Here's hoping ME3 will be a masterpiece of art...
#26
Guest_Bennyjammin79_*
Posté 05 janvier 2011 - 07:03
Guest_Bennyjammin79_*
#27
Guest_AwesomeName_*
Posté 05 janvier 2011 - 07:12
Guest_AwesomeName_*
#28
Posté 05 janvier 2011 - 07:18
After some long an elevated conflict the likes of which the galaxy has never seen.Tremendous losses have been suffered by all of creation Reapers included. The Reapers succeed with their plans to subvert humanity under their control. Shepard is revered by the Reapers and taken to a biological repository in dark space. Anderson learns about the purge which is a Galactic Extinction Level Event from TIM who has been indoctrinated by the Reapers. The GELE would be an artificial blackhole that would eat the Milkyway and get rid of all records of the Biological as well as the Prothean ruins. The Repears plan to create a series of aritifical blackholes to lure a Super Hyper Giant to the center of the Galaxy to explode it by increasing it's size by bringing nearby stars into it's gravity.
Legion agrees to smugle a few survivors out of the Milkyway.The few survivors could be completely new characters to continue the franchise that are on the run from the Reapers. The Reapers begin to shutdown after the purge and talk about what would happen if the MilkWay is returned from the dimensional void. Shepard has TIMS blue eyes and wakes up inside his tank...
All the characters sucked up into the black hole see all their lost loves ones in another dimension slightly different from our own. This is where two dimensions have been placed on top of each other. It is here where the Protheans still exist along side humanity and the Reapers are still just starships. The lost ones vow to find a way back home. Ashley looks out the window and see two Earths and one is stacked just above the other. She tells little Shepard that this is home now.
Modifié par Had-to-say, 05 janvier 2011 - 07:41 .
#29
Posté 05 janvier 2011 - 07:20
I want an explosion of art.
So in other words, you'd like to combine Mass Effect... and Okami?
I am Sheparatasu, Goddess of Decisions and Romance Plots.
#30
Posté 05 janvier 2011 - 07:21
#31
Posté 05 janvier 2011 - 08:38
#32
Posté 05 janvier 2011 - 08:46
What I think are good endings
Bladerunner
Ghost in the Shell
The Matrix Trilogy
Star Wars
2001
Planet of the Apes
The X-files TV series (could have been better)
#33
Posté 05 janvier 2011 - 08:53
#34
Posté 05 janvier 2011 - 09:04
#35
Guest_AwesomeName_*
Posté 05 janvier 2011 - 09:09
Guest_AwesomeName_*
#36
Posté 05 janvier 2011 - 09:16
Had-to-say wrote...
I think endings in science fiction stories should pose more questions than answers which is why I think the ending to ME1 was so successful. After I finish the game there should be plenty left to question even after the immediate crisis is over. In general I think it is best to tell a simple story with more layers of complexity for the people who like to think. A plot twist that is credible with the given rules is always a welcome surpise. I think a metaphysical ending is the best route.
What I think are good endings
Bladerunner
Ghost in the Shell
The Matrix Trilogy
Star Wars
2001
Planet of the Apes
The X-files TV series (could have been better)
I may be mistaken but Star Wars finished with a "happy forever" theme.
The Dune series should also be included on that list, with Leto's Golden Path and that stuff from what I've heard. I need to read Heretics of Dune and Chapterhouse: Dune to confirm.
Modifié par Ulzeraj, 05 janvier 2011 - 09:16 .
#37
Posté 05 janvier 2011 - 09:20
Modifié par Lumikki, 05 janvier 2011 - 09:25 .
#38
Posté 05 janvier 2011 - 09:20
#39
Posté 05 janvier 2011 - 09:29
As for your actual post, I don't really consider any game "art". I'm pretty sure Mass Effect 3 won't be anywhere close to "art". I want a combination of both though.
#40
Posté 05 janvier 2011 - 11:04
Da_Lion_Man wrote...
I just want it to be better than Mass Effect 2 because it left a rather bad taste in my mouth.
As for your actual post, I don't really consider any game "art". I'm pretty sure Mass Effect 3 won't be anywhere close to "art". I want a combination of both though.
Hold on here buddy. How do you define "art"? I think Mass Effect has evolved the very concept of the word. Yet one man's trash is another man's treasure. Please educate me because I lack understanding.
#41
Posté 05 janvier 2011 - 04:30
FieryPhoenix7 wrote...
The thing about ME3 is it's the final chapter of a trilogy. It has so much potential. I can't stress this enough, so much potential. It's quite literally the perfect opportunity for BioWare to go all out and give us the greatest possible experience that will remain in our memory for as long as possible.
I think they already screwed the potential by making a sub-par story for ME2, the story got the plot nowhere and you're left scratching your head more than anything else. ME3 will most likely be the true ME2 in terms of story, and that means they can't reach what a third final chapter can achieve. Unless they really, really make something incredible, which I think ME2 was very far from and ME1 not that close. ME2 gave absolutely no momentum to the story, so I really don't see how ME3 can achieve the fullest potential of a third chapter.
