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If you could customize the Normandy.....


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#51
FlintlockJazz

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Here's what I'd do (some ripped from others, but hey imitation is the greatest form of flattery!):



Remove the Cerberus symbol, even if I'm working for them no need to broadcast I'm a terrorist.

Turrets, lots and lots of turrets, and put all those lazy arse crewmates to work firing them.

Eject the Hammerhead out the hangar bay and replace it with the Mako I'd recover from the SR1 crash site.

Furry dice for the cockpit.

Load up the hanger with one-man fighter craft, just so that I can order all fighters launch.

The option to call everyone to the briefing room whenever I want.

A brothel, so that Shepard can earn extra coin on the side whenever he stops off at a port by whoring out his squadmates (Kelly already does this, but doesn't charge).

Loadsa armed marines on guard everywhere. Would be really cool if the available guards depended on which races you had recruited, so you could get Turian and Krogan guards if you had recruited them.

#52
FlintlockJazz

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iOnlySignIn wrote...

9. Fire Rupert as cook. Hire decent cooks. Perhaps one Human, one Asari (who also knows Turian/Quarian cousine).


I have considered firing Rupert, but not because he isn't a decent cook.  Rather, I sometimes wonder if he's a case of Steven Seagall as The Cook: an undercover operative posing as an incompetent crewman in order to keep an eye on you all for TiM without even Miranda knowing.  He is really the ultimate killing machine, and if Shepard betrays TiM (or when Shepard is of no further use to TiM) then he is under orders to take them all out and recover the Normandy for Cerberus.  He does come across as very pro-Cerberus when you consider that most of the rest of the crew don't really seem to care all that much (case in point: O'Donnelly, he only cares that he gets to work on the engines).

#53
Last Vizard

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I don't think there was really anything wrong with the Normandy 2, I would like a larger ship in ME 3 to allow for more guns, i think it is very possible that the Reapers will want to board shepperds ship, so maybe have a thalix cannon on either side of the ship that can turn 90 degrees and shoot someone moving in to board the ship.

#54
Sandbox47

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Hmm... A black hull will make the stealth systems complete.

Make it look like a Reaper so that I can blend in when they attack.

Beds for all! (and one big one for me so that Garrus/Tali can fit better and we can have pillow fights!)

A "stun burst" thing, like the thing Morrigan (DA:O) can do when enemies surround her.

Something turian, something quarian, something drell and a training room for exercise and Grunt work (hehe).

A computer with which we can hook up to the extranet. Or at least a tv that shows the news.

A vault.

A competent doctor who stashes medi gel somewhere.

An armory that has ammo.

The option to turn all the lights off on the Normandy.


#55
Sandbox47

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Oh yeah! I like that idea of calling people to the briefing room whenever I like. And hang Miranda for treason. A guillotine in general, to keep some of the crew in check.

#56
AlexMBrennan

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Add sudo. I'm in charge, and I want access to the observation dock without meeting some obscure requirement to get EDI to unlock the door.

#57
Ramirez Wolfen

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I wish you could add a party room to have all party members have fun.

#58
Flamewielder

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  • Definitely get bunks for the squad: sleeping on the floor or on a sofa for weeks is NOT an option.
  • Set up training room (either holographic or simply a corner of the cargo hold) for combat practice (or simply oggle Samara as she works out...).
  • Get a Mako Mark 2 (the one with the real world physics) with some decent armor and shield.
  • Keep the Hammerhead for terrain too rugged for the Mako Mark 2.
  • Add an armor section to the armory (to store your squaddies armored enviro-suits... You WILL buy them some decent armor next time, right?).

Modifié par Flamewielder, 06 janvier 2011 - 05:38 .


#59
somecthemes

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I'd likely enjoy a pole in Shep's cabin with a holographic asari Omega dancer, Fornax for dainty-panty waists. If not, then lets close up all the windows except the cockpit, the CIC with monitors to show the blackness, and a domed observation on top of the ship, like from the Farscape movie. If the ship's sneak attacked, either accept that Samara and Katsumi are instant space debris, or tell them to meditate on the stars, and then sleep in their cabin, not both at once.
I'd like my cabin to have access to the crew's armaments. I can call Tali for a late night mixer, but can't tell Legion to leave the Incisor for the Widow on our next mission?
Paint jobs on the Normandy, maybe I'd use them, but they'd likely be availible from stations and not able to be switched on the fly, so not too needed. Normandy looks sweet anyways.
Lastly, the simulator room, yes, yes, and more yes! After insanity, why not go to the range and be able to set the difficulty to freakin' impossible. I don't even need enviroments, or the ability to run and hide. While nice, I just need a holo-rifle range where I can improve my aim and reaction times without needing to reload my Shep from the grave everytime I fail. Maybe a chance to practice against my squad's AI, to practice beating engineers or charging krogans by taking on Tali or Grunt would be twice as nice.

