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If you could customize the Normandy.....


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#76
Vaenier

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Jonesey2k wrote...

Give Edi a proper avatar, like Cortana.

Cortana started off human, and chose to keep her form. EDI started off as a computer, and chose her own form.

#77
Someone With Mass

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Stengahpolis wrote...

1. Remove the Cerebrus symbols, even if I'm working for Cerebrus.


This. Why does a 'secret' organization even have a logo? And why do they plaster it everywhere?

A training room would be nice so I can try out new builds/squadmates/weapons without having to fly around the entire galaxy looking for the one planet I haven't landed on yet.


This.

Give me a room filled with those virtual test dummies the instruction videos on my personal terminal showed me.

#78
CG50

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A rave room.
Definitely a theater room so i can watch CSI:Citadel
"Officer Bailey, it looks like this turian has been covered in human semen"
"well it looks like...
*puts on glasses*
we've got a sticky situation"
YYYYYEEEEEEAAAAAAHHHHHHHHH "csi miami music

yeah that would be awesome....

Modifié par CG50, 07 janvier 2011 - 11:15 .


#79
naledgeborn

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Bring the Requisitions Officer back and have him switch out Ammo Loadouts before Missions/Assignments. Ammo loadouts shouldn't be Talents. And have probes do more than mining. Have some scouting drones provide intel on possible missions. I know it's Shepard but damn, does he always have to go in blind?

#80
BiancoAngelo7

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Man all these suggestions are so great...well...most of them anyway...I think I saw someone suggest that we basically turn the ship into a disco / pub crawl street lol.




#81
SandTrout

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Color changing hull paint, but not for camoflage. Sport the Specter logo to make the local law-enforcement change their pants, switch to Aria T'Loak's while hanging out in the Terminus, and the various Merc groups that you may be dealing with at the time. No sense giving away that you're hostile before you need to.

Turrets, lots of turrets.

Orbital bombardment for the win.

#82
ebevan91

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Instead of having one little weapons locker, I'd have an armory.

I'd also have people walking around the ship, instead of everybody just standing in the same exact spot all the time.

And a lounge would be nice, too.

#83
Noctifer3

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Woo! More wishlists!
1) Galaxy News available everywhere
2) My logo on everything (I don't work for Cerberus anymore, they work for me!)
3) Omega-style lounge where the crew can relax by drinking, chatting, and dancing on the captain's table. Equal opportunity, and I wouldn't turn down a Krogen dancer in a cute outfit, that would be just too hillarious for words. And I want to hire the Asari matriarch to be the bartender / councilor for the ship. (My ship, my morality, Specter's priveledge - because otherwise the terrorist space-lobsters win!) And a combat arena where my people can fight for my amusement! And the Krogen can get his rocks off without constantly threatening me and making me consider spacing him while I still can.
4) Guards. More guards. Saluting me of course, and making sure we don't get boarded again. Like we did last time. Twice!
5) Trophies. I know a certain little hologram-man whose head would look great mounted over the bridge in case anyone gets confused as to whom they work for.
6) A body for EDI. Because it would make Joker happy. Again and again and again. Well.. until she cheats with the Geth anyway.
7) Represenatives from all the races in my new gigantic sworn-to-me army. Just as a happy reminder
8) Ammo reload station if we keep that. And a suitcase on wheels packed with Ammo. I'll make the Krogen carry it if I have to. Or let me trade out a crewmember for a serf who can carry my bag of ammo. 'Message for you sir!'
9) A giant YMIR that I can actually ride around in. Stomp! Stomp! Stomp!
10) Extranet so I can contact the Shadowbroker and get leads on where to go for the best whatever-we-end-up-doing-for-mining.  And maybe let me send out drones ahead of my ship so I can skip the crap systems.  And maybe a place where I can write down (by which I mean someone can write down for me) what systems I've visited and which ones I've stripped of value - and how much value they had if I decided to skip stripping them.
11) The ship's inner theme (trims, colors) should either be customizable or reflect the nature of the captain! (Love the special ops outfits idea for the crew - woo! Let us pick out the uniforms for the crew!  .. and yes, I consider Omega-dancers with heavy weapons a perfectly viable choice of outfits.  My ship, my rules, now shake it like you mean it private!)
12) Fix the Hammerhead if its kept - right now it seems able to either (a) leap a small picnic table or (B) go into orbit, but nothing in between.
13) Artillery support weapons. But don't take away my heavy weapon for it please!

Modifié par Noctifer3, 08 janvier 2011 - 03:42 .


