jlb524 wrote...
Maria Caliban wrote...
I realize this is the M/M romance thread but someone mentioned non-PC/companion gay couples in DA and then someone complained about Branka/Hespith.
Noooo. That was awesome.
Branka must be female, she's Oghren's wife. Broodmothers can only be female. Branka could obviously not turn a male lover into a broodmother. Nor would Hespith going 'she turned me into a broodmother and I thought we were buddies!' work as well either.
The lead up to the Broodmother has got to be some of my favoritewritingstorytelling* in the game. I think it would be a shame if it had some of its teeth pulled because someone might interpret it as being unflattering to lesbians.
*Good writing, music, good animation for Hepith, good environmental design. I actually forgot how much I hated the earlier part of the deep roads.
The problem with this isn't in the writing of that couple in itself (I agree that it was quite good and the build up was awesome).
It's that there also aren't positive representations of s/s romances to go along with it (minus PC initiated romances).
Whereas, there are usually negative and positive opposite sex romances depicted in games.
The argument is that if there were also positive s/s couples shown to go along with the Branka one, then things would be fine.
I think the problem is that if you're a writer who is beyond bigotry or agendas, troubles will attract more than a Leave It To Beaver world. I liked Wade and whatever his name was, but they weren't as compelling as characters or advance the story like Branka/Hespith. My gut feeling is that the price of diversity in video games is that the nice couple next door who you'd have babysit for you are destined for bit parts, while the bigger roles will go to more colorful people. That's a balance I can accept. applaud and enjoy.





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