Modifié par somecthemes, 06 janvier 2011 - 07:55 .


#60
Harbinger of your Destiny

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More vehicles in the cargo bay.



3 fighters a mantis gunship



(hammerhead is fine just needs better armor)



A sky car



Not a ship upgrade but I want the ability to use an orbital bombardment

Seriously that is how I would have ended the paragon version of Zaeed's loyalty mission


#61
Guest_thurmanator692_*

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Harbinger of your Destiny wrote...

More vehicles in the cargo bay.

3 fighters a mantis gunship

(hammerhead is fine just needs better armor)

A sky car

Not a ship upgrade but I want the ability to use an orbital bombardment
Seriously that is how I would have ended the paragon version of Zaeed's loyalty mission

It was the same way with Balak in bring down the sky too! I just want to be like "joker? nuke this fool for me"

#62
Harbinger of your Destiny

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thurmanator692 wrote...

Harbinger of your Destiny wrote...

More vehicles in the cargo bay.

3 fighters a mantis gunship

(hammerhead is fine just needs better armor)

A sky car

Not a ship upgrade but I want the ability to use an orbital bombardment
Seriously that is how I would have ended the paragon version of Zaeed's loyalty mission

It was the same way with Balak in bring down the sky too! I just want to be like "joker? nuke this fool for me"


I am more for

Zaeed: Damnit SHepard you let him get away, 20 years of my life wasted and you let him GET AWAY"points gun"

Shepard: Did I?

Cut to missile from the sky blowing gunship up

Cut to Zaeed smiling.

#63
marshalleck

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-Remove the Cerberus logos

-Dim the interior lights, especially at the CIC. So it actually looks like a CIC.



That's about it.

#64
Dean_the_Young

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Harbinger of your Destiny wrote...

thurmanator692 wrote...

Harbinger of your Destiny wrote...

More vehicles in the cargo bay.

3 fighters a mantis gunship

(hammerhead is fine just needs better armor)

A sky car

Not a ship upgrade but I want the ability to use an orbital bombardment
Seriously that is how I would have ended the paragon version of Zaeed's loyalty mission

It was the same way with Balak in bring down the sky too! I just want to be like "joker? nuke this fool for me"


I am more for

Zaeed: Damnit SHepard you let him get away, 20 years of my life wasted and you let him GET AWAY"points gun"

Shepard: Did I?

Cut to missile from the sky blowing gunship up

Cut to Zaeed smiling.

...but not before the gunship shoots, gets a lucky shot, and the Normandy goes down in flames.

Again.

#65
Chuvvy

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Fonduezzi (Fondue Jacuzzi)

#66
Vaenier

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I would like to add a decent drop ship and not that joke of a civilian transport. A Pelican would be perfect. Just do some obvious conversions for the over powered tech in the mass effect universe and it would be godly, and everyone could actually fit and not be a clown car... It would also fill the role of gunship, being fully armed with missile launchers and a nose mounted machine gun. It would be lovely to have actual air support on missions instead of everyone just chilling up in orbit watching porn as 3 people battle for their lives...

#67
The Big Nothing

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- Access to the cargo hold
- Makeshift gym in the cargo hold for exercise
- Dim lighting in the CIC
- A more lived-in feel for Mass Effect 3 (crew posters, photos, etc...)

Modifié par The Big Nothing, 07 janvier 2011 - 03:37 .


#68
CROAT_56

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Going off that lived in feal I want pictures if is partying on the citadel after the SM and a pic of me and Gerrus because we are bros.(me being my Shepard)

#69
The Big Nothing

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Sun-roof; not glass, either--I want it open to vacuum.

Modifié par The Big Nothing, 07 janvier 2011 - 07:04 .


#70
Someone With Mass

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A big theater. Watching Fleet and Flotilla, Blasto, all that fun stuff.

#71
JuicElawl

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i would like to be a gunner or pilot, don't care how it's implemented in the  game. maybe joker comes down with scale itch, and is incapable of flying the ship, thus shepard has to man up.

Modifié par JuicElawl, 07 janvier 2011 - 07:15 .


#72
Jonesey2k

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Give Edi a proper avatar, like Cortana.

#73
Stengahpolis

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1. Remove the Cerebrus symbols, even if I'm working for Cerebrus.


This. Why does a 'secret' organization even have a logo? And why do they plaster it everywhere?

A training room would be nice so I can try out new builds/squadmates/weapons without having to fly around the entire galaxy looking for the one planet I haven't landed on yet.

#74
SirKillsalot

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Start of the game you get a Normandy redesign screen. You can customise the layout,, colour scheme, size etc etc. After that you have a terminal on the ship for making changes but you can't change the ship layout.



Also, squad members can move around the ship, from their rooms, to the lounge, C.I.C, armoury, gym and so on.

#75
CROAT_56

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The cerberus logo is one of the aerospace company fronts