#84
Angel-Shinkiro

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BiancoAngelo7 wrote...

Man all these suggestions are so great...well...most of them anyway...I think I saw someone suggest that we basically turn the ship into a disco / pub crawl street lol.

Hey! I agree with that suggestion. Commander Shepard nows how to party.

#85
Jonner

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This is the greatest thread I´ve seen on this forum so far.
My two cents;

Lounge: (similar to the lounge on the battlecruiser in Starcraft 2)

CIC: (Having a war map of Earth Space were you can position small models of ships: alliance, turian reaper etc.)

A brig; If one of your companions is annoying you while your having a discussion with them on the Normandy you can throw him in the Brig, while he´s there he would be unavailable but available again when you decide to let him out, or just keep him there the entire game. Or a place to keep prisoners.

Armory; A shooting exercise ground, An opportunity to test the weapons and maybe teach Kelly to shoot while courting or challenging Zaeed to a shooting match: who can hit the target with more accuracy.

Hanger bay/Cargo hold: Reintroduce the exploration aspect from ME1 but giving you different veichels to travel to your destination: Mako, Gunship, Shuttle etc. Some will be fast and flying if you dont want to spend time traveling to your destination and you just have to avoid fires from turrets to reach your destination and some will be slow on the ground and more sturdy if you want to spend some time reaching your destination and destroy everthing that stands in your way.

Coat of Arms: You can use any logo from the game or create your own coat of arms as a rouge.

Recruit your own crew: Not companions but crewmembers, while traveling the galaxy you can recruit different species from different planets and decide how your Crew looks like. Maybe hire sturdy Krogans or smart Salarinas. Maybe at one point or another you will be boarded.

Spycameras in the female showers. A secret room with..................... Quad damage.

Modifié par Jonner, 08 janvier 2011 - 06:16 .


#86
Rip504

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I would remove the Cerberus bugs and items of this nature first.

#87
Archereon

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Sith Reaper wrote...

A: I would add a damn medigel and heavy weapon ammo replenisher, firstly.
B: I would add a merchant to buy extra upgrades.
C: An extended lounge of sorts, not just a mess hall, but a lounge with some kind of entertainment.
D: A combat training room - like having a Pinnacle Station on the Normandy, essentially.
E: Engineer Adams. *sniff*
F: Would expand the Captain's Quarters, let me bring on the varren from Tuchanka, and listen to Galactic News networks.
G: Allow us to go to the garage, just for kicks.
H: Combat upgrades for the ship itself.


Heavy risk...

#88
Sidac

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CG50 wrote...

A rave room.
Definitely a theater room so i can watch CSI:Citadel
"Officer Bailey, it looks like this turian has been covered in human semen"
"well it looks like...
*puts on glasses*
we've got a sticky situation"
YYYYYEEEEEEAAAAAAHHHHHHHHH "csi miami music

yeah that would be awesome....


you kind sir, win the forum. Image IPB

#89
betd2

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One word





Spinners.

#90
Angel-Shinkiro

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Archereon wrote...

Sith Reaper wrote...

A: I would add a damn medigel and heavy weapon ammo replenisher, firstly.
B: I would add a merchant to buy extra upgrades.
C: An extended lounge of sorts, not just a mess hall, but a lounge with some kind of entertainment.
D: A combat training room - like having a Pinnacle Station on the Normandy, essentially.
E: Engineer Adams. *sniff*
F: Would expand the Captain's Quarters, let me bring on the varren from Tuchanka, and listen to Galactic News networks.
G: Allow us to go to the garage, just for kicks.
H: Combat upgrades for the ship itself.


Heavy risk...

At least we know who brought scalr itch on the Normandy. I can't believe how Sith Reaper put the blame on Kelly. Shame on you.

#91
General Douchington

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I want to design my own SSV Normandy ZEKE.

#92
xares23x

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  • cargo bay(i want to be able to get there)
  • cerberus needs to get there logo off my ship
  • i want to be able to put my own logo
  • turn the cargo hold into my pets room Urz,kelly,and my fish can live down there then my weapons locker and shepard vi( thane loyalty mission) can go where the fish tank is.
  • add someting like cerberus daily news in game in my quaters but still have it in the main menu. if they do somthing similar with me3

Modifié par xares23x, 08 janvier 2011 - 10:54 .


#93
mandalore 1988

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the SR2 is almost a cruiser with a frigates armament-PUT MORE GUNS!!
add single seat fighters
add crew- so inefficient having those empty chairs
place spec ops at soldiers critical systems
less wasted space