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NFS public relations employee says squadmates may return in ME3, gameplay "jaw dropping"


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#126
Jebel Krong

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shinobi602 wrote...

Uszi wrote...

Er, on topic:
Having now read all of the comments the insider effectively said nothing.  The only thing that amounted to a big information drop, as pointed out, was that squadmates are returning.

But when he was pressed for details, he immediately claimed that he didn't know, that he couldn't tell characters apart, etc.

So where do we stand now?
Where we were before.


Well, it was nice knowing how far along it is, and about the Reapers being rendered all in-engine and looking amazing:D


coincidentally, christina norman indicated on her twitter feed that she spent new year playing "a game that would probably be released in 2011" - that could well have been ME3 if it's in playable shape, i would be surprised though - Mass Effect 2 wasn't in that state even by GDC09 and ME2 came out in 2010...

#127
Fiery Phoenix

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I have to say that particular tweet from Christina got me thinking: Is she really playing a half-assed game? I mean, it's cool and all, but I imagine a lot of things aren't included just yet, so she's basically playing the equivalent of an alpha version. Also, this could prove that ME3 is in fact playable beginning to end at this time.

Modifié par FieryPhoenix7, 06 janvier 2011 - 09:23 .


#128
Ch40sFox

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Jebel Krong wrote...

shinobi602 wrote...

Uszi wrote...

Er, on topic:
Having now read all of the comments the insider effectively said nothing.  The only thing that amounted to a big information drop, as pointed out, was that squadmates are returning.

But when he was pressed for details, he immediately claimed that he didn't know, that he couldn't tell characters apart, etc.

So where do we stand now?
Where we were before.


Well, it was nice knowing how far along it is, and about the Reapers being rendered all in-engine and looking amazing:D


coincidentally, christina norman indicated on her twitter feed that she spent new year playing "a game that would probably be released in 2011" - that could well have been ME3 if it's in playable shape, i would be surprised though - Mass Effect 2 wasn't in that state even by GDC09 and ME2 came out in 2010...


Theyre using the engine they used to make the ME2 for PS3 with, which is essentially just a tweaked engine from the 360.... Its not like they have to build anything from scratch, all they have to do now is record voice work, if they havent already, and throw in values, debug, and polish.

Probably going to be the fastest game theyve ever made.

#129
GreenSoda

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Might well be true. He basically doesn't say anything.



Some squadmember from ME1/2 will come back. Probably. Maybe not. Or will they ?



S h o c k i n g !

#130
GodWood

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Jebel Krong wrote...
thankfully you two represent a tiny minority, then.

And where is your evidence that we're a tiny minority?
From most of the threads and polls I've seen the catsuits and skin exposure have proven to be quite unpopular.
People who support it are normally in the minority.

#131
Phaedon

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Terror_K wrote...

Yes, but they do try to keep their ships as sterile and uncontaminated as possible, with air filters and the like. In Ascension Kahlee and co. couldn't go aboard until they were suited up and sterilised, but yet this factor seems completely ignored in ME2 with half the squad.


We do know that kinetic barriers don't protect you from temperature though. It's stated directly as such in the codex. They only keep out fast-moving projectiles... that's all. Whenever Shepard or anybody else is in that sunlight, there's literally nothing protecting them from it beyond what they're wearing. If skin is exposed, it'd cause a nasty burn, and it's not just heat but solar radiation too. If it can overload and shut down kinetic barriers, then I imagine it's none too friendly on bare skin, especially considering no other worlds prior to that in ME1 were that hazardous in that regard, even the ones with heat hazards.

This conversation is very interesting but I'd rather if we would take it to PMs, for the sake of the OP.

#132
Terror_K

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Jebel Krong wrote...

GodWood wrote...

