This is a guide to help you avoid catastrophic bugs in Mass Effect One.
#1
Posté 06 janvier 2011 - 01:30
This is a post designed to help those of you who hate dieing to bugs in Mass Effect One. As we all know Mass Effect One is plagued with "insta death" bugs. All of a sudden you're walking around or fighting and then you INSTA DIE within the span of a millisecond. You have no idea what happened or what went wrong. Here is a list of where those problems occur and how you can avoid them.
1. Thresher Maws. These have a notorious reputation of coming up right behind the mako and one shot insta killing you. INSTANT DEATH. THe best thing to do to avoid this is to first move the mako forward 10 feet, shoot, then move it back. If the the thresher maw goes back underground you risk it one shotting you by coming up behind the mako. The ultimate way to avoid this is to exit the game and reload a save game right before you encounter the thresher maw. This way the randomize timer in the code is reset.
2. Before you find Liara you have to travel in the Mako. Before searching for Liara you have to wonder about in the Mako alongside the lava. However there are certain spots where there are BARELY any traces of lava, if you accidently go on top of these places the mako will INSTANTLY die. The best thing to do is avoid exploration until you actually have to exit the mako to search for Liara. Avoid exploring or going off course with the mako when on the liara mission.
3. Benezia, when you first encounter beneziza DO NOT stay in the same place as where you start. You need to pull right and move across the crossway AS FAST as you can or else you risk an INSTA death bug. If Benezia casts throw or singularity on you the boxes that float around you can INSTANTLY kill you. This is a horrible bug. .. REMEMBER, PULL RIGHT.. Go right across the crossway.
4. End of the game, you will encounter three c. defense turrets. These turrets will not attack you yet they can be used to attack your enemies. When you hover your weapon crosshair over them you'llb e able to destroy the turrets power source. DO NOT DO THIS. The reticle is blue, but for some reason bioware let this bug go through. You''re actually able to destroy the turret that you can enable to help you take down a geth dropship. Do not destroy the C. defense turrets, the reticle is blue. Do not destroy them.
These are the major, critical bugs I've encounted in Mass Effect that have completely and utterly destroyed my gameplay experience with the Mass Effect, series. I hope this will help you avoid these bugs so that you won't have to endure the pain I had to.
Sincerely,
A devoted, sinecere ME fan.
#2
Posté 06 janvier 2011 - 01:46
1) Thresher Maws : One shot can bring the Mako to the point of having no shields, and the hull strength down to zip, but no insta gib.
2) Lava: Sounds more like a graphical glitch on your end than a bug. I have no problems seeing the lava
3) Benezia: I often stay in that one spot to deal with the initial Asari commandos that cmoe from behind Benezia. Using the beams and crates as cover helps to prevent dying.
4) Turrets: Just because you can shoot it, doesnt mean you should. For example, you can target the Mako and shoot it, but do you?
Mass Effect 1 and 2, are action RPG's, not shooters. This means that some level of thinking is involved in the gameplay. If you rush through without being aware of your surroundings, you will suffer for it.
#3
Posté 06 janvier 2011 - 04:21
#4
Posté 06 janvier 2011 - 09:35
#5
Posté 06 janvier 2011 - 09:35
Locutus_of_BORG wrote...
Most of these aren't so much catastrophic bugs as they are catastrophic player blunders...
WHS. Stop blaming bugs for the fact you suck at the game. It's not the games fault you decided to charge a bunch of Geth canons on foot instead of doing what you are supposed to do and avoid them.
#6
Guest_elfadelbosco_*
Posté 06 janvier 2011 - 11:36
Guest_elfadelbosco_*
#7
Posté 06 janvier 2011 - 01:12
1. You can generally figure out where the thresher maws are simply by observing the terrain. If there are a lot of low hills you can make a informed guess that there is a maw nearby. I find the easiest way to kill them is either to stop as soon as they pop up and leap over the acid spit as you wear them down with the cannon and mg on the mako, or just get out and circle strafe them on foot. That said they can one shot you if you get into melee range with the mako.
2. I find it kind of fun to use the mako to push armatures into the lava. That said it's not just lava that will instant kill the mako, driving too far into the water on Virmire will do the same thing. Just have to drive carefully, just like in real life.
3. Actually there is an occasional bug with biotics where Shepard can clip into the landscape and get stuck. Your only solution in that fight is to load an earlier save.
Most of these aren't really bugs so much as just the way things are. Fall in lava and die, get a heavy crate dropped on you and die, get pitched 50 or 60 feet in the air by a giant worm and die. Get thrown into a wall by very powerful biotic serious threat of broken bones or death. Most of these are at least minorly realistic.
Really the simplest answer for all of these involves the adage save early, save often.
Modifié par The Grey Ranger, 06 janvier 2011 - 01:14 .
#8
Posté 07 janvier 2011 - 01:55
2) Now a fun graphical glitch I ran into was getting the Mako stuck on a rail on the side of a walkway into Mine in a mission. The rail somehow got stuck to the front of the Mako and I couldn't get off it, or exit the Mako because it was at an angle instead of on flat ground. The only way to fix was to reload the game from previous save, which I hated because I was fighting Rachni.
#9
Posté 07 janvier 2011 - 08:10
Bogsnot1 wrote...
Are we talking PC or Xbox version here? I have PC and never siffered any of these bugs in over 20 playthroughs. If you have an Xbox, may I recommend buying a true PC, and not the pocket calculator that MS seems to think is a games console.
1) Thresher Maws : One shot can bring the Mako to the point of having no shields, and the hull strength down to zip, but no insta gib.
Really? Hmmm, last few times I ran into a Thresher Maw I had the bloody thing pop up directly under me so it showed the TM in the middle of the Mako that was split in half.
#10
Guest_NewMessageN00b_*
Posté 07 janvier 2011 - 11:46
Guest_NewMessageN00b_*
Spots you learn to do, ya'know. Not bugs.
Modifié par NewMessageN00b, 07 janvier 2011 - 11:47 .
#11
Posté 08 janvier 2011 - 08:39
#12
Posté 08 janvier 2011 - 06:58
Modifié par The Grey Ranger, 08 janvier 2011 - 06:58 .
#13
Posté 08 janvier 2011 - 08:00
#14
Posté 09 janvier 2011 - 02:24
Slayer299 wrote...
Bogsnot1 wrote...
Are we
talking PC or Xbox version here? I have PC and never siffered any of
these bugs in over 20 playthroughs. If you have an Xbox, may I recommend
buying a true PC, and not the pocket calculator that MS seems to think
is a games console.
1) Thresher Maws : One shot can bring the Mako to
the point of having no shields, and the hull strength down to zip, but
no insta gib.
Really? Hmmm, last few times I ran into
a Thresher Maw I had the bloody thing pop up directly under me so it
showed the TM in the middle of the Mako that was split in half.
Mr Zoat wrote...
Maws have two attacks. Their melee attack kills instantly, but their acid spit just does a lot of damage.
OP was talking about insta-gib on ranged attack, not popping up from below. I merely stated that the ranged attack wasnt instant death. I have suffered death from a Maw's surprise proctological examination. If you cant learn from that first painful experience to tell the warning signs that a Maw is around, then you are destined to be reamed out time and again.





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