Modifié par twcheney, 04 janvier 2011 - 11:54 .
Want Trees to block sight
Débuté par
twcheney
, janv. 04 2011 11:54
#1
Posté 04 janvier 2011 - 11:54
Is there a way of making trees block the line of sight? It would look good in my mod.
#2
Guest_Chaos Wielder_*
Posté 05 janvier 2011 - 12:10
Guest_Chaos Wielder_*
Technically, no. You can set the tree(s) to not fade so they're guaranteed to block player view. There's a check box on the the trees, defaulted to true, so just uncheck that.
Now, if you're talking about making it so trees block player spells/ranged attacks, then you'd have to put a placeable in their way.
Now, if you're talking about making it so trees block player spells/ranged attacks, then you'd have to put a placeable in their way.
#3
Posté 05 janvier 2011 - 02:19
Probably best to go the placeable route. The game does load a hardcoded mesh up for trees, but it is never tested for collision purposes.
#4
Posté 05 janvier 2011 - 03:21
How do you make a tree placeable?
#5
Posté 05 janvier 2011 - 04:16
You don't. You have to use some other kind of placeable. The Collision blocks, appropriately re-sized, might the best choice for you. You can switch on the c2/c3 collision data from the toolbar to see exactly how the line of sight (and movement) would be blocked.
I think blocking LOS will also block the camera's movement in game, so you might want to keep the tree-blocks fairly short.
I think blocking LOS will also block the camera's movement in game, so you might want to keep the tree-blocks fairly short.
#6
Posté 05 janvier 2011 - 01:55
So far turning off fadability seems to be doing what I want. Thanks for the responses.
#7
Posté 05 janvier 2011 - 02:50
Yeah, the LOS actual is not blocked, but if players can't see to shoot, maybe they won't get the bright idea of cycling through targets behind what they can see. Visual cues are pretty strong and the game's immediacy in combat makes that sort of thinking somewhat rare.
You could make a tree placeable, but I honestly don't think you'd really want to, unless your focus is planning on becoming a modeler and not a module maker. It's really hard to have time to do both. And if you do go that route (path of the modeler) please, by all means, we'll all encourage you to do so.
dunniteowl
You could make a tree placeable, but I honestly don't think you'd really want to, unless your focus is planning on becoming a modeler and not a module maker. It's really hard to have time to do both. And if you do go that route (path of the modeler) please, by all means, we'll all encourage you to do so.
dunniteowl





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