Reidbynature wrote...
AlanC9 wrote...
I find the italicized part highly questionable. But that doesn't make you egocentric; merely wrong.
I don't see how.
Of course you don't see the costs, or you wouldn't have made that post. I'll walk you through it
I'm assuming we're talking about the setting itself rather than defects in the character creator. Though obviously the design goals of the character creator are somewhat dependent on the setting.
So you want a diverse setting. How do you make a diverse setting? Four ways come to mind.
1: Turn off your brain and simply copy over the racial mix of, say , 21st century Brooklyn without any concern as to how this came about.
2: Grant the setting a level of technology (including magic) or social organization sufficient to have large-scale migration and/or transportation of people from widely scattered regions on the globe; this technology has to have been in place for a fairly long time before game start for people of different races to actually be integrated into the setting.
3: Assume that the technology in point 2 above once existed but has been lost.
4: Assume that magical and/or divine intervention has resulted in the creation of diverse races much closer to each other than happened on Earth.
1 is, well, stupid. 4 is inapplicable to DA. Either 2 or 3 would have been workable, but they would have imposed serious constraints on the design of the world.