Modifié par Evil Johnny 666, 05 janvier 2011 - 04:33 .
#42
Posté 05 janvier 2011 - 04:35
Had-to-say wrote...
Da_Lion_Man wrote...
I just want it to be better than Mass Effect 2 because it left a rather bad taste in my mouth.
As for your actual post, I don't really consider any game "art". I'm pretty sure Mass Effect 3 won't be anywhere close to "art". I want a combination of both though.
Hold on here buddy. How do you define "art"? I think Mass Effect has evolved the very concept of the word. Yet one man's trash is another man's treasure. Please educate me because I lack understanding.
I'm no expert at all so it's hard to define art for me. If I had to define art for myself, I'd say something that is really pretty, lets your imagination go loose and is innovating or original. Maybe something calming and soothing too. With all due respect for the series in general, Mass Effect has none of those qualities.
Okay maybe I was a bit harsh when I said that no game can be art. I'm sure there are some but they are sporadic I'm afraid. They certainly won't be blockbusters.
#43
Posté 05 janvier 2011 - 04:39
#44
Posté 05 janvier 2011 - 04:40
I just want it to be better than Mass Effect 1 because it left a rather bad taste in my mouth.Da_Lion_Man wrote...
I just want it to be better than Mass Effect 2 because it left a rather bad taste in my mouth.
#45
Posté 05 janvier 2011 - 04:43
LPPrince wrote...
And yes, Mass 1 over Mass 2. Art over Sploshuns.
Do people just forget all the explosions in ME1? Also ME2 had a good deal of non-combat side quests.
#46
Posté 05 janvier 2011 - 04:45
Lumikki wrote...
I just want it to be better than Mass Effect 1 because it left a rather bad taste in my mouth.Da_Lion_Man wrote...
I just want it to be better than Mass Effect 2 because it left a rather bad taste in my mouth.
Yes and what's your point? I assume you like ME2 better so you already got what you wanted. Some however are not too fond of ME2 for whatever reasons and that should be respected.
Why does this not happen on these forums? It seems like some people find it necessary to make fun of people who don't like or worship ME2. Or is that just me?
#47
Posté 05 janvier 2011 - 04:46
Bamboozalist wrote...
LPPrince wrote...
And yes, Mass 1 over Mass 2. Art over Sploshuns.
Do people just forget all the explosions in ME1? Also ME2 had a good deal of non-combat side quests.
I know it did. I'm just going from the OP's side of things.
Both had their fair share of explosions. Personally, I felt ME1 told a richer story while ME2 was more focused on gameplay.
I'd head in ME1's direction for ME3 if they can't combine the best of ME1 and 2.
#48
Guest_AwesomeName_*
Posté 05 janvier 2011 - 05:00
Guest_AwesomeName_*
Da_Lion_Man wrote...
I'm no expert at all so it's hard to define art for me. If I had to define art for myself, I'd say something that is really pretty, lets your imagination go loose and is innovating or original. Maybe something calming and soothing too. With all due respect for the series in general, Mass Effect has none of those qualities.
Okay maybe I was a bit harsh when I said that no game can be art. I'm sure there are some but they are sporadic I'm afraid. They certainly won't be blockbusters.
Aye, art is indeed subjective, and I think that in order to find what it "means" for you, you basically have to come across an example that really hits you, and then you have a feeling of what art is about - until then it's a bit of a mystery. For me, a really good work of art has to move me a lot, like "The Fountain"... While ME hasn't moved me as much or in the same way (Fountain is a lot more personal anyway), I did feel really inspired by the cutscene at the end of the suicide mission, and thanks to that, I do see a lot of potential with ME3 (provided there's not a hokey equivalent to the human reaper).
#49
Posté 05 janvier 2011 - 05:18
Da_Lion_Man wrote...
Yes and what's your point? I assume you like ME2 better so you already got what you wanted. Some however are not too fond of ME2 for whatever reasons and that should be respected.
Why does this not happen on these forums? It seems like some people find it necessary to make fun of people who don't like or worship ME2. Or is that just me?
Some people just don't understand that others may not enjoy, or feel betrayed that the second chapter of a trilogy of games barely ressembles the original in too numerous elements, that a lot of what the original introduced that was unique or not got cut off. ME2 is so much different than ME1, why can't people understand that some ME1 fans expected the game to be both enjoyable to them and follow the original in a similar way? We all thought we were going to get Mass Effect Two, and for a big part we got something entirely different and unnapealing to us. Can't people also understand that a true sequel should cater to fans of the "series" first, rather than people who haven't even played the original? ME2 was basically just another game in the same universe.
#50
Posté 05 janvier 2011 - 05:21
That's my optimistic veiwpoint at least.
Ah, this is general discussion so I'll have to be vague; the last planet in ME1 everything came together, music, battle pacing, plot reveals.




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