Terror_K wrote...
It's near-on ruined my respect for the entire Mass Effect series as something I can take seriously and turned it into a farce as far as I'm concerned. They did so well up until then of keeping things fairly believable and crafting a great universe, and as far as I'm concerned it near on threw it all in the toilet. It's like they don't even care about the integrity and realism of their own IP with crap like that and if they don't, why should I? It's worse than midichlorians in Star Wars were. They may as well just having magical fairly leprechauns saving the universe from The Reapers at the end of ME3 now, it makes about as much sense. The whole concept and nature of it is puerile and beyond retarded, so yeah... I think saying that whoever came up with it should "be fired" is a fair enough call. Casey Hudson should certainly be at least punched in the face for letting it through since he's in charge of the whole project.

This multiplied by a mazillion bajillion!!


thankfully you two represent a tiny minority, then.


I don't think so in this case, actually. Even most other people who I've had disagreements and arguments with on this board who are fiercely pro-ME2 overall have in most cases at least agreed with me on this aspect. Even the ones who want to keep squaddies looking unique and individual. They at least --for the most part-- agree that this particular move was friggin' stupid and should be fixed in ME3.

I'd like to say I'm fairly confident that BioWare are aware of and see to this issue because of this, but they have never commented on it and unfortunately, despite the many complaints, Liara suffered this problem in LotSB.

As far as I'm concerned it's a mistake that should never have been made in the first place and should simply never have come up at all. The devs should have just intrinsically known that squaddies should have worn proper protection from the start.

I have to wonder if you honestly thought it was a good move and better than doing things more reastically too, because I honestly don't see any reason how anybody could. I can see how some may just not care, but in that case what's the harm in going the more realistic and less retarded way for those who actually want to be able to be immersed in this series? Unless you like the Michael Bay-esque modern Hollywood approach of style over substance or simply like staring at Miranda's ass in tight clothing, I can't see how any reasonable person could prefer it the ME2 way. I know many do like the fact that the companions have a more distinctive look now, but more distinctive doesn't have to mean unrealistically stupid and impractical given the setting. Besides, 80-90% of the time we talk with our companions we're on The Normandy, so they can wear whatever they want there.

Modifié par Terror_K, 06 janvier 2011 - 09:42 .


#133
shinobi602

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Wait, what was wrong with Liara? I think her armor was great. Actually looked like armor while being unique and stylish.

#134
Jebel Krong

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Terror_K wrote...

Jebel Krong wrote...

GodWood wrote...

Terror_K wrote...
It's near-on ruined my respect for the entire Mass Effect series as something I can take seriously and turned it into a farce as far as I'm concerned. They did so well up until then of keeping things fairly believable and crafting a great universe, and as far as I'm concerned it near on threw it all in the toilet. It's like they don't even care about the integrity and realism of their own IP with crap like that and if they don't, why should I? It's worse than midichlorians in Star Wars were. They may as well just having magical fairly leprechauns saving the universe from The Reapers at the end of ME3 now, it makes about as much sense. The whole concept and nature of it is puerile and beyond retarded, so yeah... I think saying that whoever came up with it should "be fired" is a fair enough call. Casey Hudson should certainly be at least punched in the face for letting it through since he's in charge of the whole project.

This multiplied by a mazillion bajillion!!


thankfully you two represent a tiny minority, then.


I don't think so in this case, actually. Even most other people who I've had disagreements and arguments with on this board who are fiercely pro-ME2 overall have in most cases at least agreed with me on this aspect. Even the ones who want to keep squaddies looking unique and individual. They at least --for the most part-- agree that this particular move was friggin' stupid and should be fixed in ME3.

I'd like to say I'm fairly confident that BioWare are aware of and see to this issue because of this, but they have never commented on it and unfortunately, despite the many complaints, Liara suffered this problem in LotSB.

As far as I'm concerned it's a mistake that should never have been made in the first place and should simply never have come up at all. The devs should have just intrinsically known that squaddies should have worn proper protection from the start.

