much faster cooldown (like having to use Barrier twice to regain full barrier/shield instead of one), or some 'power-up' system (holding button for a time increases power but cooldown too). Maybe reward using powers succesful (Charge + kill target within x seconds resets cooldown).
I'm just thinking aloud here

Stardusk78 wrote...
Hmm, what I would like to see is Charge being able to reach areas you can't walk to...
That would be great too, and it adds a tactical element (though Charging out of danger might be a hard thing to learn after ME2)