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Skyrim magazine comes out the 14th! (Game Informer Issue)


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#26
Dominus

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Well, we'll get a better look once the magazine is in our hands. The cover reminds me of the death of superman cover back in the day, simple but very effective with the color choices. Yummy.

#27
Sigma Tauri

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Gandalf-the-Fabulous wrote...

So when can we expect to see some leaked magazine scans?


Next week. Retail (at least Gamestop) will probably have the magazine on the 14th, but subscribers might get it earlier.

I'm hoping GI's Skyrim hub will be updated today, same time as they revealed the cover.

Modifié par monkeycamoran, 07 janvier 2011 - 03:48 .


#28
HoonDing

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There are already some leaked scans.

Use the power of Google.

Modifié par virumor, 07 janvier 2011 - 11:06 .


#29
RinpocheSchnozberry

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There's also a 1000 to one ratio of spyware sites bombing google to potential images.

#30
slimgrin

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RinpocheSchnozberry wrote...

There's also a 1000 to one ratio of spyware sites bombing google to potential images.


Yeah, I wouldn't even bother. We'll just have to wait. :(

#31
HoonDing

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According to a thread of people with the magazine on Bethsoft forums:

- Max von Sydow voices some kind of "mentor"
- Dragonborn = Dragonslayer
- 18 skills (no more mysticism, other skills from Oblivion might've been similarly merged)
- 50 levels
- Enchantment is back
- Crafting system similar to Risen
- no more zooming in when talking to NPCs
- two hands can be used in combat, e.g. use a sword in one hand, and magic with the other one + dual-wielding
- non-fugly character models and faces (mention was made of a Nord woman in a tavern)
- giant spiders, mammoth, sabre-tooth tigers, yetis, snow trolls
- perk each level, as in Fallout 3

Last but not least: "Radiant Storytelling" ™
"The game eventually logs a huge storehouse of knowledge about how you've played, and subsequently tailors content to your capabilities and experiences. Entering a city, a young woman might approach you and beg you to save her daughter from kidnappers. The game will look at the nearby dungeons you've explored, automatically set the mission in a place you've never visited, and designate opponents that are appropriately matched to your strengths and weaknesses."

Modifié par virumor, 07 janvier 2011 - 11:48 .


#32
RinpocheSchnozberry

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Nice, virumor. =Sounds= good anyways. :-) I used to spend more time over there but after the 215th "Next Elder Scrolls" thread I threw up and left.

#33
RinpocheSchnozberry

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slimgrin wrote...

RinpocheSchnozberry wrote...

There's also a 1000 to one ratio of spyware sites bombing google to potential images.


Yeah, I wouldn't even bother. We'll just have to wait. :(


I did a quick search on a virtual machine and the first hit I got was how to score with women.   Normally my luck dictates that my girlfriend turns away from the TV at that exact moment and look over.  Thankfully, that did not happen. 

#34
slimgrin

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Hmm. Radiant story telling...a derivation of radiant AI? All the info sounds quite good, especially the perks ala Fallout 3, and no zooming in on NPC's. :P

#35
HoonDing

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Radiant story telling to me sounds like scripted events combined with the scaling of Fallout 3 (or Baldur's Gate 2, for that matter). During story quests in Fallout 3, you would meet more difficult enemies the higher your level was.

Of course, the entire world scaled to your level as well, but not as blatantly as in Oblivion.

Modifié par virumor, 08 janvier 2011 - 12:07 .


#36
Morbo

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Yay, even less skills this time! From 27 in Morrowind, to 21 in Oblivion, to 18 now.
Bet that after the removal of medium armour in Oblivion, now also light and heavy armour have been removed as skills, and it'll be just "armour" now.

Ah well, who needs all that useless junk anyway!

#37
Sigma Tauri

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virumor wrote...

According to a thread of people with the magazine on Bethsoft forums:

- Max von Sydow voices some kind of "mentor"
- Dragonborn = Dragonslayer
- 18 skills (no more mysticism, other skills from Oblivion might've been similarly merged)
- 50 levels
- Enchantment is back
- Crafting system similar to Risen
- no more zooming in when talking to NPCs
- two hands can be used in combat, e.g. use a sword in one hand, and magic with the other one + dual-wielding
- non-fugly character models and faces (mention was made of a Nord woman in a tavern)
- giant spiders, mammoth, sabre-tooth tigers, yetis, snow trolls
- perk each level, as in Fallout 3

Last but not least: "Radiant Storytelling" ™
"The game eventually logs a huge storehouse of knowledge about how you've played, and subsequently tailors content to your capabilities and experiences. Entering a city, a young woman might approach you and beg you to save her daughter from kidnappers. The game will look at the nearby dungeons you've explored, automatically set the mission in a place you've never visited, and designate opponents that are appropriately matched to your strengths and weaknesses."