I have to wonder if you honestly thought it was a good move and better than doing things more reastically too, because I honestly don't see any reason how anybody could. I can see how some may just not care, but in that case what's the harm in going the more realistic and less retarded way for those who actually want to be able to be immersed in this series? Unless you like the Michael Bay-esque modern Hollywood approach of style over substance or simply like staring at Miranda's ass in tight clothing, I can't see how any reasonable person could prefer it the ME2 way. I know many do like the fact that the companions have a more distinctive look now, but more distinctive doesn't have to mean unrealistically stupid and impractical given the setting. Besides, 80-90% of the time we talk with our companions we're on The Normandy, so they can wear whatever they want there.


realism comes secondary to gameplay - always. the individual outfits, whilst perhaps impractical, certainly went a long way to establishing character individuality and instant-recognisability, especially on the battlefield - something all-important in a character-driven game. frankly, of all the complaints i've heard about the game, this is one of the most minor ones, and yes, you are still in the minority - do you really think that the majority of fans - let alone the millions of casual players - really care that jack is running around semi-naked in combat/other zones? no, no they don't - they remember her for it, though.

#135
Terror_K

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shinobi602 wrote...

Wait, what was wrong with Liara? I think her armor was great. Actually looked like armor while being unique and stylish.


Her get-up was fine for the most part, but when on the outside of the Shadow Broker's ship she only had a breather mask rather than a full helmet. And even that disappeared in the cutscene just before you actually entered the ship.

#136
shinobi602

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Terror_K wrote...

Her get-up was fine for the most part, but when on the outside of the Shadow Broker's ship she only had a breather mask rather than a full helmet. And even that disappeared in the cutscene just before you actually entered the ship.


Man, I don't even notice these things lol. I'm so into the moment and enjoying it I barely care about that to be honest.

#137
Phaedon

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Could we get back on-topic, please? It would be too bad if this thread was locked.

#138
shinobi602

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Phaedon wrote...

Could we get back on-topic, please? It would be too bad if this thread was locked.


Yes, please.

Terror-K and others, I'll ask kindly if we can stay on topic....

#139
Phaedon

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Shinobi, could you take a screenshot of the PR guy's profile? As proof that his credentials are checked.

#140
Terror_K

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Jebel Krong wrote...

realism comes secondary to gameplay - always. the individual outfits, whilst perhaps impractical, certainly went a long way to establishing character individuality and instant-recognisability, especially on the battlefield - something all-important in a character-driven game. frankly, of all the complaints i've heard about the game, this is one of the most minor ones, and yes, you are still in the minority - do you really think that the majority of fans - let alone the millions of casual players - really care that jack is running around semi-naked in combat/other zones? no, no they don't - they remember her for it, though.


But it has absolutely nothing to do with gameplay: it's purely an aesthetic thing. Changing their get-up isn't going to effect the gameplay side of things whatsoever. Again, you can still have individual outfits without having to be ridicuous and unrealistic about it: Tali, Garrus, Grunt, etc. all managed to do it after all. As much as I'd prefer them to be wearing proper get-up whenever they're in battle, I'd have at least accepted it if most of the time they were as they are in ME2 now if they'd have just made sure that they were properly covered and helmeted only during the few places where they should have been (i.e. an extra bit of cloth where Miranda and Samara's clevage is and Thane's exposed chest is and a full-faced helmet, etc.).

And I don't think it's minor at all, since it near-on completely ruins the entire Mass Effect experience for me (and several others) far more than any gameplay issues do. If all you care about is the gameplay and Mass Effect as being a game that's fine, but some of us actually want to get into this universe and see the series as more than just a series of games, and bullcrap like that doesn't really do much to help immerse us in the universe and setting.

Also, there's a difference between people who "don't really care" about it and those who actually think it's better. If you and most others don't care, then there's no harm in changing it for those of us that do. You're basically talking about those who are against vs. those who are apathetic on the issue, which isn't the same as those who are against vs. those who are pro. From where I'm sitting, I do believe the majority of actual Mass Effect fans (i.e. the ones who appreciate Mass Effect as more than just some games along with the many others out there) would prefer the squaddies to be wearing proper clothing, judging from what I've seen here on the forums. I'll fully admit that more players prefer ME2, and that a great deal of players support most of the changes that were made from ME1 to ME2, but from what I can tell most non-casual, hardcore Mass Effect fans want their squaddies in proper gear.

Edit: Okay, sorry about diverting from topic. I think I've said all I need to say about this anyway, so I'll leave it at that.

