I understand the Lazarus plot device, and it is handled a bit better. Whereas in the Cerberus plot device, the game forces you into working with them when you don't want to, then uses that to sever all your old relationships (like my good buddy AntiChri5 said).
That's not an example of telling instead of showing though. That's an example of the game forcing you to do something. Telling instead of showing would be you joining them and not going to freedom's progress. They do show you, they just don't let you do what you want to.
The whole Lazarus project was a necessary plot device too. How would he fight the Reapers if he still was given assignments by the Council who didn't believe him?
Given Saren was able to spend the better part of two decades (going by Revelation) working with Sovereign, I'd say it's not as hard as it looks
I understand the Lazarus plot device, and it is handled a bit better. Whereas in the Cerberus plot device, the game forces you into working with them when you don't want to, then uses that to sever all your old relationships (like my good buddy AntiChri5 said).
That's not an example of telling instead of showing though. That's an example of the game forcing you to do something. Telling instead of showing would be you joining them and not going to freedom's progress. They do show you, they just don't let you do what you want to.
That is because Phaedon and I simply got sidetracked. Concerning what we were talking about before:
Never tell the player what is happening that needs to be stopped; show the player what is happening so that they think "this needs to be stopped!" on their own. We do see Freedom's Progress, but it is after we already know what the supposed threat is. Our first introduction to the threat is by word of mouth, which is slightly underwhelming. As a result, we never think "this needs to be stopped!" on our own. TIM tells us it needs to be stopped. It's especially important that the threat be loud and emphatic to us so that we take it seriously enough to join a terrorist organization.
Modifié par Nightwriter, 08 janvier 2011 - 04:46 .
I want them to go back to the more classic sci-fi stylings that were a great homage to sci-fi from the late 70's to early 90's of ME1 rather than the more bombastic, less mature, Modern Hollywood approach ME2 gave us. More Blade Runner, Wrath of Khan and Babylon 5 and less Michael Bay's Transformers, xXx and G.I. Joe: The Rise of Cobra.
For the 100th time: This.
Agreed 100% But I don't see this happening, a Reaper invasion is too close to Michael Bay or the overtly epic **** we get from Hollywood.
Hrrmm, after watching the interactive comic, I've lowered my expectations for ME3 quite a bit. I still have the same hopes as in the OP, but I think it might be a snowball's chance in hell now, lol.. Argh, maybe it's just the comics that are like this...
Hrrmm, after watching the interactive comic, I've lowered my expectations for ME3 quite a bit. I still have the same hopes as in the OP, but I think it might be a snowball's chance in hell now, lol.. Argh, maybe it's just the comics that are like this...
It's just the comics.Don't lower your expectations just from them.Better to go with what you'd expect from the video game trilogy instead.
Hrrmm, after watching the interactive comic, I've lowered my expectations for ME3 quite a bit. I still have the same hopes as in the OP, but I think it might be a snowball's chance in hell now, lol.. Argh, maybe it's just the comics that are like this...
It's just the comics.Don't lower your expectations just from them.Better to go with what you'd expect from the video game trilogy instead.
The concern is: Apparantly the same person who wrote that comic is writing the ME 3 story.
I'm very, very worried that this guy is apparently responsible for ME3 as Lead Writer. I still have my hopes up nonetheless. Overall, Genesis wasn't so bad; it's just that certain things could have been said in a better and more realistic way.
I don't think Bioware would let us down this late in the series. I mean, some of you may have qualms about ME2 but you have to admit it was very well put together as a game, and that it's one of those few games that can be considered art. I believe ME3 will be the sum of all of those parts to make a truly great game. Sure, people will have problems with how it turns out because it didn't end how they wanted it to, their favorite characters died, etc, but it will be an incredible game.
Spornicus wrote... I don't think Bioware would let us down this late in the series. I mean, some of you may have qualms about ME2 but you have to admit it was very well put together as a game, and that it's one of those few games that can be considered art. I believe ME3 will be the sum of all of those parts to make a truly great game. Sure, people will have problems with how it turns out because it didn't end how they wanted it to, their favorite characters died, etc, but it will be an incredible game.
Also considering it's the end of the ME trilogy.With something like that,they would at least want to do the best they can to end it.
I don't think Bioware would let us down this late in the series. I mean, some of you may have qualms about ME2 but you have to admit it was very well put together as a game, and that it's one of those few games that can be considered art. I believe ME3 will be the sum of all of those parts to make a truly great game. Sure, people will have problems with how it turns out because it didn't end how they wanted it to, their favorite characters died, etc, but it will be an incredible game.
