Least favorite enemies
#1
Posté 07 janvier 2011 - 03:02
I'll start: My least favorites were Sovereign/Saren (took me forever on my first playthrough), Scions (owned my *** on Horizon the first time) and Abominations (blew me up whilst trying to snipe Scions)
#2
Posté 07 janvier 2011 - 03:08
#3
Posté 07 janvier 2011 - 03:09
#4
Posté 07 janvier 2011 - 03:19
Sandtigress wrote...
HUSKS. Followed by HUSKS. Followed by creepers. Followed again by HUSKS. I think you get the picture...
This
#5
Posté 07 janvier 2011 - 03:19
Saren/Sovereign - my first playthrough only though. It took me so many tries I actually gave up and started ME2 without a save file. Then after some advice from a friend - went back and managed to kill him. What a marathon.
Human reaper - all that dodging and weaving - its an annoying fight
#6
Posté 07 janvier 2011 - 03:40
...y'all know which vorcha I'm talking about.
#7
Posté 07 janvier 2011 - 06:09
#8
Posté 07 janvier 2011 - 06:29
#9
Posté 07 janvier 2011 - 06:31
#10
Guest_iOnlySignIn_*
Posté 07 janvier 2011 - 06:40
Guest_iOnlySignIn_*
They are Synthetic, but they have Armor. So Disruptor Ammo/Overload/Energy Drain alone won't work well, but Incendiary Ammo/Incinerate/Warp/Reave alone won't work well either.
They come in hoards with rapid fire weapons (Shuriken), pinning you down in cover.
But you can't stay in cover for ever, because they never take cover keep advancing on you like mindless idiots.
But you can't rush in and engage them in close quarters (like against Husks) either, because they have this electrical stun attack (which is triggered whenever you're in close range AND when they die) that staggers much, much worst that the Husks's melee.
So you try to snipe them as fast as possible, but you can't because there's just too many of them and not enough Sniper ammo.
So you try to use an automatic weapon (SMG/Assault Rifle) but that leaves you out of cover for two long, letting their crossfire of 12 Shurikens which never run out of ammo burn out your shields in a split second.
Even combo AOE attacks won't work. Incinaration Blast => Area Overload/Warp Bombs can kill of a group of 3 or 4 in spectacular fashion, but look there's another group coming up right around the corner!
They also seem to have the worst kind of infinite respawns of all enemies.
So, yeah. LOKI mechs. Not tough, but definitely hella annoying. There's just no good way to kill them fast in large numbers. Flashbang works for a few seconds, but Insanity power duration penalty really screws you over.
Yeah. I HATE LOKI MECHS.
#11
Posté 07 janvier 2011 - 06:42
gabrielk2020 wrote...
I hate Husks, mostly for the fact that they seemed to travel in packs of a 100. And I never remembered to pack the right heavy weapon before going on those missions.
This is where being a biotic god(dess) comes in handy!
#12
Posté 07 janvier 2011 - 06:45
those thing are anoying yeah ez kill weak as hell but when you have ab uch charging and 2 Scions ready to pwn u with Shockwave it can be a nightmare.gabrielk2020 wrote...
I hate Husks, mostly for the fact that they seemed to travel in packs of a 100. And I never remembered to pack the right heavy weapon before going on those missions.
#13
Posté 07 janvier 2011 - 06:52
iOnlySignIn wrote...
Yeah. I HATE LOKI MECHS.
My theory is that the accuracy boost that Insanity difficulty gives enemies translates into a much more dramatic improvement for LOKI's, as their weapons are naturally inaccurate. Two LOKI's take my health down a lot faster than two ordinary mercs with crappy assault rifles, for instance.
#14
Posté 07 janvier 2011 - 06:53
#15
Posté 07 janvier 2011 - 06:56
Flamethrower Vorcha?Sable Rhapsody wrote...
That one vorcha in Garrus's recruitment mission. THAT VORCHA NEEDS TO DIE A THOUSAND DEATHS.
...y'all know which vorcha I'm talking about.
#16
Posté 07 janvier 2011 - 07:13
#17
Posté 07 janvier 2011 - 12:31
#18
Posté 07 janvier 2011 - 12:49
Now husks plus scions, that's something else.
#19
Posté 08 janvier 2011 - 02:29
#20
Posté 08 janvier 2011 - 06:17
ME2: Fenris mechs and klixen. I really do not like them.
Modifié par Curunen, 08 janvier 2011 - 06:21 .
#21
Posté 08 janvier 2011 - 06:21
#22
Posté 08 janvier 2011 - 06:24
Phaedon wrote...
Flamethrower Vorcha?Sable Rhapsody wrote...
That one vorcha in Garrus's recruitment mission. THAT VORCHA NEEDS TO DIE A THOUSAND DEATHS.
...y'all know which vorcha I'm talking about.
I'm finding it easiest to flag an unfortunate squadmate ahead to draw out his fire. Still, though, that wall on the right has the annoying tendency to absorb powers passing within 3 feet of it.
#23
Posté 09 janvier 2011 - 06:18
There are more than enough games with zombies and zombie-like enemies in them as it is these days, we don't need them in Mass Effect too.
Modifié par Terror_K, 09 janvier 2011 - 06:20 .
#24
Posté 09 janvier 2011 - 06:55
All you need to do is use lift and than shoot.
That's it.
It's seriously one of the easiest boss battles I've ever come across.
#25
Posté 09 janvier 2011 - 07:27





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