-Serpentine ice wraiths
-Dragon shouts. Dragon language helps in abilities, from being more stealthy to transporting you to places to getting a dragon to fight for you if you learn his name.

#38
RinpocheSchnozberry

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Dual wielding is going to be real interesting. I want to sneak into a place, backstab a guard, then shoot fire into the face of another guard.



I see inheritance breaking really easily... camp out and stab shop keepers until cousin "Timmy the Twelventeh" is running the shop.


#39
Sundance31us

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""The game eventually logs a huge storehouse of knowledge about how you've played..."

I hope this doesn't trigger an Abomb bug 250+ hours into the game.

#40
RinpocheSchnozberry

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I see the pics. Yeah, that's going to be kick ass.

#41
slimgrin

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RinpocheSchnozberry wrote...

I see the pics. Yeah, that's going to be kick ass.


Links?

#42
RinpocheSchnozberry

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Pretty sure we can't post that stuff, but you can find some of them on Google. It needs to be the 14th now, damn it. I want the mag.

#43
Guest_Capt. Obvious_*

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monkeycamoran wrote...

virumor wrote...

According to a thread of people with the magazine on Bethsoft forums:

- Max von Sydow voices some kind of "mentor"
- Dragonborn = Dragonslayer
- 18 skills (no more mysticism, other skills from Oblivion might've been similarly merged)
- 50 levels
- Enchantment is back
- Crafting system similar to Risen
- no more zooming in when talking to NPCs
- two hands can be used in combat, e.g. use a sword in one hand, and magic with the other one + dual-wielding
- non-fugly character models and faces (mention was made of a Nord woman in a tavern)
- giant spiders, mammoth, sabre-tooth tigers, yetis, snow trolls
- perk each level, as in Fallout 3

Last but not least: "Radiant Storytelling" ™
"The game eventually logs a huge storehouse of knowledge about how you've played, and subsequently tailors content to your capabilities and experiences. Entering a city, a young woman might approach you and beg you to save her daughter from kidnappers. The game will look at the nearby dungeons you've explored, automatically set the mission in a place you've never visited, and designate opponents that are appropriately matched to your strengths and weaknesses."


-Serpentine ice wraiths
-Dragon shouts. Dragon language helps in abilities, from being more stealthy to transporting you to places to getting a dragon to fight for you if you learn his name.

Wait, where did you get that information monkeycamoran?

#44
Ju13es

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just google "elder scrolls skyrim screenshot" I was quite happy with my result :)

#45
Sigma Tauri

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Capt. Obvious wrote...
Wait, where did you get that information monkeycamoran?


The same set of scans everyone else has looked at.

But, at this point, my answer's obsolete.

#46
Addai

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The screens look gorgeous. From the descriptions, the world will have subtle effects like water flowing, snow that falls properly on objects, etc. They say it will be interesting to look at even when there are no other creatures around. Faces look a lot better than Oblivion or Fallout.

All the other gameplay changes sound great. I'm happy to have more of a Fallout leveling system. The one thing I was hoping to read and didn't was that we would have companions.

Modifié par Addai67, 09 janvier 2011 - 05:54 .


#47
slimgrin

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Addai67 wrote...

The screens look gorgeous. From the descriptions, the world will have subtle effects like water flowing, snow that falls properly on objects, etc. They say it will be interesting to look at even when there are no other creatures around. Faces look a lot better than Oblivion or Fallout.

All the other gameplay changes sound great. I'm happy to have more of a Fallout leveling system. The one thing I was hoping to read and didn't was that we would have companions.


Think I'd rather be alone in Skyrim to be honest.

Modifié par slimgrin, 09 janvier 2011 - 06:01 .


#48
ErichHartmann

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Now the wait begins for a collector's edition to be announced for pre-order.  Also can't wait to spend too much time with the character creator. 

Modifié par ErichHartmann, 09 janvier 2011 - 06:07 .


#49
Addai

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slimgrin wrote...

Think I'd rather be alone in Skyrim to be honest.

I'm sure it would be optional.  Doesn't need to be as involved as Bioware's system, but at least like FNV.

#50
Bryy_Miller

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Ju13es wrote...

just google "elder scrolls skyrim screenshot" I was quite happy with my result :)


*looks it up*

holy jesus.