I don't see how someone who has qualms with ME2 (like me) wouldn't find the game poorly pieced together, or that Bioware didn't already let us down with ME2. I don't see them changing this late in the series (even more considering the short development time), but they did change a lot early which I think is as worse, if not worse than doing it late. Because when you do it late, at least if you don't like the last product, you like the two others, it's not the case when it's the contrary and you're just left with something that was barely starting but fell off short.
Hrrmm, after watching the interactive comic, I've lowered my expectations for ME3 quite a bit. I still have the same hopes as in the OP, but I think it might be a snowball's chance in hell now, lol.. Argh, maybe it's just the comics that are like this...
It's just the comics.Don't lower your expectations just from them.Better to go with what you'd expect from the video game trilogy instead.
Well, after someone recently pointed out that Walters didn't actually write the script for the comics, I think you're right - I'm gonna assume that he also didn't write the script for Genesis, but rather just gave DH the basic story... Don't get me wrong, Bioware, the comics aren't bad - I do enjoy them on their own terms - but compared to the games, the dialogue isn't as good, and some of the lore is inconsistent (Reapers cull all organic life?)...
Having said that, though, I thought ME2 was amazing overall, and was a really good job in terms of characterisation and gave ME much more as far as the emotional element was concerned (so well done to the whole writing team there), so I'm a bit less worried on this front now...
Modifié par AwesomeName, 23 janvier 2011 - 08:23 .
Okay, so the story has been written now... but maybe the cutscenes haven't been done yet
So, in the spirit of the OP, and in the off chance that the animators are still storyboarding and working on the cutscenes, I just thought I'd throw out a sort of fan-inspiration map of film scenes that I thought were moving, which may or may not be useful to Bioware... Who knows - could be relevant to ME3's story!
1. "The Fountain", where Tom nearly breaks down near the end of his life-long journey, but has a vision of his wife, which pulls him through to the end. If Shep has to do the final mission on her own and has a LI, then I think this is worth looking at - especially if (s)he's under severe mental turmoil (indoctrination perhaps)
2. Desmond Hume turning the failsafe key in "Lost". I think, for Desmond, turning the key is very likely a self-sacrifice, and he believes that it is important for the entire world, but it's the thought of Penny that he clings on to. Similar to above - I love the flashback of Penny. Perhaps there could be a scene where Shep has a flash of her LI, or the people (s)he's trying to save
3. "Berserk", the last 5 minutes of the series where Guts cuts off his arm to try and save the woman he loves, but it's not enough, and he's forced to watch what happens to her. [I can't find a clip of this, but I thought the close-up shots of Guts' reaction, as well as the fact that the [i]only sound you hear during the scene is the music,[/i] was especially moving, and really brought home the gravity of the situation on a personal level]
4. End of Evangelion, where Asuka fights to her last breath. I'd love it if one of Shep's companions gets a substantial cutscene that ends as tragically as this.
Modifié par AwesomeName, 31 janvier 2011 - 06:02 .
AwesomeName wrote... 3. "Berserk", the last 5 minutes of the series where Guts cuts off his arm to try and save the woman he loves, but it's not enough, and he's forced to watch what happens to her. [I can't find a clip of this, but I thought the close-up shots of Guts' reaction, as well as the fact that the [i]only sound you hear during the scene is the music,[/i] was especially moving, and really brought home the gravity of the situation on a personal level]
I'd love to see Me3 cover some really stirring, hard hitting moments like this. Won't deny I teared up during the end of Berserk.
1. "The Fountain", where Tom nearly breaks down near the end of his life-long journey, but has a vision of his wife, which pulls him through to the end. If Shep has to do the final mission on her own and has a LI, then I think this is worth looking at - especially if (s)he's under severe mental turmoil (indoctrination perhaps) [quote]
Nice idea, i can really picture a scene like this in ME3. I can really she a heavily injured and/or demoralised shepard having such a vision, before the final saving of the universe and/or his/hers death near the end of the game.
Grunt could totally go beast mode and own some fools Asuka style, I'd damn near pay to see it, too. There's never any really badass fight scenes in this game IMO. If ME3 would make weapons and wounds more realistic the game would just blow my mind, only thing I don't like about ME1 and 2.
Seems much more likely for Thane to do something like this with his situation and all, he could easily pull it off too.