Modifié par Terror_K, 06 janvier 2011 - 10:15 .


#141
Phaedon

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Got one myself:
Image IPB

You can cough about the post later.

Now we need to find NeoGAF's registration policy.

Modifié par Phaedon, 06 janvier 2011 - 10:19 .


#142
shinobi602

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Phaedon wrote...

Shinobi, could you take a screenshot of the PR guy's profile? As proof that his credentials are checked.


I can't access his profile because I'm not "approved yet" by an admin on NeoGAF, and it's been freaking 3 months since I registered. They have a VERYT closed door policy, unfortunately.

Anyway, the fact he's still there, and with that title, is actually enough for me considering how strict the NeoGAF admins are. The point that he got that far is enough lol.

Modifié par shinobi602, 06 janvier 2011 - 10:23 .


#143
Phaedon

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Yeah, as you can see, my screenshot confirms that he is registered as Public Relations for Need for Speed. The only further confirmation needed is to find a text with the actual policy.

#144
Mister Mida

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I don't believe anything of what that guy said until I actually see it for myself.

#145
Phaedon

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Shinobi, could you also post a link to the thread? I can't find it anywhere.

#146
shinobi602

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Phaedon wrote...

Yeah, as you can see, my screenshot confirms that he is registered as Public Relations for Need for Speed. The only further confirmation needed is to find a text with the actual policy.


I don't think they'll actually post that in the TOS. All I could find was this concerning memberships:

I. Membership and Admissions



A. NeoGAF operates under a closed membership policy. Membership is
granted or refused based solely on the judgment of the administration
and is not a right. Membership can be revoked at any time for any
reason. Each accepted member is granted one, and only one, username. If
you are caught using multiple usernames, you will be subject to
immediate and permanent banning of all accounts involved. If you wish to
change your username, simply notify an administrator via Private
Message (though bear in mind that frequent changes will be frowned
upon).



B. You must register with an ISP, education, or workplace email address.
All free email addresses (gmail, yahoo, etc.) are prohibited and will
not be approved.


GameFAQS operates the same way. They have different levels for different users depending on how long they've been on the site, like "New User", "Elite", "Legend, "Icon", etc.  For videogame employees that have proven they're actually employees, they get "VIP" status under their usernames, like this guy "PhillipVanLuke", see here:

http://www.gamefaqs....57677312?page=4

Under his username is "VIP", and click his profile, it says:
"42: VIP - Industry
Verified Industry Poster - User confirmed as a member of the game industry, although not directly involved in game production.

Philip Luke
QA Tester
Vivendi Games"


#147
shinobi602

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Phaedon wrote...

Shinobi, could you also post a link to the thread? I can't find it anywhere.


No prob, conversation starts around the midpage:

http://www.neogaf.co...=415609&page=31

#148
Phaedon

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Well, the game is playable.



@truffle (Christina Norman)

I am celebrating 2011 by playing a Mass Effect game that will probably be released in 2011.




And this guy seems trustworthy, the NeoGAFers who know him already (he has already done something like this for BF3), believe him.

#149
shinobi602

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Phaedon wrote...

Well, the game is playable.

@truffle (Christina Norman)
I am celebrating 2011 by playing a Mass Effect game that will probably be released in 2011.


And this guy seems trustworthy, the NeoGAFers who know him already (he has already done something like this for BF3), believe him.


Lol, Neogafers are not easily fooled (alot of them anyway...). The admins are quick to issue the banhammer on that site, especially for someone who impersonates or fakes videogame industry credentials.

#150
Phaedon

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Well, I just wish I could have a look at that damn policy, but it's nowhere. We could contact NeoGAF, but they wouldn't reply anyway.



So, if we assume that he's an EA employee, and that he's not trolling (which he doesn't seem to be doing, considering his reputation), I think that we can decide, although we can't be 100% sure, that some of the squaddies will return in ME3. They weren't addressed by name, that makes sense, but it's difficult to mistake them for someone else.



But wait, does that mean that some voice acting has been done? Till a few weeks ago, neither the recurring characters were written, nor were a lot of the VAs contacted to voice act.